是空/若 - 返し裏災破 Recipes ~ SFV Note [ STREET FIGHTER V CHAMPION EDITION. SFV SF5. Setup Guild on knockdown. ]

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Frame Name
是空 / 若 - 返し裏災破
Version
V-TriggerII   (Change Trigger)
Wake-up Recovery Type

[Clear]

Framekill List

行動を選択するとフレームが消費され、結果がテーブルに反映されます。

※ジャンプ攻撃の結果をみるためにここでジャンプを選択する必要はありません。テーブル内にジャンプの結果がすでに含まれており、ここで選択すると2度ジャンプしたことになります。

 
StartupName (Active) +86 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~43 Neutral Jump Frames 44F Early [+39]      
~42 Forward Jump Frames 45F Early [+40]      
3 若 - しゃがみ弱P (2)   85F Early [+74]
4 若 - 立ち弱K (3)   83F Early [+70]
4 若 - 立ち弱P (2)   84F Early [+72]
4 老 - しゃがみ弱K (2)   84F Early [+73]
4 老 - しゃがみ弱P (2)   84F Early [+74]
4 老 - 立ち弱P (2)   84F Early [+72]
5 若 - 鉄鼠 (3)   82F Early [+62]
5 若 - 雷獣 (3)   82F Early [+62]
5 若 - しゃがみ弱K (2)   83F Early [+72]
5 若 - 立ち中P (2)   83F Early [+64]
5 老 - EX 武神天眼 (2)   83F Early [+63]
5 老 - 武神天眼 (2)   83F Early [+63]
5 老 - 神輿 (3)   82F Early [+62]
5 老 - 釣鐘落とし (3)   82F Early [+62]
5 老 - 立ち弱K (4)   81F Early [+72]
6 若 - 迦楼羅天斬 (8)   76F Early [+34]
6 若 - しゃがみ中P (3)   81F Early [+64]
6 老 - EX 武神麒麟脚 (5)   79F Early [+67]
6 老 - 武神麒麟脚 (5)   79F Early [+61]
6 老 - 迦楼羅天斬 (8)   76F Early [+34]
6 老 - 立ち中P (2)   82F Early [+65]
7 若 - しゃがみ中K (3)   80F Early [+61]
7 若 - 立ち中K (3)   80F Early [+60]
7 老 - EX 武神倶羅無・蛮 (14)   69F Early [+18]
7 老 - 弱 武神倶羅無・蛮 (10)   73F Early [+40]
7 老 - 立ち中K (3)   80F Early [+65]
8 老 - しゃがみ中K (3)   79F Early [+59]
8 老 - しゃがみ中P (2)   80F Early [+63]
9 老 - EX 武神逆鱗肘 (着地まで ?)   81F Early [+68]
9 老 - 武神逆鱗肘 (着地まで ?)   81F Early [+62]
9 老 - 強 武神倶羅無・蛮 (14)   67F Early [+27]
9 老 - 中 武神倶羅無・蛮 (13)   68F Early [+35]
9 老 - しゃがみ強K (2)   79F Early [+51]
9 老 - 立ち強P (2)   79F Early [+46]
10 若 - しゃがみ強K (11)   69F Early [+46]
10 若 - しゃがみ強P (3)   77F Early [+54]
10 老 - [VS1]梟 (4)   76F Early [+44]
10 老 - しゃがみ強P (4)   76F Early [+57]
12 若 - 弱 崩山斗 (6)   72F Early [+57]
12 若 - 弱 武神掌 (6)   72F Early [+49]
12 若 - 立ち強K (4)   74F Early [+52]
12 若 - 立ち強P (2)   76F Early [+53]
13 老 - 立ち強K (2)   75F Early [+48]
14 若 - [VS1]蜻蛉切り (2)   74F Early [+40]
14 老 - 弱 武神倶羅無・刻(根元) (1)   75F Early [+41]
15 老 - 弱 武神倶羅無・刻 (8)   67F Early [+41]
16 若 - EX 崩山斗 (9)   65F Early [+48]
17 老 - 弱 武神倶羅無・狄 (12)   61F Early [+35]
17 老 - EX 武神倶羅無・刻(根元) (1)   72F Early [+29]
18 若 - 中 武神掌 (6)   66F Early [+47]
18 老 - EX 武神倶羅無・狄(根元) (2)   70F Early [+32]
18 老 - EX 武神倶羅無・刻 (20)   52F Early [+29]
20 老 - EX 武神倶羅無・狄 (18)   52F Early [+32]
20 老 - 中 武神倶羅無・刻(根元) (1)   69F Early [+36]
21 老 - 中 武神倶羅無・刻 (9)   60F Early [+38]
22 若 - 中 崩山斗 (6)   62F Early [+46]
22 若 - 首砕き (2)   66F Early [+41]
22 老 - 脳巓割り (4)   64F Early [+41]
23 若 - EX 武神掌 (6)   61F Early [+37]
24 若 - 強 武神掌 (6)   60F Early [+42]
25 老 - 中 武神倶羅無・狄 (12)   53F Early [+25]
25 老 - 強 武神倶羅無・刻(根元) (1)   64F Early [+31]
26 若 - 強 崩山斗 (5)   59F Early [+42]
26 老 - 強 武神倶羅無・刻 (10)   54F Early [+36]
27 若 - 武神紫電脚 (着地まで ?)   63F Early [+55]
32 老 - 強 武神倶羅無・狄 (12)   46F Early [+20]
54 若 - [VS2]口寄せ 毘居 (21)   15F Early [+22]
82 老 - [VS2]口寄せ 蒔威(後方) (着地まで/※5 ?)   8F Early [+22]
112 老 - [VS2]口寄せ 蒔威(中央) (着地まで/※5 ?)   23F Late ~26F D D
143 老 - [VS2]口寄せ 蒔威(前方) (着地まで/※5 ?)   54F Late ~57F D D
StartupName (Active) +69 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~43 Neutral Jump Frames 27F Early [+22]      
~42 Forward Jump Frames 28F Early [+23]      
3 若 - しゃがみ弱P (2)   68F Early [+57]
4 若 - 立ち弱K (3)   66F Early [+53]
4 若 - 立ち弱P (2)   67F Early [+55]
4 老 - しゃがみ弱K (2)   67F Early [+56]
4 老 - しゃがみ弱P (2)   67F Early [+57]
4 老 - 立ち弱P (2)   67F Early [+55]
5 若 - 鉄鼠 (3)   65F Early [+45]
5 若 - 雷獣 (3)   65F Early [+45]
5 若 - しゃがみ弱K (2)   66F Early [+55]
5 若 - 立ち中P (2)   66F Early [+47]
5 老 - EX 武神天眼 (2)   66F Early [+46]
5 老 - 武神天眼 (2)   66F Early [+46]
5 老 - 神輿 (3)   65F Early [+45]
5 老 - 釣鐘落とし (3)   65F Early [+45]
5 老 - 立ち弱K (4)   64F Early [+55]
6 若 - 迦楼羅天斬 (8)   59F Early [+17]
6 若 - しゃがみ中P (3)   64F Early [+47]
6 老 - EX 武神麒麟脚 (5)   62F Early [+50]
6 老 - 武神麒麟脚 (5)   62F Early [+44]
6 老 - 迦楼羅天斬 (8)   59F Early [+17]
6 老 - 立ち中P (2)   65F Early [+48]
7 若 - しゃがみ中K (3)   63F Early [+44]
7 若 - 立ち中K (3)   63F Early [+43]
7 老 - EX 武神倶羅無・蛮 (14)   52F Early [+1]
7 老 - 弱 武神倶羅無・蛮 (10)   56F Early [+23]
7 老 - 立ち中K (3)   63F Early [+48]
8 老 - しゃがみ中K (3)   62F Early [+42]
8 老 - しゃがみ中P (2)   63F Early [+46]
9 老 - EX 武神逆鱗肘 (着地まで ?)   64F Early [+51]
9 老 - 武神逆鱗肘 (着地まで ?)   64F Early [+45]
9 老 - 強 武神倶羅無・蛮 (14)   50F Early [+10]
9 老 - 中 武神倶羅無・蛮 (13)   51F Early [+18]
9 老 - しゃがみ強K (2)   62F Early [+34]
9 老 - 立ち強P (2)   62F Early [+29]
10 若 - しゃがみ強K (11)   52F Early [+29]
10 若 - しゃがみ強P (3)   60F Early [+37]
10 老 - [VS1]梟 (4)   59F Early [+27]
10 老 - しゃがみ強P (4)   59F Early [+40]
12 若 - 弱 崩山斗 (6)   55F Early [+40]
12 若 - 弱 武神掌 (6)   55F Early [+32]
12 若 - 立ち強K (4)   57F Early [+35]
12 若 - 立ち強P (2)   59F Early [+36]
13 老 - 立ち強K (2)   58F Early [+31]
14 若 - [VS1]蜻蛉切り (2)   57F Early [+23]
14 老 - 弱 武神倶羅無・刻(根元) (1)   58F Early [+24]
15 老 - 弱 武神倶羅無・刻 (8)   50F Early [+24]
16 若 - EX 崩山斗 (9)   48F Early [+31]
17 老 - 弱 武神倶羅無・狄 (12)   44F Early [+18]
17 老 - EX 武神倶羅無・刻(根元) (1)   55F Early [+12]
18 若 - 中 武神掌 (6)   49F Early [+30]
18 老 - EX 武神倶羅無・狄(根元) (2)   53F Early [+15]
18 老 - EX 武神倶羅無・刻 (20)   35F Early [+12]
20 老 - EX 武神倶羅無・狄 (18)   35F Early [+15]
20 老 - 中 武神倶羅無・刻(根元) (1)   52F Early [+19]
21 老 - 中 武神倶羅無・刻 (9)   43F Early [+21]
22 若 - 中 崩山斗 (6)   45F Early [+29]
22 若 - 首砕き (2)   49F Early [+24]
22 老 - 脳巓割り (4)   47F Early [+24]
23 若 - EX 武神掌 (6)   44F Early [+20]
24 若 - 強 武神掌 (6)   43F Early [+25]
25 老 - 中 武神倶羅無・狄 (12)   36F Early [+8]
25 老 - 強 武神倶羅無・刻(根元) (1)   47F Early [+14]
26 若 - 強 崩山斗 (5)   42F Early [+25]
26 老 - 強 武神倶羅無・刻 (10)   37F Early [+19]
27 若 - 武神紫電脚 (着地まで ?)   46F Early [+38]
32 老 - 強 武神倶羅無・狄 (12)   29F Early [+3]
54 若 - [VS2]口寄せ 毘居 (21)   Overlap +16 ~1F +16 D D
82 老 - [VS2]口寄せ 蒔威(後方) (着地まで/※5 ?)   10F Late ~13F D D
112 老 - [VS2]口寄せ 蒔威(中央) (着地まで/※5 ?)   40F Late ~43F D D
143 老 - [VS2]口寄せ 蒔威(前方) (着地まで/※5 ?)   71F Late ~74F D D
StartupName (Active) +43 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~43 Neutral Jump Frames 1F Early Recovery[-4]      
~42 Forward Jump Frames 2F Early Recovery[-3]      
3 若 - しゃがみ弱P (2)   42F Early [+31]
4 若 - 立ち弱K (3)   40F Early [+27]
4 若 - 立ち弱P (2)   41F Early [+29]
4 老 - しゃがみ弱K (2)   41F Early [+30]
4 老 - しゃがみ弱P (2)   41F Early [+31]
4 老 - 立ち弱P (2)   41F Early [+29]
5 若 - 鉄鼠 (3)   39F Early [+19]
5 若 - 雷獣 (3)   39F Early [+19]
5 若 - しゃがみ弱K (2)   40F Early [+29]
5 若 - 立ち中P (2)   40F Early [+21]
5 老 - EX 武神天眼 (2)   40F Early [+20]
5 老 - 武神天眼 (2)   40F Early [+20]
5 老 - 神輿 (3)   39F Early [+19]
5 老 - 釣鐘落とし (3)   39F Early [+19]
5 老 - 立ち弱K (4)   38F Early [+29]
6 若 - 迦楼羅天斬 (8)   33F Early Recovery[-9]
6 若 - しゃがみ中P (3)   38F Early [+21]
6 老 - EX 武神麒麟脚 (5)   36F Early [+24]
6 老 - 武神麒麟脚 (5)   36F Early [+18]
6 老 - 迦楼羅天斬 (8)   33F Early Recovery[-9]
6 老 - 立ち中P (2)   39F Early [+22]
7 若 - しゃがみ中K (3)   37F Early [+18]
7 若 - 立ち中K (3)   37F Early [+17]
7 老 - EX 武神倶羅無・蛮 (14)   26F Early Recovery[-25]
7 老 - 弱 武神倶羅無・蛮 (10)   30F Early Recovery[-3]
7 老 - 立ち中K (3)   37F Early [+22]
8 老 - しゃがみ中K (3)   36F Early [+16]
8 老 - しゃがみ中P (2)   37F Early [+20]
9 老 - EX 武神逆鱗肘 (着地まで ?)   38F Early [+25]
9 老 - 武神逆鱗肘 (着地まで ?)   38F Early [+19]
9 老 - 強 武神倶羅無・蛮 (14)   24F Early Recovery[-16]
9 老 - 中 武神倶羅無・蛮 (13)   25F Early Recovery[-8]
9 老 - しゃがみ強K (2)   36F Early [+8]
9 老 - 立ち強P (2)   36F Early [+3]
10 若 - しゃがみ強K (11)   26F Early [+3]
10 若 - しゃがみ強P (3)   34F Early [+11]
10 老 - [VS1]梟 (4)   33F Early [+1]
10 老 - しゃがみ強P (4)   33F Early [+14]
12 若 - 弱 崩山斗 (6)   29F Early [+14]
12 若 - 弱 武神掌 (6)   29F Early [+6]
12 若 - 立ち強K (4)   31F Early [+9]
12 若 - 立ち強P (2)   33F Early [+10]
13 老 - 立ち強K (2)   32F Early [+5]
14 若 - [VS1]蜻蛉切り (2)   31F Early Recovery[-3]
14 老 - 弱 武神倶羅無・刻(根元) (1)   32F Early Recovery[-2]
15 老 - 弱 武神倶羅無・刻 (8)   24F Early Recovery[-2]
16 若 - EX 崩山斗 (9)   22F Early [+5]
17 老 - 弱 武神倶羅無・狄 (12)   18F Early Recovery[-8]
17 老 - EX 武神倶羅無・刻(根元) (1)   29F Early Recovery[-14]
18 若 - 中 武神掌 (6)   23F Early [+4]
18 老 - EX 武神倶羅無・狄(根元) (2)   27F Early Recovery[-11]
18 老 - EX 武神倶羅無・刻 (20)   9F Early Recovery[-14]
20 老 - EX 武神倶羅無・狄 (18)   9F Early Recovery[-11]
20 老 - 中 武神倶羅無・刻(根元) (1)   26F Early Recovery[-7]
21 老 - 中 武神倶羅無・刻 (9)   17F Early Recovery[-5]
22 若 - 中 崩山斗 (6)   19F Early [+3]
22 若 - 首砕き (2)   23F Early Recovery[-2]
22 老 - 脳巓割り (4)   21F Early Recovery[-2]
23 若 - EX 武神掌 (6)   18F Early Recovery[-6]
24 若 - 強 武神掌 (6)   17F Early Recovery[-1]
25 老 - 中 武神倶羅無・狄 (12)   10F Early Recovery[-18]
25 老 - 強 武神倶羅無・刻(根元) (1)   21F Early Recovery[-12]
26 若 - 強 崩山斗 (5)   16F Early Recovery[-1]
26 老 - 強 武神倶羅無・刻 (10)   11F Early Recovery[-7]
27 若 - 武神紫電脚 (着地まで ?)   20F Early [+12]
32 老 - 強 武神倶羅無・狄 (12)   3F Early Recovery[-23]
54 若 - [VS2]口寄せ 毘居 (21)   8F Late ~11F D D
82 老 - [VS2]口寄せ 蒔威(後方) (着地まで/※5 ?)   36F Late ~39F D D
112 老 - [VS2]口寄せ 蒔威(中央) (着地まで/※5 ?)   66F Late ~69F D D
143 老 - [VS2]口寄せ 蒔威(前方) (着地まで/※5 ?)   97F Late ~100F D D
StartupName (Active) +6 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~43 Neutral Jump Frames 33F Late Normals~37F Invincible~39F      
~42 Forward Jump Frames 32F Late Normals~36F Invincible~38F      
3 若 - しゃがみ弱P (2)   5F Early Recovery[-6]
4 若 - 立ち弱K (3)   3F Early Recovery[-10]
4 若 - 立ち弱P (2)   4F Early Recovery[-8]
4 老 - しゃがみ弱K (2)   4F Early Recovery[-7]
4 老 - しゃがみ弱P (2)   4F Early Recovery[-6]
4 老 - 立ち弱P (2)   4F Early Recovery[-8]
5 若 - 鉄鼠 (3)   2F Early ※投げ無敵中 Recovery[-18]
5 若 - 雷獣 (3)   2F Early ※投げ無敵中 Recovery[-18]
5 若 - しゃがみ弱K (2)   3F Early Recovery[-8]
5 若 - 立ち中P (2)   3F Early Recovery[-16]
5 老 - EX 武神天眼 (2)   3F Early Recovery[-17]
5 老 - 武神天眼 (2)   3F Early Recovery[-17]
5 老 - 神輿 (3)   2F Early ※投げ無敵中 Recovery[-18]
5 老 - 釣鐘落とし (3)   2F Early ※投げ無敵中 Recovery[-18]
5 老 - 立ち弱K (4)   Overlap +2 ~1F +2 +2 +4 +2 +6 +2
6 若 - 迦楼羅天斬 (8)   Overlap ~1F -28 D D
6 若 - しゃがみ中P (3)   Overlap +1 ~1F +1 +1 +5 +1 +7 +1
6 老 - EX 武神麒麟脚 (5)   Overlap +1 ~1F +1 +1 +1
6 老 - 武神麒麟脚 (5)   Overlap +1 ~1F +1 +1 +1
6 老 - 迦楼羅天斬 (8)   Overlap ~1F -28 D D
6 老 - 立ち中P (2)   Overlap +1 ~1F +3 +1 +5 +1 +7 +1
7 若 - しゃがみ中K (3)   Overlap ~1F -3 +2 +4
7 若 - 立ち中K (3)   Overlap ~1F -3 +2 +4
7 老 - EX 武神倶羅無・蛮 (14)   Overlap ~1F D D
7 老 - 弱 武神倶羅無・蛮 (10)   Overlap ~1F D D
7 老 - 立ち中K (3)   Overlap ~1F +3 +7 +9
8 老 - しゃがみ中K (3)   Overlap ~2F -2 +2 +4
8 老 - しゃがみ中P (2)   Overlap ~2F +1 +5 +7
9 老 - EX 武神逆鱗肘 (着地まで ?)   Overlap ※あいうち判定 ~3F
9 老 - 武神逆鱗肘 (着地まで ?)   Overlap ※あいうち判定 ~3F
9 老 - 強 武神倶羅無・蛮 (14)   Overlap ※あいうち判定 ~3F D D
9 老 - 中 武神倶羅無・蛮 (13)   Overlap ※あいうち判定 ~3F D D
9 老 - しゃがみ強K (2)   Overlap ~3F -8 D D
9 老 - 立ち強P (2)   Overlap ~3F -5 -2 0
10 若 - しゃがみ強K (11)   1F Late ~4F -13 D(※3) +13
10 若 - しゃがみ強P (3)   1F Late ~4F -5 +1 +21
10 老 - [VS1]梟 (4)   1F Late ~4F -7 D D
10 老 - しゃがみ強P (4)   1F Late ~4F +2 +7 D
12 若 - 弱 崩山斗 (6)   3F Late ~6F -6 D D
12 若 - 弱 武神掌 (6)   3F Late ~6F -4 D D
12 若 - 立ち強K (4)   3F Late ~6F -2 +3 +5
12 若 - 立ち強P (2)   3F Late ~6F -3 +2 +4
13 老 - 立ち強K (2)   4F Late ~7F -2 +5 +21
14 若 - [VS1]蜻蛉切り (2)   5F Late ~8F -7 D D
14 老 - 弱 武神倶羅無・刻(根元) (1)   5F Late ~8F -6 D D
15 老 - 弱 武神倶羅無・刻 (8)   6F Late ~9F -3 +4 +6
16 若 - EX 崩山斗 (9)   7F Late ~10F -6 D D
17 老 - 弱 武神倶羅無・狄 (12)   8F Late ~11F -2 D D
17 老 - EX 武神倶羅無・刻(根元) (1)   8F Late ~11F +1 D D
18 若 - 中 武神掌 (6)   9F Late ~12F -2 D D
18 老 - EX 武神倶羅無・狄(根元) (2)   9F Late ~12F -2 D D
18 老 - EX 武神倶羅無・刻 (20)   9F Late ~12F -1 D D
20 老 - EX 武神倶羅無・狄 (18)   11F Late ~14F +5 D D
20 老 - 中 武神倶羅無・刻(根元) (1)   11F Late ~14F -4 D D
21 老 - 中 武神倶羅無・刻 (9)   12F Late ~15F -4 +2 +4
22 若 - 中 崩山斗 (6)   13F Late ~16F -6 D D
22 若 - 首砕き (2)   13F Late ~16F -7 +1 +3
22 老 - 脳巓割り (4)   13F Late ~16F -7 +1 +3
23 若 - EX 武神掌 (6)   14F Late ~17F +2
24 若 - 強 武神掌 (6)   15F Late ~18F +2 D D
25 老 - 中 武神倶羅無・狄 (12)   16F Late ~19F -4 D D
25 老 - 強 武神倶羅無・刻(根元) (1)   16F Late ~19F -2 D D
26 若 - 強 崩山斗 (5)   17F Late ~20F -6 D D
26 老 - 強 武神倶羅無・刻 (10)   17F Late ~20F -5 +2 +4
27 若 - 武神紫電脚 (着地まで ?)   18F Late ~21F
32 老 - 強 武神倶羅無・狄 (12)   23F Late ~26F -2 D D
54 若 - [VS2]口寄せ 毘居 (21)   45F Late ~48F D D
82 老 - [VS2]口寄せ 蒔威(後方) (着地まで/※5 ?)   73F Late ~76F D D
112 老 - [VS2]口寄せ 蒔威(中央) (着地まで/※5 ?)   103F Late ~106F D D
143 老 - [VS2]口寄せ 蒔威(前方) (着地まで/※5 ?)   134F Late ~137F D D

使い方

  • 「Wake-up Recovery Type」を選ぶ。
  • テーブルの「残り消費Fの目安」をみつつ、赤色の「Framekill List」から適当な行動を選ぶ。
  • 重ねる攻撃が「Late・Overlap・Early」か、テーブルに表示されます。
最後に当てる技は「消費」に含める必要はありません。(前ダッシュから攻撃を重ねた結果を見る場合は、消費リストに「前ダッシュのみ」含める)
 

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SFV Note. By Joro.