リュウ/(V) 立ち強P Recipes ~ SFV Note [ STREET FIGHTER V CHAMPION EDITION. SFV SF5. Setup Guild on knockdown. ]

This page is old. you can edit this. Edit
Frame Name
リュウ / (V) 立ち強P
Version
V-TriggerI   (Change Trigger)
Wake-up Recovery Type

Framekill List

行動を選択するとフレームが消費され、結果がテーブルに反映されます。

※ジャンプ攻撃の結果をみるためにここでジャンプを選択する必要はありません。テーブル内にジャンプの結果がすでに含まれており、ここで選択すると2度ジャンプしたことになります。

 
StartupName (Active) +35 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 3F Late Normals~7F Invincible~9F      
~41 Forward Jump Frames 2F Late Normals~6F Invincible~8F      
1 (V) [VS2]入り身(当て身成立時) (4(※2))   34F Early Recovery[-8]
1 [VS2]入り身(当て身成立時) (4(※2))   34F Early Recovery[-8]
3 立ち弱P (2)   34F Early [+24]
3 (V) 立ち弱P (2)   34F Early [+24]
4 しゃがみ弱K (2)   33F Early [+23]
4 しゃがみ弱P (3)   32F Early [+24]
4 (V) しゃがみ弱P (3)   32F Early [+24]
4 立ち弱K (3)   32F Early [+18]
5 (V) EX 波動拳(Lv2) ( ?)   34F Early [+35]
5 (V) 波動拳(Lv2) ( ?)   34F Early [+35]
5 背負い投げ (3)   31F Early [+11]
5 巴投げ (3)   31F Early [+11]
5 立ち中P (3)   31F Early [+18]
5 (V) 立ち中P (3)   31F Early [+18]
6 (V) 波動拳(Lv3) ( ?)   33F Early [+35]
6 (V) しゃがみ強P (4)   29F Early [+2]
6 しゃがみ中K (3)   30F Early [+14]
6 しゃがみ強P (4)   29F Early [+2]
6 しゃがみ中P (3)   30F Early [+15]
6 (V) しゃがみ中P (3)   30F Early [+15]
7 しゃがみ強K (2)   30F Early [+5]
8 立ち中K (3)   28F Early [+9]
8 (V) 立ち強P (3)   28F Early [+5]
8 立ち強P (3)   28F Early [+5]
9 踵落とし (7)   23F Early [+4]
10 立ち強K (2)   27F Early [+4]
11 (V) EX 波動拳(Lv1) ( ?)   28F Early Recovery[-5]
11 EX 波動拳 ( ?)   28F Early Recovery[-7]
14 (V) 強 波動拳 ( ?)   25F Early Recovery[-7]
14 (V) 弱 波動拳 ( ?)   25F Early Recovery[-7]
14 (V) 中 波動拳 ( ?)   25F Early Recovery[-7]
17 鳩尾砕き (4)   18F Early Recovery[-3]
17 (V) 鳩尾砕き (4)   18F Early Recovery[-3]
22 鎖骨割り (4)   13F Early Recovery[-7]
22 (V) 鎖骨割り (4)   13F Early Recovery[-7]
25 (V) [VS2]入り身 (2)   12F Early Recovery[-17]
25 [VS2]入り身 (2)   12F Early Recovery[-17]
StartupName (Active) +7 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 31F Late Normals~35F Invincible~37F      
~41 Forward Jump Frames 30F Late Normals~34F Invincible~36F      
1 (V) [VS2]入り身(当て身成立時) (4(※2))   6F Early Recovery[-36]
1 [VS2]入り身(当て身成立時) (4(※2))   6F Early Recovery[-36]
3 立ち弱P (2)   6F Early Recovery[-4]
3 (V) 立ち弱P (2)   6F Early Recovery[-4]
4 しゃがみ弱K (2)   5F Early Recovery[-5]
4 しゃがみ弱P (3)   4F Early Recovery[-4]
4 (V) しゃがみ弱P (3)   4F Early Recovery[-4]
4 立ち弱K (3)   4F Early Recovery[-10]
5 (V) EX 波動拳(Lv2) ( ?)   6F Early [+7]
5 (V) 波動拳(Lv2) ( ?)   6F Early [+7]
5 背負い投げ (3)   3F Early Recovery[-17]
5 巴投げ (3)   3F Early Recovery[-17]
5 立ち中P (3)   3F Early Recovery[-10]
5 (V) 立ち中P (3)   3F Early Recovery[-10]
6 (V) 波動拳(Lv3) ( ?)   5F Early [+7]
6 (V) しゃがみ強P (4)   Overlap ~1F -10 -5 -3
6 しゃがみ中K (3)   Overlap +2 ~1F -1 +2 +2 +2 +4 +2
6 しゃがみ強P (4)   Overlap ~1F -10 -7 -5
6 しゃがみ中P (3)   Overlap +2 ~1F +2 +2 +4 +2 +6 +2
6 (V) しゃがみ中P (3)   Overlap +2 ~1F +2 +2 +6 +2 +8 +2
7 しゃがみ強K (2)   Overlap +1 ~1F -11 +1 D D
8 立ち中K (3)   Overlap ~1F -2 +2 +4
8 (V) 立ち強P (3)   Overlap ~1F -1 +5 D
8 立ち強P (3)   Overlap ~1F -1 +3 D
9 踵落とし (7)   Overlap ~2F -2 +4 +6
10 立ち強K (2)   Overlap ~3F -1 +4 +16
11 (V) EX 波動拳(Lv1) ( ?)   1F Late ~4F +2 D D
11 EX 波動拳 ( ?)   1F Late ~4F +2 D D
14 (V) 強 波動拳 ( ?)   4F Late ~7F -2 D D
14 (V) 弱 波動拳 ( ?)   4F Late ~7F -2 D D
14 (V) 中 波動拳 ( ?)   4F Late ~7F -2 D D
17 鳩尾砕き (4)   7F Late ~10F -2 +8 +10
17 (V) 鳩尾砕き (4)   7F Late ~10F -2 +8 +10
22 鎖骨割り (4)   12F Late ~15F -7 +1 +3
22 (V) 鎖骨割り (4)   12F Late ~15F -7 +1 +3
25 (V) [VS2]入り身 (2)   15F Late ~18F -4 D D
25 [VS2]入り身 (2)   15F Late ~18F -4 D D
StartupName (Active) -38 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 76F Late Normals~80F Invincible~82F      
~41 Forward Jump Frames 75F Late Normals~79F Invincible~81F      
1 (V) [VS2]入り身(当て身成立時) (4(※2))   36F Late ~39F +4 D D
1 [VS2]入り身(当て身成立時) (4(※2))   36F Late ~39F +4 D D
3 立ち弱P (2)   38F Late ~41F +2 +4 +6
3 (V) 立ち弱P (2)   38F Late ~41F +2 +6 +8
4 しゃがみ弱K (2)   39F Late ~42F +1 +2 +4
4 しゃがみ弱P (3)   39F Late ~42F +2 +3 +5
4 (V) しゃがみ弱P (3)   39F Late ~42F +2 +5 +7
4 立ち弱K (3)   39F Late ~42F -2 -1 +1
5 (V) EX 波動拳(Lv2) ( ?)   40F Late ~43F GB D D
5 (V) 波動拳(Lv2) ( ?)   40F Late ~43F 0 D D
5 背負い投げ (3)   40F Late ~43F
5 巴投げ (3)   40F Late ~43F
5 立ち中P (3)   40F Late ~43F +2 +6 +8
5 (V) 立ち中P (3)   40F Late ~43F +2 +8 +10
6 (V) 波動拳(Lv3) ( ?)   41F Late ~44F GB D D
6 (V) しゃがみ強P (4)   41F Late ~44F -10 -5 -3
6 しゃがみ中K (3)   41F Late ~44F -1 +2 +4
6 しゃがみ強P (4)   41F Late ~44F -10 -7 -5
6 しゃがみ中P (3)   41F Late ~44F +2 +4 +6
6 (V) しゃがみ中P (3)   41F Late ~44F +2 +6 +8
7 しゃがみ強K (2)   42F Late ~45F -11 D D
8 立ち中K (3)   43F Late ~46F -2 +2 +4
8 (V) 立ち強P (3)   43F Late ~46F -1 +5 D
8 立ち強P (3)   43F Late ~46F -1 +3 D
9 踵落とし (7)   44F Late ~47F -2 +4 +6
10 立ち強K (2)   45F Late ~48F -1 +4 +16
11 (V) EX 波動拳(Lv1) ( ?)   46F Late ~49F +2 D D
11 EX 波動拳 ( ?)   46F Late ~49F +2 D D
14 (V) 強 波動拳 ( ?)   49F Late ~52F -2 D D
14 (V) 弱 波動拳 ( ?)   49F Late ~52F -2 D D
14 (V) 中 波動拳 ( ?)   49F Late ~52F -2 D D
17 鳩尾砕き (4)   52F Late ~55F -2 +8 +10
17 (V) 鳩尾砕き (4)   52F Late ~55F -2 +8 +10
22 鎖骨割り (4)   57F Late ~60F -7 +1 +3
22 (V) 鎖骨割り (4)   57F Late ~60F -7 +1 +3
25 (V) [VS2]入り身 (2)   60F Late ~63F -4 D D
25 [VS2]入り身 (2)   60F Late ~63F -4 D D
StartupName (Active) -50 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 88F Late Normals~92F Invincible~94F      
~41 Forward Jump Frames 87F Late Normals~91F Invincible~93F      
1 (V) [VS2]入り身(当て身成立時) (4(※2))   48F Late ~51F +4 D D
1 [VS2]入り身(当て身成立時) (4(※2))   48F Late ~51F +4 D D
3 立ち弱P (2)   50F Late ~53F +2 +4 +6
3 (V) 立ち弱P (2)   50F Late ~53F +2 +6 +8
4 しゃがみ弱K (2)   51F Late ~54F +1 +2 +4
4 しゃがみ弱P (3)   51F Late ~54F +2 +3 +5
4 (V) しゃがみ弱P (3)   51F Late ~54F +2 +5 +7
4 立ち弱K (3)   51F Late ~54F -2 -1 +1
5 (V) EX 波動拳(Lv2) ( ?)   52F Late ~55F GB D D
5 (V) 波動拳(Lv2) ( ?)   52F Late ~55F 0 D D
5 背負い投げ (3)   52F Late ~55F
5 巴投げ (3)   52F Late ~55F
5 立ち中P (3)   52F Late ~55F +2 +6 +8
5 (V) 立ち中P (3)   52F Late ~55F +2 +8 +10
6 (V) 波動拳(Lv3) ( ?)   53F Late ~56F GB D D
6 (V) しゃがみ強P (4)   53F Late ~56F -10 -5 -3
6 しゃがみ中K (3)   53F Late ~56F -1 +2 +4
6 しゃがみ強P (4)   53F Late ~56F -10 -7 -5
6 しゃがみ中P (3)   53F Late ~56F +2 +4 +6
6 (V) しゃがみ中P (3)   53F Late ~56F +2 +6 +8
7 しゃがみ強K (2)   54F Late ~57F -11 D D
8 立ち中K (3)   55F Late ~58F -2 +2 +4
8 (V) 立ち強P (3)   55F Late ~58F -1 +5 D
8 立ち強P (3)   55F Late ~58F -1 +3 D
9 踵落とし (7)   56F Late ~59F -2 +4 +6
10 立ち強K (2)   57F Late ~60F -1 +4 +16
11 (V) EX 波動拳(Lv1) ( ?)   58F Late ~61F +2 D D
11 EX 波動拳 ( ?)   58F Late ~61F +2 D D
14 (V) 強 波動拳 ( ?)   61F Late ~64F -2 D D
14 (V) 弱 波動拳 ( ?)   61F Late ~64F -2 D D
14 (V) 中 波動拳 ( ?)   61F Late ~64F -2 D D
17 鳩尾砕き (4)   64F Late ~67F -2 +8 +10
17 (V) 鳩尾砕き (4)   64F Late ~67F -2 +8 +10
22 鎖骨割り (4)   69F Late ~72F -7 +1 +3
22 (V) 鎖骨割り (4)   69F Late ~72F -7 +1 +3
25 (V) [VS2]入り身 (2)   72F Late ~75F -4 D D
25 [VS2]入り身 (2)   72F Late ~75F -4 D D

使い方

  • 「Wake-up Recovery Type」を選ぶ。
  • テーブルの「残り消費Fの目安」をみつつ、赤色の「Framekill List」から適当な行動を選ぶ。
  • 重ねる攻撃が「Late・Overlap・Early」か、テーブルに表示されます。
最後に当てる技は「消費」に含める必要はありません。(前ダッシュから攻撃を重ねた結果を見る場合は、消費リストに「前ダッシュのみ」含める)
 

LINE Tweet Add Note

Go Top

 

SFV Note. By Joro.