是空/老 - 強 武神倶羅無・狄 Recipes ~ SFV Note [ STREET FIGHTER V CHAMPION EDITION. SFV SF5. Setup Guild on knockdown. ]

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Frame Name
是空 / 老 - 強 武神倶羅無・狄
Version
V-TriggerI   (Change Trigger)
Wake-up Recovery Type

[Clear]

Framekill List

行動を選択するとフレームが消費され、結果がテーブルに反映されます。

※ジャンプ攻撃の結果をみるためにここでジャンプを選択する必要はありません。テーブル内にジャンプの結果がすでに含まれており、ここで選択すると2度ジャンプしたことになります。

 
StartupName (Active) +51 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~43 Neutral Jump Frames 9F Early [+4]      
~42 Forward Jump Frames 10F Early [+5]      
3 若 - しゃがみ弱P(韋駄天派生) (2)   50F Early [+37]
3 若 - しゃがみ弱P (2)   50F Early [+39]
4 若 - 立ち弱P(韋駄天派生) (2)   49F Early [+35]
4 若 - 立ち弱K (3)   48F Early [+35]
4 若 - 立ち弱P (2)   49F Early [+37]
4 老 - しゃがみ弱P(韋駄天派生) (2)   49F Early [+37]
4 老 - 立ち弱P(韋駄天派生) (2)   49F Early [+35]
4 老 - しゃがみ弱K (2)   49F Early [+38]
4 老 - しゃがみ弱P (2)   49F Early [+39]
4 老 - 立ち弱P (2)   49F Early [+37]
5 若 - 鉄鼠 (3)   47F Early [+27]
5 若 - 雷獣 (3)   47F Early [+27]
5 若 - しゃがみ弱K(韋駄天派生) (2)   48F Early [+35]
5 若 - 立ち弱K(韋駄天派生) (4)   46F Early [+34]
5 若 - 立ち中P(韋駄天派生) (2)   48F Early [+24]
5 若 - しゃがみ弱K (2)   48F Early [+37]
5 若 - 立ち中P (2)   48F Early [+29]
5 老 - EX 武神天眼 (2)   48F Early [+28]
5 老 - 武神天眼 (2)   48F Early [+28]
5 老 - 釣鐘落とし (3)   47F Early [+27]
5 老 - 神輿 (3)   47F Early [+27]
5 老 - しゃがみ弱K(韋駄天派生) (2)   48F Early [+35]
5 老 - 立ち弱K(韋駄天派生) (4)   46F Early [+34]
5 老 - 立ち弱K (4)   46F Early [+37]
6 若 - しゃがみ中P(韋駄天派生) (3)   46F Early [+24]
6 若 - しゃがみ中P (3)   46F Early [+29]
6 老 - EX 武神麒麟脚 (5)   44F Early [+32]
6 老 - 武神麒麟脚 (5)   44F Early [+26]
6 老 - 立ち中K(韋駄天派生) (2)   47F Early [+26]
6 老 - 立ち中P(韋駄天派生) (2)   47F Early [+25]
6 老 - 立ち中P (2)   47F Early [+30]
7 若 - しゃがみ中K (3)   45F Early [+26]
7 若 - 立ち中K (3)   45F Early [+25]
7 老 - EX 武神倶羅無・蛮 (14)   34F Early Recovery[-17]
7 老 - 弱 武神倶羅無・蛮 (10)   38F Early [+5]
7 老 - 立ち中K (3)   45F Early [+30]
8 若 - しゃがみ中K(韋駄天派生) (3)   44F Early [+20]
8 若 - 立ち中K(韋駄天派生) (4)   43F Early [+17]
8 老 - しゃがみ中K(韋駄天派生) (3)   44F Early [+19]
8 老 - しゃがみ中P(韋駄天派生) (2)   45F Early [+21]
8 老 - 立ち強P(韋駄天派生) (2)   45F Early [+8]
8 老 - しゃがみ中K (3)   44F Early [+24]
8 老 - しゃがみ中P (2)   45F Early [+28]
9 老 - EX 武神逆鱗肘 (着地まで ?)   46F Early [+33]
9 老 - 武神逆鱗肘 (着地まで ?)   46F Early [+27]
9 老 - 強 武神倶羅無・蛮 (14)   32F Early Recovery[-8]
9 老 - 中 武神倶羅無・蛮 (13)   33F Early No advantage [0]
9 老 - しゃがみ強K (2)   44F Early [+16]
9 老 - 立ち強P (2)   44F Early [+11]
10 若 - しゃがみ強K(韋駄天派生) (11)   34F Early [+5]
10 若 - しゃがみ強P(韋駄天派生) (3)   42F Early [+13]
10 若 - しゃがみ強K (11)   34F Early [+11]
10 若 - しゃがみ強P (3)   42F Early [+19]
10 老 - [VS1]梟 (4)   41F Early [+9]
10 老 - しゃがみ強P(韋駄天派生) (4)   41F Early [+16]
10 老 - しゃがみ強P (4)   41F Early [+22]
12 若 - 弱 崩山斗 (6)   37F Early [+22]
12 若 - 弱 武神掌 (6)   37F Early [+14]
12 若 - 立ち強K(韋駄天派生) (4)   39F Early [+11]
12 若 - 立ち強P(韋駄天派生) (2)   41F Early [+12]
12 若 - 立ち強P (2)   41F Early [+18]
12 若 - 立ち強K (4)   39F Early [+17]
12 老 - しゃがみ強K(韋駄天派生) (2)   41F Early [+7]
13 老 - 立ち強K(韋駄天派生) (2)   40F Early [+7]
13 老 - 立ち強K (2)   40F Early [+13]
14 若 - 武神青龍脚 (5)   36F Early [+12]
14 若 - [VS1]蜻蛉切り (2)   39F Early [+5]
14 老 - 武神白蛇掌 (6)   35F Early [+14]
14 老 - 弱 武神倶羅無・刻(根元) (1)   40F Early [+6]
15 老 - 弱 武神倶羅無・刻 (8)   32F Early [+6]
16 若 - EX 崩山斗 (9)   30F Early [+13]
17 老 - 弱 武神倶羅無・狄 (12)   26F Early No advantage [0]
17 老 - EX 武神倶羅無・刻(根元) (1)   37F Early Recovery[-6]
18 若 - 中 武神掌 (6)   31F Early [+12]
18 老 - EX 武神倶羅無・狄(根元) (2)   35F Early Recovery[-3]
18 老 - EX 武神倶羅無・刻 (20)   17F Early Recovery[-6]
20 老 - EX 武神倶羅無・狄 (18)   17F Early Recovery[-3]
20 老 - 中 武神倶羅無・刻(根元) (1)   34F Early [+1]
21 老 - 中 武神倶羅無・刻 (9)   25F Early [+3]
22 若 - 中 崩山斗 (6)   27F Early [+11]
22 若 - 首砕き (2)   31F Early [+6]
22 老 - 脳巓割り (4)   29F Early [+6]
23 若 - EX 武神掌 (6)   26F Early [+2]
24 若 - 強 武神掌 (6)   25F Early [+7]
25 老 - 中 武神倶羅無・狄 (12)   18F Early Recovery[-10]
25 老 - 強 武神倶羅無・刻(根元) (1)   29F Early Recovery[-4]
26 若 - 強 崩山斗 (5)   24F Early [+7]
26 老 - 強 武神倶羅無・刻 (10)   19F Early [+1]
27 若 - 武神紫電脚 (着地まで ?)   28F Early [+20]
32 老 - 強 武神倶羅無・狄 (12)   11F Early Recovery[-15]
54 若 - [VS2]口寄せ 毘居 (21)   Overlap ※あいうち判定 ~3F D D
82 老 - [VS2]口寄せ 蒔威(後方) (着地まで/※5 ?)   28F Late ~31F D D
112 老 - [VS2]口寄せ 蒔威(中央) (着地まで/※5 ?)   58F Late ~61F D D
143 老 - [VS2]口寄せ 蒔威(前方) (着地まで/※5 ?)   89F Late ~92F D D
StartupName (Active) +14 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~43 Neutral Jump Frames 25F Late Normals~29F Invincible~31F      
~42 Forward Jump Frames 24F Late Normals~28F Invincible~30F      
3 若 - しゃがみ弱P(韋駄天派生) (2)   13F Early No advantage [0]
3 若 - しゃがみ弱P (2)   13F Early [+2]
4 若 - 立ち弱P(韋駄天派生) (2)   12F Early Recovery[-2]
4 若 - 立ち弱K (3)   11F Early Recovery[-2]
4 若 - 立ち弱P (2)   12F Early No advantage [0]
4 老 - しゃがみ弱P(韋駄天派生) (2)   12F Early No advantage [0]
4 老 - 立ち弱P(韋駄天派生) (2)   12F Early Recovery[-2]
4 老 - しゃがみ弱K (2)   12F Early [+1]
4 老 - しゃがみ弱P (2)   12F Early [+2]
4 老 - 立ち弱P (2)   12F Early No advantage [0]
5 若 - 鉄鼠 (3)   10F Early Recovery[-10]
5 若 - 雷獣 (3)   10F Early Recovery[-10]
5 若 - しゃがみ弱K(韋駄天派生) (2)   11F Early Recovery[-2]
5 若 - 立ち弱K(韋駄天派生) (4)   9F Early Recovery[-3]
5 若 - 立ち中P(韋駄天派生) (2)   11F Early Recovery[-13]
5 若 - しゃがみ弱K (2)   11F Early No advantage [0]
5 若 - 立ち中P (2)   11F Early Recovery[-8]
5 老 - EX 武神天眼 (2)   11F Early Recovery[-9]
5 老 - 武神天眼 (2)   11F Early Recovery[-9]
5 老 - 釣鐘落とし (3)   10F Early Recovery[-10]
5 老 - 神輿 (3)   10F Early Recovery[-10]
5 老 - しゃがみ弱K(韋駄天派生) (2)   11F Early Recovery[-2]
5 老 - 立ち弱K(韋駄天派生) (4)   9F Early Recovery[-3]
5 老 - 立ち弱K (4)   9F Early No advantage [0]
6 若 - しゃがみ中P(韋駄天派生) (3)   9F Early Recovery[-13]
6 若 - しゃがみ中P (3)   9F Early Recovery[-8]
6 老 - EX 武神麒麟脚 (5)   7F Early Recovery[-5]
6 老 - 武神麒麟脚 (5)   7F Early Recovery[-11]
6 老 - 立ち中K(韋駄天派生) (2)   10F Early Recovery[-11]
6 老 - 立ち中P(韋駄天派生) (2)   10F Early Recovery[-12]
6 老 - 立ち中P (2)   10F Early Recovery[-7]
7 若 - しゃがみ中K (3)   8F Early Recovery[-11]
7 若 - 立ち中K (3)   8F Early Recovery[-12]
7 老 - EX 武神倶羅無・蛮 (14)   Overlap ~1F D D
7 老 - 弱 武神倶羅無・蛮 (10)   Overlap +8 ~1F +8 D D
7 老 - 立ち中K (3)   8F Early Recovery[-7]
8 若 - しゃがみ中K(韋駄天派生) (3)   7F Early Recovery[-17]
8 若 - 立ち中K(韋駄天派生) (4)   6F Early Recovery[-20]
8 老 - しゃがみ中K(韋駄天派生) (3)   7F Early Recovery[-18]
8 老 - しゃがみ中P(韋駄天派生) (2)   8F Early Recovery[-16]
8 老 - 立ち強P(韋駄天派生) (2)   8F Early Recovery[-29]
8 老 - しゃがみ中K (3)   7F Early Recovery[-13]
8 老 - しゃがみ中P (2)   8F Early Recovery[-9]
9 老 - EX 武神逆鱗肘 (着地まで ?)   9F Early Recovery[-4]
9 老 - 武神逆鱗肘 (着地まで ?)   9F Early Recovery[-10]
9 老 - 強 武神倶羅無・蛮 (14)   Overlap +6 ~1F +6 D D
9 老 - 中 武神倶羅無・蛮 (13)   Overlap +6 ~1F +6 D D
9 老 - しゃがみ強K (2)   7F Early Recovery[-21]
9 老 - 立ち強P (2)   7F Early Recovery[-26]
10 若 - しゃがみ強K(韋駄天派生) (11)   Overlap +5 ~1F -18 +5 D D
10 若 - しゃがみ強P(韋駄天派生) (3)   5F Early Recovery[-24]
10 若 - しゃがみ強K (11)   Overlap +5 ~1F -13 +5 D(※3) +13
10 若 - しゃがみ強P (3)   5F Early Recovery[-18]
10 老 - [VS1]梟 (4)   4F Early Recovery[-28]
10 老 - しゃがみ強P(韋駄天派生) (4)   4F Early Recovery[-21]
10 老 - しゃがみ強P (4)   4F Early Recovery[-15]
12 若 - 弱 崩山斗 (6)   Overlap +3 ~1F -6 +3 D D
12 若 - 弱 武神掌 (6)   Overlap +3 ~1F -4 +3 D D
12 若 - 立ち強K(韋駄天派生) (4)   Overlap +3 ~1F -8 +3 -3 +3 -1 +3
12 若 - 立ち強P(韋駄天派生) (2)   4F Early Recovery[-25]
12 若 - 立ち強P (2)   4F Early Recovery[-19]
12 若 - 立ち強K (4)   Overlap +3 ~1F -2 +3 +3 +3 +5 +3
12 老 - しゃがみ強K(韋駄天派生) (2)   4F Early Recovery[-30]
13 老 - 立ち強K(韋駄天派生) (2)   3F Early Recovery[-30]
13 老 - 立ち強K (2)   3F Early Recovery[-24]
14 若 - 武神青龍脚 (5)   Overlap +1 ~1F -2 +1 D D
14 若 - [VS1]蜻蛉切り (2)   Overlap ~1F -7 D D
14 老 - 武神白蛇掌 (6)   Overlap +1 ~1F -2 +1 D D
14 老 - 弱 武神倶羅無・刻(根元) (1)   3F Early Recovery[-31]
15 老 - 弱 武神倶羅無・刻 (8)   Overlap ~1F -3 +4 +6
16 若 - EX 崩山斗 (9)   Overlap ~2F -6 D D
17 老 - 弱 武神倶羅無・狄 (12)   Overlap ※あいうち判定 ~3F -2 D D
17 老 - EX 武神倶羅無・刻(根元) (1)   Overlap ※あいうち判定 ~3F +1 D D
18 若 - 中 武神掌 (6)   1F Late ~4F -2 D D
18 老 - EX 武神倶羅無・狄(根元) (2)   1F Late ~4F -2 D D
18 老 - EX 武神倶羅無・刻 (20)   1F Late ~4F -1 D D
20 老 - EX 武神倶羅無・狄 (18)   3F Late ~6F +5 D D
20 老 - 中 武神倶羅無・刻(根元) (1)   3F Late ~6F -4 D D
21 老 - 中 武神倶羅無・刻 (9)   4F Late ~7F -4 +2 +4
22 若 - 中 崩山斗 (6)   5F Late ~8F -6 D D
22 若 - 首砕き (2)   5F Late ~8F -7 +1 +3
22 老 - 脳巓割り (4)   5F Late ~8F -7 +1 +3
23 若 - EX 武神掌 (6)   6F Late ~9F +2
24 若 - 強 武神掌 (6)   7F Late ~10F +2 D D
25 老 - 中 武神倶羅無・狄 (12)   8F Late ~11F -4 D D
25 老 - 強 武神倶羅無・刻(根元) (1)   8F Late ~11F -2 D D
26 若 - 強 崩山斗 (5)   9F Late ~12F -6 D D
26 老 - 強 武神倶羅無・刻 (10)   9F Late ~12F -5 +2 +4
27 若 - 武神紫電脚 (着地まで ?)   10F Late ~13F
32 老 - 強 武神倶羅無・狄 (12)   15F Late ~18F -2 D D
54 若 - [VS2]口寄せ 毘居 (21)   37F Late ~40F D D
82 老 - [VS2]口寄せ 蒔威(後方) (着地まで/※5 ?)   65F Late ~68F D D
112 老 - [VS2]口寄せ 蒔威(中央) (着地まで/※5 ?)   95F Late ~98F D D
143 老 - [VS2]口寄せ 蒔威(前方) (着地まで/※5 ?)   126F Late ~129F D D

使い方

  • 「Wake-up Recovery Type」を選ぶ。
  • テーブルの「残り消費Fの目安」をみつつ、赤色の「Framekill List」から適当な行動を選ぶ。
  • 重ねる攻撃が「Late・Overlap・Early」か、テーブルに表示されます。
最後に当てる技は「消費」に含める必要はありません。(前ダッシュから攻撃を重ねた結果を見る場合は、消費リストに「前ダッシュのみ」含める)
 

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SFV Note. By Joro.