リュウ/(V) 立ち強P Recipes ~ SFV Note [ STREET FIGHTER V CHAMPION EDITION. SFV SF5. Setup Guild on knockdown. ]

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Frame Name
リュウ / (V) 立ち強P
Version
V-TriggerI   (Change Trigger)
Wake-up Recovery Type

Framekill List

行動を選択するとフレームが消費され、結果がテーブルに反映されます。

※ジャンプ攻撃の結果をみるためにここでジャンプを選択する必要はありません。テーブル内にジャンプの結果がすでに含まれており、ここで選択すると2度ジャンプしたことになります。

 
StartupName (Active) +99 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 58F Early [+53]      
~41 Forward Jump Frames 59F Early [+54]      
1 (V) [VS2]入り身(当て身成立時) (4(※2))   98F Early [+56]
1 [VS2]入り身(当て身成立時) (4(※2))   98F Early [+56]
3 立ち弱P (2)   98F Early [+88]
3 (V) 立ち弱P (2)   98F Early [+88]
4 しゃがみ弱K (2)   97F Early [+87]
4 しゃがみ弱P (3)   96F Early [+88]
4 (V) しゃがみ弱P (3)   96F Early [+88]
4 立ち弱K (3)   96F Early [+82]
5 (V) EX 波動拳(Lv2) ( ?)   98F Early [+99]
5 (V) 波動拳(Lv2) ( ?)   98F Early [+99]
5 背負い投げ (3)   95F Early [+75]
5 巴投げ (3)   95F Early [+75]
5 立ち中P (3)   95F Early [+82]
5 (V) 立ち中P (3)   95F Early [+82]
6 (V) 波動拳(Lv3) ( ?)   97F Early [+99]
6 (V) しゃがみ強P (4)   93F Early [+66]
6 しゃがみ中K (3)   94F Early [+78]
6 しゃがみ強P (4)   93F Early [+66]
6 しゃがみ中P (3)   94F Early [+79]
6 (V) しゃがみ中P (3)   94F Early [+79]
7 しゃがみ強K (2)   94F Early [+69]
8 立ち中K (3)   92F Early [+73]
8 (V) 立ち強P (3)   92F Early [+69]
8 立ち強P (3)   92F Early [+69]
9 踵落とし (7)   87F Early [+68]
10 立ち強K (2)   91F Early [+68]
11 (V) EX 波動拳(Lv1) ( ?)   92F Early [+59]
11 EX 波動拳 ( ?)   92F Early [+57]
14 (V) 強 波動拳 ( ?)   89F Early [+57]
14 (V) 弱 波動拳 ( ?)   89F Early [+57]
14 (V) 中 波動拳 ( ?)   89F Early [+57]
17 鳩尾砕き (4)   82F Early [+61]
17 (V) 鳩尾砕き (4)   82F Early [+61]
22 鎖骨割り (4)   77F Early [+57]
22 (V) 鎖骨割り (4)   77F Early [+57]
25 (V) [VS2]入り身 (2)   76F Early [+47]
25 [VS2]入り身 (2)   76F Early [+47]
StartupName (Active) +55 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 14F Early [+9]      
~41 Forward Jump Frames 15F Early [+10]      
1 (V) [VS2]入り身(当て身成立時) (4(※2))   54F Early [+12]
1 [VS2]入り身(当て身成立時) (4(※2))   54F Early [+12]
3 立ち弱P (2)   54F Early [+44]
3 (V) 立ち弱P (2)   54F Early [+44]
4 しゃがみ弱K (2)   53F Early [+43]
4 しゃがみ弱P (3)   52F Early [+44]
4 (V) しゃがみ弱P (3)   52F Early [+44]
4 立ち弱K (3)   52F Early [+38]
5 (V) EX 波動拳(Lv2) ( ?)   54F Early [+55]
5 (V) 波動拳(Lv2) ( ?)   54F Early [+55]
5 背負い投げ (3)   51F Early [+31]
5 巴投げ (3)   51F Early [+31]
5 立ち中P (3)   51F Early [+38]
5 (V) 立ち中P (3)   51F Early [+38]
6 (V) 波動拳(Lv3) ( ?)   53F Early [+55]
6 (V) しゃがみ強P (4)   49F Early [+22]
6 しゃがみ中K (3)   50F Early [+34]
6 しゃがみ強P (4)   49F Early [+22]
6 しゃがみ中P (3)   50F Early [+35]
6 (V) しゃがみ中P (3)   50F Early [+35]
7 しゃがみ強K (2)   50F Early [+25]
8 立ち中K (3)   48F Early [+29]
8 (V) 立ち強P (3)   48F Early [+25]
8 立ち強P (3)   48F Early [+25]
9 踵落とし (7)   43F Early [+24]
10 立ち強K (2)   47F Early [+24]
11 (V) EX 波動拳(Lv1) ( ?)   48F Early [+15]
11 EX 波動拳 ( ?)   48F Early [+13]
14 (V) 強 波動拳 ( ?)   45F Early [+13]
14 (V) 弱 波動拳 ( ?)   45F Early [+13]
14 (V) 中 波動拳 ( ?)   45F Early [+13]
17 鳩尾砕き (4)   38F Early [+17]
17 (V) 鳩尾砕き (4)   38F Early [+17]
22 鎖骨割り (4)   33F Early [+13]
22 (V) 鎖骨割り (4)   33F Early [+13]
25 (V) [VS2]入り身 (2)   32F Early [+3]
25 [VS2]入り身 (2)   32F Early [+3]
StartupName (Active) +12 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 26F Late Normals~30F Invincible~32F      
~41 Forward Jump Frames 25F Late Normals~29F Invincible~31F      
1 (V) [VS2]入り身(当て身成立時) (4(※2))   11F Early Recovery[-31]
1 [VS2]入り身(当て身成立時) (4(※2))   11F Early Recovery[-31]
3 立ち弱P (2)   11F Early [+1]
3 (V) 立ち弱P (2)   11F Early [+1]
4 しゃがみ弱K (2)   10F Early No advantage [0]
4 しゃがみ弱P (3)   9F Early [+1]
4 (V) しゃがみ弱P (3)   9F Early [+1]
4 立ち弱K (3)   9F Early Recovery[-5]
5 (V) EX 波動拳(Lv2) ( ?)   11F Early [+12]
5 (V) 波動拳(Lv2) ( ?)   11F Early [+12]
5 背負い投げ (3)   8F Early Recovery[-12]
5 巴投げ (3)   8F Early Recovery[-12]
5 立ち中P (3)   8F Early Recovery[-5]
5 (V) 立ち中P (3)   8F Early Recovery[-5]
6 (V) 波動拳(Lv3) ( ?)   10F Early [+12]
6 (V) しゃがみ強P (4)   6F Early Recovery[-21]
6 しゃがみ中K (3)   7F Early Recovery[-9]
6 しゃがみ強P (4)   6F Early Recovery[-21]
6 しゃがみ中P (3)   7F Early Recovery[-8]
6 (V) しゃがみ中P (3)   7F Early Recovery[-8]
7 しゃがみ強K (2)   7F Early Recovery[-18]
8 立ち中K (3)   5F Early Recovery[-14]
8 (V) 立ち強P (3)   5F Early Recovery[-18]
8 立ち強P (3)   5F Early Recovery[-18]
9 踵落とし (7)   Overlap ~1F -2 +4 +6
10 立ち強K (2)   4F Early Recovery[-19]
11 (V) EX 波動拳(Lv1) ( ?)   5F Early Recovery[-28]
11 EX 波動拳 ( ?)   5F Early Recovery[-30]
14 (V) 強 波動拳 ( ?)   Overlap ~2F -2 D D
14 (V) 弱 波動拳 ( ?)   Overlap ~2F -2 D D
14 (V) 中 波動拳 ( ?)   Overlap ~2F -2 D D
17 鳩尾砕き (4)   2F Late ~5F -2 +8 +10
17 (V) 鳩尾砕き (4)   2F Late ~5F -2 +8 +10
22 鎖骨割り (4)   7F Late ~10F -7 +1 +3
22 (V) 鎖骨割り (4)   7F Late ~10F -7 +1 +3
25 (V) [VS2]入り身 (2)   10F Late ~13F -4 D D
25 [VS2]入り身 (2)   10F Late ~13F -4 D D

使い方

  • 「Wake-up Recovery Type」を選ぶ。
  • テーブルの「残り消費Fの目安」をみつつ、赤色の「Framekill List」から適当な行動を選ぶ。
  • 重ねる攻撃が「Late・Overlap・Early」か、テーブルに表示されます。
最後に当てる技は「消費」に含める必要はありません。(前ダッシュから攻撃を重ねた結果を見る場合は、消費リストに「前ダッシュのみ」含める)
 

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SFV Note. By Joro.