いぶき/[VS1]天雷 Recipes ~ SFV Note [ STREET FIGHTER V CHAMPION EDITION. SFV SF5. Setup Guild on knockdown. ]

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Frame Name
いぶき / [VS1]天雷
Version
V-TriggerII   (Change Trigger)
Wake-up Recovery Type

Framekill List

行動を選択するとフレームが消費され、結果がテーブルに反映されます。

※ジャンプ攻撃の結果をみるためにここでジャンプを選択する必要はありません。テーブル内にジャンプの結果がすでに含まれており、ここで選択すると2度ジャンプしたことになります。

 
StartupName (Active) +26 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 12F Late Normals~16F Invincible~18F      
~41 Forward Jump Frames 11F Late Normals~15F Invincible~17F      
3 立ち弱P (2)   25F Early [+14]
4 しゃがみ弱K (2)   24F Early [+13]
4 しゃがみ弱P (3)   23F Early [+13]
4 立ち弱K (3)   23F Early [+11]
5 闇葛 (3)   22F Early [+2]
5 首折り (3)   22F Early [+2]
5 立ち中P (3)   22F Early [+9]
6 しゃがみ中K (3)   21F Early [+2]
6 しゃがみ中P (3)   21F Early [+2]
6 立ち中K (2)   22F Early [+5]
7 風魔手裏剣・白雨 ( ?)   23F Early Recovery[-17]
7 風魔手裏剣・黒風 ( ?)   23F Early Recovery[-25]
7 砂斬 (11)   12F Early Recovery[-5]
7 揚面 (3)   20F Early [+6]
7 しゃがみ強P (4)   19F Early Recovery[-2]
8 しゃがみ強K (2)   20F Early Recovery[-7]
10 EX 霞駆け (3)   17F Early Recovery[-24]
10 EX 強 苦無 (22)   Overlap ~1F -2 -4 -2
10 EX 中 苦無 (18)   Overlap ~1F -2 -4 -2
10 強 苦無 (21)   Overlap +17 ~1F -2 +17 +2 +17 +4 +17
10 EX 弱 苦無 (14)   6F Early Recovery[-18]
10 中 苦無 (16)   4F Early Recovery[-7]
10 弱 苦無 (11)   9F Early Recovery[-7]
10 立ち強K (3)   17F Early Recovery[-2]
10 立ち強P (2)   18F Early Recovery[-4]
14 梵鐘蹴り (4)   12F Early Recovery[-10]
15 [VS1]天雷 (5)   10F Early Recovery[-13]
25 [VS1]天雷(ボタンホールド) (7)   Overlap +2 ~1F -2 +2 D D
28 頭砕き (2)   Overlap ~2F -2 +3 +5
78 [VS2]撒菱 (240)   49F Late ~52F -3 +1 +3
StartupName (Active) +10 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 28F Late Normals~32F Invincible~34F      
~41 Forward Jump Frames 27F Late Normals~31F Invincible~33F      
3 立ち弱P (2)   9F Early Recovery[-2]
4 しゃがみ弱K (2)   8F Early Recovery[-3]
4 しゃがみ弱P (3)   7F Early Recovery[-3]
4 立ち弱K (3)   7F Early Recovery[-5]
5 闇葛 (3)   6F Early Recovery[-14]
5 首折り (3)   6F Early Recovery[-14]
5 立ち中P (3)   6F Early Recovery[-7]
6 しゃがみ中K (3)   5F Early Recovery[-14]
6 しゃがみ中P (3)   5F Early Recovery[-14]
6 立ち中K (2)   6F Early Recovery[-11]
7 風魔手裏剣・白雨 ( ?)   7F Early Recovery[-33]
7 風魔手裏剣・黒風 ( ?)   7F Early Recovery[-41]
7 砂斬 (11)   Overlap +4 ~1F -10 +4 -6 +4 -4 +4
7 揚面 (3)   4F Early Recovery[-10]
7 しゃがみ強P (4)   3F Early Recovery[-18]
8 しゃがみ強K (2)   4F Early Recovery[-23]
10 EX 霞駆け (3)   Overlap +1 ~1F +1 +1 +1
10 EX 強 苦無 (22)   Overlap ~1F -2 -4 -2
10 EX 中 苦無 (18)   Overlap ~1F -2 -4 -2
10 強 苦無 (21)   Overlap +1 ~1F -2 +1 +2 +1 +4 +1
10 EX 弱 苦無 (14)   Overlap ~1F +14 D D
10 中 苦無 (16)   Overlap +1 ~1F -2 +1 +2 +1 +4 +1
10 弱 苦無 (11)   Overlap +1 ~1F -2 +1 +2 +1 +4 +1
10 立ち強K (3)   Overlap +1 ~1F -2 +1 +4 +1 +22 +1
10 立ち強P (2)   Overlap +1 ~1F -5 +1 0 +1 +2 +1
14 梵鐘蹴り (4)   1F Late ~4F -3 +2 D
15 [VS1]天雷 (5)   2F Late ~5F -7 D D
25 [VS1]天雷(ボタンホールド) (7)   12F Late ~15F -2 D D
28 頭砕き (2)   15F Late ~18F -2 +3 +5
78 [VS2]撒菱 (240)   65F Late ~68F -3 +1 +3
StartupName (Active) -20 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 58F Late Normals~62F Invincible~64F      
~41 Forward Jump Frames 57F Late Normals~61F Invincible~63F      
3 立ち弱P (2)   20F Late ~23F +1 +2 +4
4 しゃがみ弱K (2)   21F Late ~24F +1 +3 +5
4 しゃがみ弱P (3)   21F Late ~24F +2 +4 +6
4 立ち弱K (3)   21F Late ~24F -2 0 +2
5 闇葛 (3)   22F Late ~25F D D
5 首折り (3)   22F Late ~25F D D
5 立ち中P (3)   22F Late ~25F +2 +4 +6
6 しゃがみ中K (3)   23F Late ~26F -2 +3 +5
6 しゃがみ中P (3)   23F Late ~26F -1 +3 +5
6 立ち中K (2)   23F Late ~26F +2 +5 +7
7 風魔手裏剣・白雨 ( ?)   24F Late ~27F +2 +8 +10
7 風魔手裏剣・黒風 ( ?)   24F Late ~27F -6 0 +2
7 砂斬 (11)   24F Late ~27F -10 -6 -4
7 揚面 (3)   24F Late ~27F 0 +4 +6
7 しゃがみ強P (4)   24F Late ~27F -5 +2 +4
8 しゃがみ強K (2)   25F Late ~28F -12 D D
10 EX 霞駆け (3)   27F Late ~30F
10 EX 強 苦無 (22)   27F Late ~30F -2 -4 -2
10 EX 中 苦無 (18)   27F Late ~30F -2 -4 -2
10 強 苦無 (21)   27F Late ~30F -2 +2 +4
10 EX 弱 苦無 (14)   27F Late ~30F +14 D D
10 中 苦無 (16)   27F Late ~30F -2 +2 +4
10 弱 苦無 (11)   27F Late ~30F -2 +2 +4
10 立ち強K (3)   27F Late ~30F -2 +4 +22
10 立ち強P (2)   27F Late ~30F -5 0 +2
14 梵鐘蹴り (4)   31F Late ~34F -3 +2 D
15 [VS1]天雷 (5)   32F Late ~35F -7 D D
25 [VS1]天雷(ボタンホールド) (7)   42F Late ~45F -2 D D
28 頭砕き (2)   45F Late ~48F -2 +3 +5
78 [VS2]撒菱 (240)   95F Late ~98F -3 +1 +3
StartupName (Active) -64 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 102F Late Normals~106F Invincible~108F      
~41 Forward Jump Frames 101F Late Normals~105F Invincible~107F      
3 立ち弱P (2)   64F Late ~67F +1 +2 +4
4 しゃがみ弱K (2)   65F Late ~68F +1 +3 +5
4 しゃがみ弱P (3)   65F Late ~68F +2 +4 +6
4 立ち弱K (3)   65F Late ~68F -2 0 +2
5 闇葛 (3)   66F Late ~69F D D
5 首折り (3)   66F Late ~69F D D
5 立ち中P (3)   66F Late ~69F +2 +4 +6
6 しゃがみ中K (3)   67F Late ~70F -2 +3 +5
6 しゃがみ中P (3)   67F Late ~70F -1 +3 +5
6 立ち中K (2)   67F Late ~70F +2 +5 +7
7 風魔手裏剣・白雨 ( ?)   68F Late ~71F +2 +8 +10
7 風魔手裏剣・黒風 ( ?)   68F Late ~71F -6 0 +2
7 砂斬 (11)   68F Late ~71F -10 -6 -4
7 揚面 (3)   68F Late ~71F 0 +4 +6
7 しゃがみ強P (4)   68F Late ~71F -5 +2 +4
8 しゃがみ強K (2)   69F Late ~72F -12 D D
10 EX 霞駆け (3)   71F Late ~74F
10 EX 強 苦無 (22)   71F Late ~74F -2 -4 -2
10 EX 中 苦無 (18)   71F Late ~74F -2 -4 -2
10 強 苦無 (21)   71F Late ~74F -2 +2 +4
10 EX 弱 苦無 (14)   71F Late ~74F +14 D D
10 中 苦無 (16)   71F Late ~74F -2 +2 +4
10 弱 苦無 (11)   71F Late ~74F -2 +2 +4
10 立ち強K (3)   71F Late ~74F -2 +4 +22
10 立ち強P (2)   71F Late ~74F -5 0 +2
14 梵鐘蹴り (4)   75F Late ~78F -3 +2 D
15 [VS1]天雷 (5)   76F Late ~79F -7 D D
25 [VS1]天雷(ボタンホールド) (7)   86F Late ~89F -2 D D
28 頭砕き (2)   89F Late ~92F -2 +3 +5
78 [VS2]撒菱 (240)   139F Late ~142F -3 +1 +3

使い方

  • 「Wake-up Recovery Type」を選ぶ。
  • テーブルの「残り消費Fの目安」をみつつ、赤色の「Framekill List」から適当な行動を選ぶ。
  • 重ねる攻撃が「Late・Overlap・Early」か、テーブルに表示されます。
最後に当てる技は「消費」に含める必要はありません。(前ダッシュから攻撃を重ねた結果を見る場合は、消費リストに「前ダッシュのみ」含める)
 

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SFV Note. By Joro.