是空/老 - 弱 武神倶羅無・狄 Recipes ~ SFV Note [ STREET FIGHTER V CHAMPION EDITION. SFV SF5. Setup Guild on knockdown. ]

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Frame Name
是空 / 老 - 弱 武神倶羅無・狄
Version
V-TriggerI   (Change Trigger)
Wake-up Recovery Type

[Clear]

Framekill List

行動を選択するとフレームが消費され、結果がテーブルに反映されます。

※ジャンプ攻撃の結果をみるためにここでジャンプを選択する必要はありません。テーブル内にジャンプの結果がすでに含まれており、ここで選択すると2度ジャンプしたことになります。

 
StartupName (Active) +100 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~43 Neutral Jump Frames 58F Early [+53]      
~42 Forward Jump Frames 59F Early [+54]      
3 若 - しゃがみ弱P(韋駄天派生) (2)   99F Early [+86]
3 若 - しゃがみ弱P (2)   99F Early [+88]
4 若 - 立ち弱P(韋駄天派生) (2)   98F Early [+84]
4 若 - 立ち弱K (3)   97F Early [+84]
4 若 - 立ち弱P (2)   98F Early [+86]
4 老 - しゃがみ弱P(韋駄天派生) (2)   98F Early [+86]
4 老 - 立ち弱P(韋駄天派生) (2)   98F Early [+84]
4 老 - しゃがみ弱K (2)   98F Early [+87]
4 老 - しゃがみ弱P (2)   98F Early [+88]
4 老 - 立ち弱P (2)   98F Early [+86]
5 若 - 鉄鼠 (3)   96F Early [+76]
5 若 - 雷獣 (3)   96F Early [+76]
5 若 - しゃがみ弱K(韋駄天派生) (2)   97F Early [+84]
5 若 - 立ち弱K(韋駄天派生) (4)   95F Early [+83]
5 若 - 立ち中P(韋駄天派生) (2)   97F Early [+73]
5 若 - しゃがみ弱K (2)   97F Early [+86]
5 若 - 立ち中P (2)   97F Early [+78]
5 老 - EX 武神天眼 (2)   97F Early [+77]
5 老 - 武神天眼 (2)   97F Early [+77]
5 老 - 釣鐘落とし (3)   96F Early [+76]
5 老 - 神輿 (3)   96F Early [+76]
5 老 - しゃがみ弱K(韋駄天派生) (2)   97F Early [+84]
5 老 - 立ち弱K(韋駄天派生) (4)   95F Early [+83]
5 老 - 立ち弱K (4)   95F Early [+86]
6 若 - しゃがみ中P(韋駄天派生) (3)   95F Early [+73]
6 若 - しゃがみ中P (3)   95F Early [+78]
6 老 - EX 武神麒麟脚 (5)   93F Early [+81]
6 老 - 武神麒麟脚 (5)   93F Early [+75]
6 老 - 立ち中K(韋駄天派生) (2)   96F Early [+75]
6 老 - 立ち中P(韋駄天派生) (2)   96F Early [+74]
6 老 - 立ち中P (2)   96F Early [+79]
7 若 - しゃがみ中K (3)   94F Early [+75]
7 若 - 立ち中K (3)   94F Early [+74]
7 老 - EX 武神倶羅無・蛮 (14)   83F Early [+32]
7 老 - 弱 武神倶羅無・蛮 (10)   87F Early [+54]
7 老 - 立ち中K (3)   94F Early [+79]
8 若 - しゃがみ中K(韋駄天派生) (3)   93F Early [+69]
8 若 - 立ち中K(韋駄天派生) (4)   92F Early [+66]
8 老 - しゃがみ中K(韋駄天派生) (3)   93F Early [+68]
8 老 - しゃがみ中P(韋駄天派生) (2)   94F Early [+70]
8 老 - 立ち強P(韋駄天派生) (2)   94F Early [+57]
8 老 - しゃがみ中K (3)   93F Early [+73]
8 老 - しゃがみ中P (2)   94F Early [+77]
9 老 - EX 武神逆鱗肘 (着地まで ?)   95F Early [+82]
9 老 - 武神逆鱗肘 (着地まで ?)   95F Early [+76]
9 老 - 強 武神倶羅無・蛮 (14)   81F Early [+41]
9 老 - 中 武神倶羅無・蛮 (13)   82F Early [+49]
9 老 - しゃがみ強K (2)   93F Early [+65]
9 老 - 立ち強P (2)   93F Early [+60]
10 若 - しゃがみ強K(韋駄天派生) (11)   83F Early [+54]
10 若 - しゃがみ強P(韋駄天派生) (3)   91F Early [+62]
10 若 - しゃがみ強K (11)   83F Early [+60]
10 若 - しゃがみ強P (3)   91F Early [+68]
10 老 - [VS1]梟 (4)   90F Early [+58]
10 老 - しゃがみ強P(韋駄天派生) (4)   90F Early [+65]
10 老 - しゃがみ強P (4)   90F Early [+71]
12 若 - 弱 崩山斗 (6)   86F Early [+71]
12 若 - 弱 武神掌 (6)   86F Early [+63]
12 若 - 立ち強K(韋駄天派生) (4)   88F Early [+60]
12 若 - 立ち強P(韋駄天派生) (2)   90F Early [+61]
12 若 - 立ち強P (2)   90F Early [+67]
12 若 - 立ち強K (4)   88F Early [+66]
12 老 - しゃがみ強K(韋駄天派生) (2)   90F Early [+56]
13 老 - 立ち強K(韋駄天派生) (2)   89F Early [+56]
13 老 - 立ち強K (2)   89F Early [+62]
14 若 - 武神青龍脚 (5)   85F Early [+61]
14 若 - [VS1]蜻蛉切り (2)   88F Early [+54]
14 老 - 武神白蛇掌 (6)   84F Early [+63]
14 老 - 弱 武神倶羅無・刻(根元) (1)   89F Early [+55]
15 老 - 弱 武神倶羅無・刻 (8)   81F Early [+55]
16 若 - EX 崩山斗 (9)   79F Early [+62]
17 老 - 弱 武神倶羅無・狄 (12)   75F Early [+49]
17 老 - EX 武神倶羅無・刻(根元) (1)   86F Early [+43]
18 若 - 中 武神掌 (6)   80F Early [+61]
18 老 - EX 武神倶羅無・狄(根元) (2)   84F Early [+46]
18 老 - EX 武神倶羅無・刻 (20)   66F Early [+43]
20 老 - EX 武神倶羅無・狄 (18)   66F Early [+46]
20 老 - 中 武神倶羅無・刻(根元) (1)   83F Early [+50]
21 老 - 中 武神倶羅無・刻 (9)   74F Early [+52]
22 若 - 中 崩山斗 (6)   76F Early [+60]
22 若 - 首砕き (2)   80F Early [+55]
22 老 - 脳巓割り (4)   78F Early [+55]
23 若 - EX 武神掌 (6)   75F Early [+51]
24 若 - 強 武神掌 (6)   74F Early [+56]
25 老 - 中 武神倶羅無・狄 (12)   67F Early [+39]
25 老 - 強 武神倶羅無・刻(根元) (1)   78F Early [+45]
26 若 - 強 崩山斗 (5)   73F Early [+56]
26 老 - 強 武神倶羅無・刻 (10)   68F Early [+50]
27 若 - 武神紫電脚 (着地まで ?)   77F Early [+69]
32 老 - 強 武神倶羅無・狄 (12)   60F Early [+34]
54 若 - [VS2]口寄せ 毘居 (21)   29F Early [+36]
82 老 - [VS2]口寄せ 蒔威(後方) (着地まで/※5 ?)   22F Early [+36]
112 老 - [VS2]口寄せ 蒔威(中央) (着地まで/※5 ?)   9F Late ~12F D D
143 老 - [VS2]口寄せ 蒔威(前方) (着地まで/※5 ?)   40F Late ~43F D D
StartupName (Active) +55 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~43 Neutral Jump Frames 13F Early [+8]      
~42 Forward Jump Frames 14F Early [+9]      
3 若 - しゃがみ弱P(韋駄天派生) (2)   54F Early [+41]
3 若 - しゃがみ弱P (2)   54F Early [+43]
4 若 - 立ち弱P(韋駄天派生) (2)   53F Early [+39]
4 若 - 立ち弱K (3)   52F Early [+39]
4 若 - 立ち弱P (2)   53F Early [+41]
4 老 - しゃがみ弱P(韋駄天派生) (2)   53F Early [+41]
4 老 - 立ち弱P(韋駄天派生) (2)   53F Early [+39]
4 老 - しゃがみ弱K (2)   53F Early [+42]
4 老 - しゃがみ弱P (2)   53F Early [+43]
4 老 - 立ち弱P (2)   53F Early [+41]
5 若 - 鉄鼠 (3)   51F Early [+31]
5 若 - 雷獣 (3)   51F Early [+31]
5 若 - しゃがみ弱K(韋駄天派生) (2)   52F Early [+39]
5 若 - 立ち弱K(韋駄天派生) (4)   50F Early [+38]
5 若 - 立ち中P(韋駄天派生) (2)   52F Early [+28]
5 若 - しゃがみ弱K (2)   52F Early [+41]
5 若 - 立ち中P (2)   52F Early [+33]
5 老 - EX 武神天眼 (2)   52F Early [+32]
5 老 - 武神天眼 (2)   52F Early [+32]
5 老 - 釣鐘落とし (3)   51F Early [+31]
5 老 - 神輿 (3)   51F Early [+31]
5 老 - しゃがみ弱K(韋駄天派生) (2)   52F Early [+39]
5 老 - 立ち弱K(韋駄天派生) (4)   50F Early [+38]
5 老 - 立ち弱K (4)   50F Early [+41]
6 若 - しゃがみ中P(韋駄天派生) (3)   50F Early [+28]
6 若 - しゃがみ中P (3)   50F Early [+33]
6 老 - EX 武神麒麟脚 (5)   48F Early [+36]
6 老 - 武神麒麟脚 (5)   48F Early [+30]
6 老 - 立ち中K(韋駄天派生) (2)   51F Early [+30]
6 老 - 立ち中P(韋駄天派生) (2)   51F Early [+29]
6 老 - 立ち中P (2)   51F Early [+34]
7 若 - しゃがみ中K (3)   49F Early [+30]
7 若 - 立ち中K (3)   49F Early [+29]
7 老 - EX 武神倶羅無・蛮 (14)   38F Early Recovery[-13]
7 老 - 弱 武神倶羅無・蛮 (10)   42F Early [+9]
7 老 - 立ち中K (3)   49F Early [+34]
8 若 - しゃがみ中K(韋駄天派生) (3)   48F Early [+24]
8 若 - 立ち中K(韋駄天派生) (4)   47F Early [+21]
8 老 - しゃがみ中K(韋駄天派生) (3)   48F Early [+23]
8 老 - しゃがみ中P(韋駄天派生) (2)   49F Early [+25]
8 老 - 立ち強P(韋駄天派生) (2)   49F Early [+12]
8 老 - しゃがみ中K (3)   48F Early [+28]
8 老 - しゃがみ中P (2)   49F Early [+32]
9 老 - EX 武神逆鱗肘 (着地まで ?)   50F Early [+37]
9 老 - 武神逆鱗肘 (着地まで ?)   50F Early [+31]
9 老 - 強 武神倶羅無・蛮 (14)   36F Early Recovery[-4]
9 老 - 中 武神倶羅無・蛮 (13)   37F Early [+4]
9 老 - しゃがみ強K (2)   48F Early [+20]
9 老 - 立ち強P (2)   48F Early [+15]
10 若 - しゃがみ強K(韋駄天派生) (11)   38F Early [+9]
10 若 - しゃがみ強P(韋駄天派生) (3)   46F Early [+17]
10 若 - しゃがみ強K (11)   38F Early [+15]
10 若 - しゃがみ強P (3)   46F Early [+23]
10 老 - [VS1]梟 (4)   45F Early [+13]
10 老 - しゃがみ強P(韋駄天派生) (4)   45F Early [+20]
10 老 - しゃがみ強P (4)   45F Early [+26]
12 若 - 弱 崩山斗 (6)   41F Early [+26]
12 若 - 弱 武神掌 (6)   41F Early [+18]
12 若 - 立ち強K(韋駄天派生) (4)   43F Early [+15]
12 若 - 立ち強P(韋駄天派生) (2)   45F Early [+16]
12 若 - 立ち強P (2)   45F Early [+22]
12 若 - 立ち強K (4)   43F Early [+21]
12 老 - しゃがみ強K(韋駄天派生) (2)   45F Early [+11]
13 老 - 立ち強K(韋駄天派生) (2)   44F Early [+11]
13 老 - 立ち強K (2)   44F Early [+17]
14 若 - 武神青龍脚 (5)   40F Early [+16]
14 若 - [VS1]蜻蛉切り (2)   43F Early [+9]
14 老 - 武神白蛇掌 (6)   39F Early [+18]
14 老 - 弱 武神倶羅無・刻(根元) (1)   44F Early [+10]
15 老 - 弱 武神倶羅無・刻 (8)   36F Early [+10]
16 若 - EX 崩山斗 (9)   34F Early [+17]
17 老 - 弱 武神倶羅無・狄 (12)   30F Early [+4]
17 老 - EX 武神倶羅無・刻(根元) (1)   41F Early Recovery[-2]
18 若 - 中 武神掌 (6)   35F Early [+16]
18 老 - EX 武神倶羅無・狄(根元) (2)   39F Early [+1]
18 老 - EX 武神倶羅無・刻 (20)   21F Early Recovery[-2]
20 老 - EX 武神倶羅無・狄 (18)   21F Early [+1]
20 老 - 中 武神倶羅無・刻(根元) (1)   38F Early [+5]
21 老 - 中 武神倶羅無・刻 (9)   29F Early [+7]
22 若 - 中 崩山斗 (6)   31F Early [+15]
22 若 - 首砕き (2)   35F Early [+10]
22 老 - 脳巓割り (4)   33F Early [+10]
23 若 - EX 武神掌 (6)   30F Early [+6]
24 若 - 強 武神掌 (6)   29F Early [+11]
25 老 - 中 武神倶羅無・狄 (12)   22F Early Recovery[-6]
25 老 - 強 武神倶羅無・刻(根元) (1)   33F Early No advantage [0]
26 若 - 強 崩山斗 (5)   28F Early [+11]
26 老 - 強 武神倶羅無・刻 (10)   23F Early [+5]
27 若 - 武神紫電脚 (着地まで ?)   32F Early [+24]
32 老 - 強 武神倶羅無・狄 (12)   15F Early Recovery[-11]
54 若 - [VS2]口寄せ 毘居 (21)   Overlap +2 ~1F +2 D D
82 老 - [VS2]口寄せ 蒔威(後方) (着地まで/※5 ?)   24F Late ~27F D D
112 老 - [VS2]口寄せ 蒔威(中央) (着地まで/※5 ?)   54F Late ~57F D D
143 老 - [VS2]口寄せ 蒔威(前方) (着地まで/※5 ?)   85F Late ~88F D D
StartupName (Active) +3 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~43 Neutral Jump Frames 36F Late Normals~40F Invincible~42F      
~42 Forward Jump Frames 35F Late Normals~39F Invincible~41F      
3 若 - しゃがみ弱P(韋駄天派生) (2)   Overlap +1 ~1F 0 +1 +2 +1 +4 +1
3 若 - しゃがみ弱P (2)   Overlap +1 ~1F +2 +1 +4 +1 +6 +1
4 若 - 立ち弱P(韋駄天派生) (2)   Overlap ~1F -1 +1 +3
4 若 - 立ち弱K (3)   Overlap ~1F -2 +4 +6
4 若 - 立ち弱P (2)   Overlap ~1F +2 +3 +5
4 老 - しゃがみ弱P(韋駄天派生) (2)   Overlap ~1F -1 +2 +4
4 老 - 立ち弱P(韋駄天派生) (2)   Overlap ~1F 0 +2 +4
4 老 - しゃがみ弱K (2)   Overlap ~1F +2 +4 +6
4 老 - しゃがみ弱P (2)   Overlap ~1F +2 +4 +6
4 老 - 立ち弱P (2)   Overlap ~1F +2 +5 +7
5 若 - 鉄鼠 (3)   Overlap ~2F D D
5 若 - 雷獣 (3)   Overlap ~2F D D
5 若 - しゃがみ弱K(韋駄天派生) (2)   Overlap ~2F 0 +1 +3
5 若 - 立ち弱K(韋駄天派生) (4)   Overlap ~2F 0 +1 +3
5 若 - 立ち中P(韋駄天派生) (2)   Overlap ~2F -3 +1 +3
5 若 - しゃがみ弱K (2)   Overlap ~2F +2 +3 +5
5 若 - 立ち中P (2)   Overlap ~2F +2 +8 +10
5 老 - EX 武神天眼 (2)   Overlap ~2F D D
5 老 - 武神天眼 (2)   Overlap ~2F D D
5 老 - 釣鐘落とし (3)   Overlap ~2F D D
5 老 - 神輿 (3)   Overlap ~2F D D
5 老 - しゃがみ弱K(韋駄天派生) (2)   Overlap ~2F 0 +2 +4
5 老 - 立ち弱K(韋駄天派生) (4)   Overlap ~2F -1 +1 +3
5 老 - 立ち弱K (4)   Overlap ~2F +2 +4 +6
6 若 - しゃがみ中P(韋駄天派生) (3)   Overlap ~3F -4 -2 0
6 若 - しゃがみ中P (3)   Overlap ~3F +1 +5 +7
6 老 - EX 武神麒麟脚 (5)   Overlap ※あいうち判定 ~3F
6 老 - 武神麒麟脚 (5)   Overlap ※あいうち判定 ~3F
6 老 - 立ち中K(韋駄天派生) (2)   Overlap ~3F -2 +1 +3
6 老 - 立ち中P(韋駄天派生) (2)   Overlap ~3F -3 0 +2
6 老 - 立ち中P (2)   Overlap ~3F +3 +5 +7
7 若 - しゃがみ中K (3)   1F Late ~4F -3 +2 +4
7 若 - 立ち中K (3)   1F Late ~4F -3 +2 +4
7 老 - EX 武神倶羅無・蛮 (14)   1F Late ~4F D D
7 老 - 弱 武神倶羅無・蛮 (10)   1F Late ~4F D D
7 老 - 立ち中K (3)   1F Late ~4F +3 +7 +9
8 若 - しゃがみ中K(韋駄天派生) (3)   2F Late ~5F -8 -4 -2
8 若 - 立ち中K(韋駄天派生) (4)   2F Late ~5F -8 -3 -1
8 老 - しゃがみ中K(韋駄天派生) (3)   2F Late ~5F -11 -7 -5
8 老 - しゃがみ中P(韋駄天派生) (2)   2F Late ~5F -4 0 +2
8 老 - 立ち強P(韋駄天派生) (2)   2F Late ~5F -11 -8 -6
8 老 - しゃがみ中K (3)   2F Late ~5F -2 +2 +4
8 老 - しゃがみ中P (2)   2F Late ~5F +1 +5 +7
9 老 - EX 武神逆鱗肘 (着地まで ?)   3F Late ~6F
9 老 - 武神逆鱗肘 (着地まで ?)   3F Late ~6F
9 老 - 強 武神倶羅無・蛮 (14)   3F Late ~6F D D
9 老 - 中 武神倶羅無・蛮 (13)   3F Late ~6F D D
9 老 - しゃがみ強K (2)   3F Late ~6F -8 D D
9 老 - 立ち強P (2)   3F Late ~6F -5 -2 0
10 若 - しゃがみ強K(韋駄天派生) (11)   4F Late ~7F -18 D D
10 若 - しゃがみ強P(韋駄天派生) (3)   4F Late ~7F -9 -5 -3
10 若 - しゃがみ強K (11)   4F Late ~7F -13 D(※3) +13
10 若 - しゃがみ強P (3)   4F Late ~7F -5 +1 +21
10 老 - [VS1]梟 (4)   4F Late ~7F -7 D D
10 老 - しゃがみ強P(韋駄天派生) (4)   4F Late ~7F -4 +1 +3
10 老 - しゃがみ強P (4)   4F Late ~7F +2 +7 D
12 若 - 弱 崩山斗 (6)   6F Late ~9F -6 D D
12 若 - 弱 武神掌 (6)   6F Late ~9F -4 D D
12 若 - 立ち強K(韋駄天派生) (4)   6F Late ~9F -8 -3 -1
12 若 - 立ち強P(韋駄天派生) (2)   6F Late ~9F -8 -4 -2
12 若 - 立ち強P (2)   6F Late ~9F -3 +2 +4
12 若 - 立ち強K (4)   6F Late ~9F -2 +3 +5
12 老 - しゃがみ強K(韋駄天派生) (2)   6F Late ~9F -14 D D
13 老 - 立ち強K(韋駄天派生) (2)   7F Late ~10F -11 -4 -2
13 老 - 立ち強K (2)   7F Late ~10F -2 +5 +21
14 若 - 武神青龍脚 (5)   8F Late ~11F -2 D D
14 若 - [VS1]蜻蛉切り (2)   8F Late ~11F -7 D D
14 老 - 武神白蛇掌 (6)   8F Late ~11F -2 D D
14 老 - 弱 武神倶羅無・刻(根元) (1)   8F Late ~11F -6 D D
15 老 - 弱 武神倶羅無・刻 (8)   9F Late ~12F -3 +4 +6
16 若 - EX 崩山斗 (9)   10F Late ~13F -6 D D
17 老 - 弱 武神倶羅無・狄 (12)   11F Late ~14F -2 D D
17 老 - EX 武神倶羅無・刻(根元) (1)   11F Late ~14F +1 D D
18 若 - 中 武神掌 (6)   12F Late ~15F -2 D D
18 老 - EX 武神倶羅無・狄(根元) (2)   12F Late ~15F -2 D D
18 老 - EX 武神倶羅無・刻 (20)   12F Late ~15F -1 D D
20 老 - EX 武神倶羅無・狄 (18)   14F Late ~17F +5 D D
20 老 - 中 武神倶羅無・刻(根元) (1)   14F Late ~17F -4 D D
21 老 - 中 武神倶羅無・刻 (9)   15F Late ~18F -4 +2 +4
22 若 - 中 崩山斗 (6)   16F Late ~19F -6 D D
22 若 - 首砕き (2)   16F Late ~19F -7 +1 +3
22 老 - 脳巓割り (4)   16F Late ~19F -7 +1 +3
23 若 - EX 武神掌 (6)   17F Late ~20F +2
24 若 - 強 武神掌 (6)   18F Late ~21F +2 D D
25 老 - 中 武神倶羅無・狄 (12)   19F Late ~22F -4 D D
25 老 - 強 武神倶羅無・刻(根元) (1)   19F Late ~22F -2 D D
26 若 - 強 崩山斗 (5)   20F Late ~23F -6 D D
26 老 - 強 武神倶羅無・刻 (10)   20F Late ~23F -5 +2 +4
27 若 - 武神紫電脚 (着地まで ?)   21F Late ~24F
32 老 - 強 武神倶羅無・狄 (12)   26F Late ~29F -2 D D
54 若 - [VS2]口寄せ 毘居 (21)   48F Late ~51F D D
82 老 - [VS2]口寄せ 蒔威(後方) (着地まで/※5 ?)   76F Late ~79F D D
112 老 - [VS2]口寄せ 蒔威(中央) (着地まで/※5 ?)   106F Late ~109F D D
143 老 - [VS2]口寄せ 蒔威(前方) (着地まで/※5 ?)   137F Late ~140F D D

使い方

  • 「Wake-up Recovery Type」を選ぶ。
  • テーブルの「残り消費Fの目安」をみつつ、赤色の「Framekill List」から適当な行動を選ぶ。
  • 重ねる攻撃が「Late・Overlap・Early」か、テーブルに表示されます。
最後に当てる技は「消費」に含める必要はありません。(前ダッシュから攻撃を重ねた結果を見る場合は、消費リストに「前ダッシュのみ」含める)
 

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SFV Note. By Joro.