ウルトラストリートファイターIV Ver1.05。 ジュリのフレームをすべて表示します。ステップなどのフレームはキャラクター基本能力へ。
名前 | 分類 | 攻撃判定 | ダメージ | スタン値 | ゲージ増加 | キャンセル | 発生 | 持続 | 硬直 | 全体フレーム | ガード硬直差 | ヒット硬直差 | 備考 | 完全無敵 | 打撃無敵 | 弾無敵 | 投げ無敵 | 空中判定 | コンボチェック | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
近弱P | 近弱P | HL | 30 | 50 | 20 | ch/sp/su | 4 | 3 | 5 | 11 | +3 | +7 | - | - | - | - | - | 詳細 | ||
近中P | 近中P | HL | 70 | 100 | 40 | sp/su | 3 | 4 | 14 | 20 | -4 | -1 | - | - | - | - | - | 詳細 | ||
近強P | 近強P | HL | 100 | 200 | 60 | sp | 6 | 4 | 26 | 35 | -12 | - | 24f~ cancellable | - | - | - | - | 3~22f | 詳細 | |
近弱K | 近弱K | HL | 30 | 50 | 20 | ch/sp/su | 3 | 3 | 5 | 10 | +3 | +6 | - | - | - | - | - | 詳細 | ||
近中K | 近中K | HL | 30*35 | 40*40 | 40*20 | sp/su | 6 | 3(6)2 | 19 | 35 | -7 | -4 | - | - | - | 1~6f | - | 詳細 | ||
近強K | 近強K | HL | 40*70 | 125*75 | 60*20 | sp/su*- | 11 | 2(2)2 | 20 | 36 | -4 | +1 | +0 on hit vs. crouching opponents | - | - | - | - | - | 詳細 | |
遠弱P | 遠弱P | HL | 30 | 50 | 20 | ch/sp/su | 4 | 3 | 5 | 11 | +3 | +7 | - | - | - | - | - | 詳細 | ||
遠中P | 遠中P | HL | 80 | 100 | 40 | sp/su | 6 | 4 | 11 | 20 | -1 | +2 | - | - | - | - | - | 詳細 | ||
遠強P | 遠強P | HL | 120 | 200 | 60 | - | 10 | 3 | 20 | 32 | -5 | -1 | - | - | - | - | - | 詳細 | ||
遠弱K | 遠弱K | HL | 40 | 50 | 20 | ch/sp/su | 5 | 3 | 7 | 14 | +1 | +4 | - | - | - | - | - | 詳細 | ||
遠中K | 遠中K | HL | 30*70 | 30*70 | 20*40 | - | 5 | 5 | 14 | 23 | -4 | -1 | - | - | - | - | - | 詳細 | ||
遠強K | 遠強K | HL | 110 | 200 | 60 | - | 15 | 4 | 19 | 37 | -5 | -1 | - | - | - | - | 6~23f | 詳細 | ||
屈弱P (しゃがみ) | 屈弱P | HL | 30 | 50 | 20 | ch/sp/su | 4 | 2 | 9 | 14 | 0 | +3 | - | - | - | - | - | 詳細 | ||
屈中P (しゃがみ) | 屈中P | HL | 70 | 100 | 40 | sp/su | 6 | 6 | 9 | 20 | -1 | +2 | - | - | - | - | - | 詳細 | ||
屈強P (しゃがみ) | 屈強P | HL | 100 | 200 | 60 | sp/su | 7 | 4 | 20 | 30 | -6 | -1 | Forces stand | - | - | - | - | - | 詳細 | |
屈弱K (しゃがみ) 下段 | 屈弱K | L | 20 | 50 | 20 | ch/sp/su | 4 | 4 | 5 | 12 | +2 | +5 | - | - | - | - | - | 詳細 | ||
屈中K (しゃがみ) 下段 | 屈中K | L | 60 | 100 | 40 | sp/su | 6 | 2 | 17 | 24 | -5 | -2 | - | - | - | - | - | 詳細 | ||
屈強K (しゃがみ) 下段 | 屈強K | L | 90 | 100 | 60 | - | 8 | 2 | 25 | 34 | -9 | - | Hard knockdown | - | - | - | - | - | 詳細 | |
刹空 | 前+中K | H | 70 | 70 | 40 | - | 20 | 2 | 17 | 38 | -2 | +2 | +1 on hit vs. crouching opponents | - | - | - | - | 12~16f | 詳細 | |
垂直 弱P | 垂直 弱P | H | 50 | 50 | 20 | - | 4 | 8 | - | 11 | - | - | - | - | - | - | - | 詳細 | ||
垂直 中P | 垂直 中P | H | 80 | 100 | 40 | - | 5 | 7 | - | 11 | - | - | - | - | - | - | - | 詳細 | ||
垂直 強P | 垂直 強P | H | 100 | 200 | 60 | - | 8 | 4 | - | 11 | - | - | - | - | - | - | - | 詳細 | ||
垂直 弱K | 垂直 弱K | H | 40 | 50 | 20 | - | 5 | 10 | - | 14 | - | - | - | - | - | - | - | 詳細 | ||
垂直 中K | 垂直 中K | H | 80 | 100 | 40 | - | 5 | 5 | - | 9 | - | - | - | - | - | - | - | 詳細 | ||
垂直 強K | 垂直 強K | H | 100 | 200 | 60 | - | 8 | 4 | - | 11 | - | - | - | - | - | - | - | 詳細 | ||
斜めジャンプ 弱P | 斜めジャンプ 弱P | H | 50 | 50 | 20 | - | 4 | 11 | - | 14 | - | - | - | - | - | - | - | 詳細 | ||
斜めジャンプ 中P | 斜めジャンプ 中P | H | 50 | 50 | 40 | sp | 5 | 6 | - | 10 | - | - | - | - | - | - | - | 詳細 | ||
斜めジャンプ 強P | 斜めジャンプ 強P | H | 90 | 100 | 60 | - | 7 | 4 | - | 10 | - | - | - | - | - | - | - | 詳細 | ||
斜めジャンプ 弱K | 斜めジャンプ 弱K | H | 40 | 50 | 20 | - | 5 | 6 | - | 10 | - | - | - | - | - | - | - | 詳細 | ||
斜めジャンプ 中K | 斜めジャンプ 中K | H | 70 | 100 | 40 | - | 5 | 6 | - | 10 | - | - | - | - | - | - | - | 詳細 | ||
斜めジャンプ 強K | 斜めジャンプ 強K | H | 100 | 200 | 60 | - | 6 | 6 | - | 11 | - | - | - | - | - | - | - | 詳細 | ||
セービング (Level 1) | Level 1 セービング | HL | 60 | 100 | 20 | - | 10+11 | 2 | 35 | 57 | -21 | -21 | - | - | - | - | - | 詳細 | ||
セービング (Level 2) | Level 2 セービング | HL | 80 | 150 | 40 | - | 18+11 | 2 | 35 | 65 | -15 | - | - | - | - | - | - | 詳細 | ||
セービング (Level 3) | Level 3 セービング | - | 140 | 200 | 60 | - | 65 | 2 | 35 | 101 | - | - | - | - | - | - | - | 詳細 | ||
苛連脚 | 前投げ | 0.83 | 130 | 140 | 40 | - | 3 | 2 | 20 | 24 | - | - | Hard knockdown | - | - | - | - | - | 詳細 | |
圧殺脚 | 後投げ | 0.83 | 120 | 160 | 40 | - | 3 | 2 | 20 | 24 | - | - | Hard knockdown | - | - | - | - | - | 詳細 | |
sp 風破刃 | 風破刃 | HL | 30*50 | 50*50 | 10/10*30 | -*su | 9 | 6(24)[52] | 23 | 113 | +4 | - | [] refers to the life of the Projectile, 41~43 ... | - | - | - | - | - | 詳細 | |
sp 風破刃 (タメ) | 風破刃 (タメ) | HL | 50 | 50 | 10/10 | - | 9 | 6 | 16 | 30 | -1 | - | - | - | - | - | - | 詳細 | ||
sp 風破刃 (解放) | 風破刃 (解放) 弱K | HL | 50 | 50 | 0/30 | su | 11 | [52] | 22 | 84 | +4 | +10 | [] refers to the life of the Projectile, 13~15f... | - | - | - | - | - | 詳細 | |
sp | 風破刃 (解放) 中K | HL | 50 | 50 | 0/30 | su | 11 | [52] | 22 | 84 | +4 | +10 | [] refers to the life of the Projectile, 13~15f... | - | - | - | - | 4~16f | 詳細 | |
sp | 風破刃 (解放) 強K | HL | 50 | 50 | 0/30 | su | 11 | [52] | 22 | 84 | +6 | +10 | [] refers to the life of the Projectile, 13~15f... | - | - | - | - | 4~15f | 詳細 | |
sp EX 風破刃 | 風破刃 EX (弱K+中K) | HL | 50*50 | 50*50 | -250/0 | su | 13 | [49] | 26 | 87 | +5 | - | [] refers to the life of the Projectile, 16~18f... | - | - | - | - | - | 詳細 | |
sp | 風破刃 EX (中K+強K) | HL | 50*50 | 50*50 | -250/0 | su | 15 | [49] | 24 | 87 | +7 | - | [] refers to the life of the Projectile, 18~20f... | - | - | - | - | 4~16f | 詳細 | |
sp | 風破刃 EX (弱K+強K) | HL | 60*60 | 50*50 | -250/0 | su | 13 | [49] | 26 | 87 | +5 | - | [] refers to the life of the Projectile, 17~19f... | - | - | - | - | 4~15f | 詳細 | |
sp 疾空閃 | 疾空閃 弱K | HL | 40 | 50 | 10/40 | - | 14 | until ground | After landing 17 | 31 | -2 | - | Cannot perform during back jump, block advantag... | - | - | - | - | - | 詳細 | |
sp | 疾空閃 中K | HL | 40 | 50 | 10/40 | - | 14 | until ground | After landing 18 | 32 | -3 | - | Cannot perform during back jump, block advantag... | - | - | - | - | - | 詳細 | |
sp | 疾空閃 強K | HL | 40 | 50 | 10/40 | - | 14 | until ground | After landing 19 | 33 | -4 | - | Cannot perform during back jump, block advantag... | - | - | - | - | - | 詳細 | |
sp 疾空閃・弐の閃 | 弐の閃 | HL | 20*20 | 20*20 | 0/20*20 | - | 9 | 4(5)2 | After landing 28 | 47 | - | - | - | - | - | - | - | 詳細 | ||
sp 疾空閃・参の閃 | 参の閃 | HL | 80 | 90 | 0/40 | - | 21 | 2 | After landing 19 | 41 | - | - | - | - | - | - | - | 詳細 | ||
sp EX 疾空閃 | 疾空閃 EX | HL | 50 | 50 | -250/0 | - | 14 | until ground(8) | After landing 14 | 35 | +3 | - | Block advantage is based on lowest possible jum... | - | - | - | - | - | 詳細 | |
sp EX 疾空閃・弐の閃 | EX 弐の閃 | HL | 25*25 | 20*20 | 0 | - | 9 | 4(5)2 | After landing 28 | 47 | - | - | - | - | - | - | - | 詳細 | ||
sp EX 疾空閃・参の閃 | EX 参の閃 | HL | 60 | 50 | 0 | - | 21 | 2 | After landing 18 | 40 | - | - | - | - | - | - | - | 詳細 | ||
sp 穿風車 | 穿風車 弱K | HL | 60*40 | 40*40 | 20/20*20 | su*- | 7 | 3(1)4 | 4 + After landing 17 | 35 | -4 | +1 | 2nd hit cannot hit crouching opponents | - | - | - | - | 9f~ | 詳細 | |
sp | 穿風車 中K | HL | 45*25x3 | 40*30x3 | 20/15x4 | su(x2)*-(x2) | 9 | 3(1)4(6)3(1)3 | 5 + After landing 21 | 55 | -8 | - | 11f~ airborne | - | - | - | - | 11f~ | 詳細 | |
sp | 穿風車 強K | HL | 50*30x3 | 50*35x3 | 20/15x4 | su(x2)*-(x2) | 14 | 3(1)4(6)3(1)3 | 5 + After landing 24 | 63 | -11 | - | 16f~ airborne | - | - | - | - | 16f~ | 詳細 | |
sp EX 穿風車 | 穿風車 EX | HL | 30x8 | 30x5*35 | -250/0 | su(x2)*-(x6) | 7 | 3(1)4(3)3*3(1)3(4)3*3(1)3 | 5 + After landing 27 | 73 | -15 | - | 3rd & 6th Hit hit backwards, 2nd, 5th, and ... | All: 1~7f, [Ultra 1] All: 1~8f | Legs: 9f | All: 7f~46f | 7~8f | 8f~ | 詳細 | |
sp 化殺視 | 化殺視 | - | - | - | 10/- | - | 3 | 29 | 17 | 48 | - | - | 3~31f triggers when hit with strike or projecti... | - | - | - | - | - | 詳細 | |
sp EX 化殺視 | 化殺視 EX | - | - | - | -250/- | - | 1 | 31 | 17 | 48 | - | - | 3~31f triggers when hit with strike or projecti... | - | - | - | - | - | 詳細 | |
sp 化殺視 派生 | 化殺視 派生 (前) | - | - | - | -/5 | - | - | - | Total 29 | 29 | - | - | 3~18f can pass through opponent, 21f~ cancellable | - | All: 1~20f | All: 1~20f | - | - | 詳細 | |
sp | 化殺視 派生 (後) | - | - | - | -/5 | - | - | - | Total 28 | 28 | - | - | 16f~ cancellable | - | All: 1~17f | All: 1~17f | - | - | 詳細 | |
sp | 化殺視 派生 (上) | - | - | - | -/5 | - | - | - | Total 54 | 54 | - | - | 9f~ cancellable, 10 grounded recovery frames if... | - | All: 1~20f | All: 1~20f | - | 8f~ | 詳細 | |
su 風破連刃 | 風破連刃 弱K | HL | 60x5*70 | 0 | -1000/0 | - | 1+8 | 65 | 143 | 216 | -25 | - | Active frames refer to duration of 1 projectile... | All: 1~8f | - | - | - | 9~30f, 56~72f, 86~104f | 詳細 | |
su | 風破連刃 中K | HL | 60x5*70 | 0 | -1000/0 | - | 1+8 | 65 | 143 | 216 | -25 | - | Active frames refer to duration of 1 projectile... | All: 1~6f | - | - | - | 9~30f, 56~72f, 86~104f | 詳細 | |
su | 風破連刃 強K | HL | 60x5*70 | 0 | -1000/0 | - | 1+11 | 65 | 143 | 219 | -25 | - | Active frames refer to duration of 1 projectile... | All: 1~11f | - | - | - | 9~30f, 56~72f, 86~104f | 詳細 | |
ul 風水エンジン | 風水エンジン | - | - | - | - | - | 0+1 | 900 | Total 6 | 906 | - | - | Allows chaining of Normal Moves, lasts 900f at ... | All: 1~2f | - | - | - | - | 詳細 | |
ul 回旋断界落 | 回旋断界落 | HL | 15x8*360 | 0 | 0/0 | - | 0+10 | 4(10)3(5)3(1)3(1)3(1)3(2)3(1)2 | 60 + After landing 33 | 147 | -103 | - | 1st Hit triggers animation, guard advantage bas... | All: 1~13f | - | - | - | 32f~ | 詳細 |
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Street Fighter IV Note. By Joro.