是空/老 - 中 武神倶羅無・狄(根元) Recipes ~ SFV Note [ STREET FIGHTER V CHAMPION EDITION. SFV SF5. Setup Guild on knockdown. ]

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Frame Name
是空 / 老 - 中 武神倶羅無・狄(根元)
Version
V-TriggerII   (Change Trigger)
Wake-up Recovery Type

[Clear]

Framekill List

行動を選択するとフレームが消費され、結果がテーブルに反映されます。

※ジャンプ攻撃の結果をみるためにここでジャンプを選択する必要はありません。テーブル内にジャンプの結果がすでに含まれており、ここで選択すると2度ジャンプしたことになります。

 
StartupName (Active) +52 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~43 Neutral Jump Frames 10F Early [+5]      
~42 Forward Jump Frames 11F Early [+6]      
3 若 - しゃがみ弱P (2)   51F Early [+40]
4 若 - 立ち弱K (3)   49F Early [+36]
4 若 - 立ち弱P (2)   50F Early [+38]
4 老 - しゃがみ弱K (2)   50F Early [+39]
4 老 - しゃがみ弱P (2)   50F Early [+40]
4 老 - 立ち弱P (2)   50F Early [+38]
5 若 - 鉄鼠 (3)   48F Early [+28]
5 若 - 雷獣 (3)   48F Early [+28]
5 若 - しゃがみ弱K (2)   49F Early [+38]
5 若 - 立ち中P (2)   49F Early [+30]
5 老 - EX 武神天眼 (2)   49F Early [+29]
5 老 - 武神天眼 (2)   49F Early [+29]
5 老 - 神輿 (3)   48F Early [+28]
5 老 - 釣鐘落とし (3)   48F Early [+28]
5 老 - 立ち弱K (4)   47F Early [+38]
6 若 - 迦楼羅天斬 (8)   42F Early No advantage [0]
6 若 - しゃがみ中P (3)   47F Early [+30]
6 老 - EX 武神麒麟脚 (5)   45F Early [+33]
6 老 - 武神麒麟脚 (5)   45F Early [+27]
6 老 - 迦楼羅天斬 (8)   42F Early No advantage [0]
6 老 - 立ち中P (2)   48F Early [+31]
7 若 - しゃがみ中K (3)   46F Early [+27]
7 若 - 立ち中K (3)   46F Early [+26]
7 老 - EX 武神倶羅無・蛮 (14)   35F Early Recovery[-16]
7 老 - 弱 武神倶羅無・蛮 (10)   39F Early [+6]
7 老 - 立ち中K (3)   46F Early [+31]
8 老 - しゃがみ中K (3)   45F Early [+25]
8 老 - しゃがみ中P (2)   46F Early [+29]
9 老 - EX 武神逆鱗肘 (着地まで ?)   47F Early [+34]
9 老 - 武神逆鱗肘 (着地まで ?)   47F Early [+28]
9 老 - 強 武神倶羅無・蛮 (14)   33F Early Recovery[-7]
9 老 - 中 武神倶羅無・蛮 (13)   34F Early [+1]
9 老 - しゃがみ強K (2)   45F Early [+17]
9 老 - 立ち強P (2)   45F Early [+12]
10 若 - しゃがみ強K (11)   35F Early [+12]
10 若 - しゃがみ強P (3)   43F Early [+20]
10 老 - [VS1]梟 (4)   42F Early [+10]
10 老 - しゃがみ強P (4)   42F Early [+23]
12 若 - 弱 崩山斗 (6)   38F Early [+23]
12 若 - 弱 武神掌 (6)   38F Early [+15]
12 若 - 立ち強K (4)   40F Early [+18]
12 若 - 立ち強P (2)   42F Early [+19]
13 老 - 立ち強K (2)   41F Early [+14]
14 若 - [VS1]蜻蛉切り (2)   40F Early [+6]
14 老 - 弱 武神倶羅無・刻(根元) (1)   41F Early [+7]
15 老 - 弱 武神倶羅無・刻 (8)   33F Early [+7]
16 若 - EX 崩山斗 (9)   31F Early [+14]
17 老 - 弱 武神倶羅無・狄 (12)   27F Early [+1]
17 老 - EX 武神倶羅無・刻(根元) (1)   38F Early Recovery[-5]
18 若 - 中 武神掌 (6)   32F Early [+13]
18 老 - EX 武神倶羅無・狄(根元) (2)   36F Early Recovery[-2]
18 老 - EX 武神倶羅無・刻 (20)   18F Early Recovery[-5]
20 老 - EX 武神倶羅無・狄 (18)   18F Early Recovery[-2]
20 老 - 中 武神倶羅無・刻(根元) (1)   35F Early [+2]
21 老 - 中 武神倶羅無・刻 (9)   26F Early [+4]
22 若 - 中 崩山斗 (6)   28F Early [+12]
22 若 - 首砕き (2)   32F Early [+7]
22 老 - 脳巓割り (4)   30F Early [+7]
23 若 - EX 武神掌 (6)   27F Early [+3]
24 若 - 強 武神掌 (6)   26F Early [+8]
25 老 - 中 武神倶羅無・狄 (12)   19F Early Recovery[-9]
25 老 - 強 武神倶羅無・刻(根元) (1)   30F Early Recovery[-3]
26 若 - 強 崩山斗 (5)   25F Early [+8]
26 老 - 強 武神倶羅無・刻 (10)   20F Early [+2]
27 若 - 武神紫電脚 (着地まで ?)   29F Early [+21]
32 老 - 強 武神倶羅無・狄 (12)   12F Early Recovery[-14]
54 若 - [VS2]口寄せ 毘居 (21)   Overlap ~2F D D
82 老 - [VS2]口寄せ 蒔威(後方) (着地まで/※5 ?)   27F Late ~30F D D
112 老 - [VS2]口寄せ 蒔威(中央) (着地まで/※5 ?)   57F Late ~60F D D
143 老 - [VS2]口寄せ 蒔威(前方) (着地まで/※5 ?)   88F Late ~91F D D
StartupName (Active) +7 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~43 Neutral Jump Frames 32F Late Normals~36F Invincible~38F      
~42 Forward Jump Frames 31F Late Normals~35F Invincible~37F      
3 若 - しゃがみ弱P (2)   6F Early Recovery[-5]
4 若 - 立ち弱K (3)   4F Early Recovery[-9]
4 若 - 立ち弱P (2)   5F Early Recovery[-7]
4 老 - しゃがみ弱K (2)   5F Early Recovery[-6]
4 老 - しゃがみ弱P (2)   5F Early Recovery[-5]
4 老 - 立ち弱P (2)   5F Early Recovery[-7]
5 若 - 鉄鼠 (3)   3F Early Recovery[-17]
5 若 - 雷獣 (3)   3F Early Recovery[-17]
5 若 - しゃがみ弱K (2)   4F Early Recovery[-7]
5 若 - 立ち中P (2)   4F Early Recovery[-15]
5 老 - EX 武神天眼 (2)   4F Early Recovery[-16]
5 老 - 武神天眼 (2)   4F Early Recovery[-16]
5 老 - 神輿 (3)   3F Early Recovery[-17]
5 老 - 釣鐘落とし (3)   3F Early Recovery[-17]
5 老 - 立ち弱K (4)   Overlap +3 ~1F +2 +3 +4 +3 +6 +3
6 若 - 迦楼羅天斬 (8)   Overlap ~1F -28 D D
6 若 - しゃがみ中P (3)   Overlap +2 ~1F +1 +2 +5 +2 +7 +2
6 老 - EX 武神麒麟脚 (5)   Overlap +2 ~1F +2 +2 +2
6 老 - 武神麒麟脚 (5)   Overlap +2 ~1F +2 +2 +2
6 老 - 迦楼羅天斬 (8)   Overlap ~1F -28 D D
6 老 - 立ち中P (2)   3F Early Recovery[-14]
7 若 - しゃがみ中K (3)   Overlap +1 ~1F -3 +1 +2 +1 +4 +1
7 若 - 立ち中K (3)   Overlap +1 ~1F -3 +1 +2 +1 +4 +1
7 老 - EX 武神倶羅無・蛮 (14)   Overlap ~1F D D
7 老 - 弱 武神倶羅無・蛮 (10)   Overlap +1 ~1F +1 D D
7 老 - 立ち中K (3)   Overlap +1 ~1F +3 +1 +7 +1 +9 +1
8 老 - しゃがみ中K (3)   Overlap ~1F -2 +2 +4
8 老 - しゃがみ中P (2)   Overlap ~1F +1 +5 +7
9 老 - EX 武神逆鱗肘 (着地まで ?)   Overlap ~2F
9 老 - 武神逆鱗肘 (着地まで ?)   Overlap ~2F
9 老 - 強 武神倶羅無・蛮 (14)   Overlap ~2F D D
9 老 - 中 武神倶羅無・蛮 (13)   Overlap ~2F D D
9 老 - しゃがみ強K (2)   Overlap ~2F -8 D D
9 老 - 立ち強P (2)   Overlap ~2F -5 -2 0
10 若 - しゃがみ強K (11)   Overlap ~3F -13 D(※3) +13
10 若 - しゃがみ強P (3)   Overlap ~3F -5 +1 +21
10 老 - [VS1]梟 (4)   Overlap ※あいうち判定 ~3F -7 D D
10 老 - しゃがみ強P (4)   Overlap ~3F +2 +7 D
12 若 - 弱 崩山斗 (6)   2F Late ~5F -6 D D
12 若 - 弱 武神掌 (6)   2F Late ~5F -4 D D
12 若 - 立ち強K (4)   2F Late ~5F -2 +3 +5
12 若 - 立ち強P (2)   2F Late ~5F -3 +2 +4
13 老 - 立ち強K (2)   3F Late ~6F -2 +5 +21
14 若 - [VS1]蜻蛉切り (2)   4F Late ~7F -7 D D
14 老 - 弱 武神倶羅無・刻(根元) (1)   4F Late ~7F -6 D D
15 老 - 弱 武神倶羅無・刻 (8)   5F Late ~8F -3 +4 +6
16 若 - EX 崩山斗 (9)   6F Late ~9F -6 D D
17 老 - 弱 武神倶羅無・狄 (12)   7F Late ~10F -2 D D
17 老 - EX 武神倶羅無・刻(根元) (1)   7F Late ~10F +1 D D
18 若 - 中 武神掌 (6)   8F Late ~11F -2 D D
18 老 - EX 武神倶羅無・狄(根元) (2)   8F Late ~11F -2 D D
18 老 - EX 武神倶羅無・刻 (20)   8F Late ~11F -1 D D
20 老 - EX 武神倶羅無・狄 (18)   10F Late ~13F +5 D D
20 老 - 中 武神倶羅無・刻(根元) (1)   10F Late ~13F -4 D D
21 老 - 中 武神倶羅無・刻 (9)   11F Late ~14F -4 +2 +4
22 若 - 中 崩山斗 (6)   12F Late ~15F -6 D D
22 若 - 首砕き (2)   12F Late ~15F -7 +1 +3
22 老 - 脳巓割り (4)   12F Late ~15F -7 +1 +3
23 若 - EX 武神掌 (6)   13F Late ~16F +2
24 若 - 強 武神掌 (6)   14F Late ~17F +2 D D
25 老 - 中 武神倶羅無・狄 (12)   15F Late ~18F -4 D D
25 老 - 強 武神倶羅無・刻(根元) (1)   15F Late ~18F -2 D D
26 若 - 強 崩山斗 (5)   16F Late ~19F -6 D D
26 老 - 強 武神倶羅無・刻 (10)   16F Late ~19F -5 +2 +4
27 若 - 武神紫電脚 (着地まで ?)   17F Late ~20F
32 老 - 強 武神倶羅無・狄 (12)   22F Late ~25F -2 D D
54 若 - [VS2]口寄せ 毘居 (21)   44F Late ~47F D D
82 老 - [VS2]口寄せ 蒔威(後方) (着地まで/※5 ?)   72F Late ~75F D D
112 老 - [VS2]口寄せ 蒔威(中央) (着地まで/※5 ?)   102F Late ~105F D D
143 老 - [VS2]口寄せ 蒔威(前方) (着地まで/※5 ?)   133F Late ~136F D D

使い方

  • 「Wake-up Recovery Type」を選ぶ。
  • テーブルの「残り消費Fの目安」をみつつ、赤色の「Framekill List」から適当な行動を選ぶ。
  • 重ねる攻撃が「Late・Overlap・Early」か、テーブルに表示されます。
最後に当てる技は「消費」に含める必要はありません。(前ダッシュから攻撃を重ねた結果を見る場合は、消費リストに「前ダッシュのみ」含める)
 

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SFV Note. By Joro.