リュウ/(V) EX 波動拳(Lv2) Recipes ~ SFV Note [ STREET FIGHTER V CHAMPION EDITION. SFV SF5. Setup Guild on knockdown. ]

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Frame Name
リュウ / (V) EX 波動拳(Lv2)
Version
V-TriggerI   (Change Trigger)
Wake-up Recovery Type

Framekill List

行動を選択するとフレームが消費され、結果がテーブルに反映されます。

※ジャンプ攻撃の結果をみるためにここでジャンプを選択する必要はありません。テーブル内にジャンプの結果がすでに含まれており、ここで選択すると2度ジャンプしたことになります。

 
StartupName (Active) +48 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 7F Early [+2]      
~41 Forward Jump Frames 8F Early [+3]      
1 (V) [VS2]入り身(当て身成立時) (4(※2))   47F Early [+5]
1 [VS2]入り身(当て身成立時) (4(※2))   47F Early [+5]
3 立ち弱P (2)   47F Early [+37]
3 (V) 立ち弱P (2)   47F Early [+37]
4 しゃがみ弱K (2)   46F Early [+36]
4 しゃがみ弱P (3)   45F Early [+37]
4 (V) しゃがみ弱P (3)   45F Early [+37]
4 立ち弱K (3)   45F Early [+31]
5 (V) EX 波動拳(Lv2) ( ?)   47F Early [+48]
5 (V) 波動拳(Lv2) ( ?)   47F Early [+48]
5 背負い投げ (3)   44F Early [+24]
5 巴投げ (3)   44F Early [+24]
5 立ち中P (3)   44F Early [+31]
5 (V) 立ち中P (3)   44F Early [+31]
6 (V) 波動拳(Lv3) ( ?)   46F Early [+48]
6 (V) しゃがみ強P (4)   42F Early [+15]
6 しゃがみ中K (3)   43F Early [+27]
6 しゃがみ強P (4)   42F Early [+15]
6 しゃがみ中P (3)   43F Early [+28]
6 (V) しゃがみ中P (3)   43F Early [+28]
7 しゃがみ強K (2)   43F Early [+18]
8 立ち中K (3)   41F Early [+22]
8 (V) 立ち強P (3)   41F Early [+18]
8 立ち強P (3)   41F Early [+18]
9 踵落とし (7)   36F Early [+17]
10 立ち強K (2)   40F Early [+17]
11 (V) EX 波動拳(Lv1) ( ?)   41F Early [+8]
11 EX 波動拳 ( ?)   41F Early [+6]
14 (V) 強 波動拳 ( ?)   38F Early [+6]
14 (V) 弱 波動拳 ( ?)   38F Early [+6]
14 (V) 中 波動拳 ( ?)   38F Early [+6]
17 鳩尾砕き (4)   31F Early [+10]
17 (V) 鳩尾砕き (4)   31F Early [+10]
22 鎖骨割り (4)   26F Early [+6]
22 (V) 鎖骨割り (4)   26F Early [+6]
25 (V) [VS2]入り身 (2)   25F Early Recovery[-4]
25 [VS2]入り身 (2)   25F Early Recovery[-4]
StartupName (Active) +22 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 16F Late Normals~20F Invincible~22F      
~41 Forward Jump Frames 15F Late Normals~19F Invincible~21F      
1 (V) [VS2]入り身(当て身成立時) (4(※2))   21F Early Recovery[-21]
1 [VS2]入り身(当て身成立時) (4(※2))   21F Early Recovery[-21]
3 立ち弱P (2)   21F Early [+11]
3 (V) 立ち弱P (2)   21F Early [+11]
4 しゃがみ弱K (2)   20F Early [+10]
4 しゃがみ弱P (3)   19F Early [+11]
4 (V) しゃがみ弱P (3)   19F Early [+11]
4 立ち弱K (3)   19F Early [+5]
5 (V) EX 波動拳(Lv2) ( ?)   21F Early [+22]
5 (V) 波動拳(Lv2) ( ?)   21F Early [+22]
5 背負い投げ (3)   18F Early Recovery[-2]
5 巴投げ (3)   18F Early Recovery[-2]
5 立ち中P (3)   18F Early [+5]
5 (V) 立ち中P (3)   18F Early [+5]
6 (V) 波動拳(Lv3) ( ?)   20F Early [+22]
6 (V) しゃがみ強P (4)   16F Early Recovery[-11]
6 しゃがみ中K (3)   17F Early [+1]
6 しゃがみ強P (4)   16F Early Recovery[-11]
6 しゃがみ中P (3)   17F Early [+2]
6 (V) しゃがみ中P (3)   17F Early [+2]
7 しゃがみ強K (2)   17F Early Recovery[-8]
8 立ち中K (3)   15F Early Recovery[-4]
8 (V) 立ち強P (3)   15F Early Recovery[-8]
8 立ち強P (3)   15F Early Recovery[-8]
9 踵落とし (7)   10F Early Recovery[-9]
10 立ち強K (2)   14F Early Recovery[-9]
11 (V) EX 波動拳(Lv1) ( ?)   15F Early Recovery[-18]
11 EX 波動拳 ( ?)   15F Early Recovery[-20]
14 (V) 強 波動拳 ( ?)   12F Early Recovery[-20]
14 (V) 弱 波動拳 ( ?)   12F Early Recovery[-20]
14 (V) 中 波動拳 ( ?)   12F Early Recovery[-20]
17 鳩尾砕き (4)   5F Early Recovery[-16]
17 (V) 鳩尾砕き (4)   5F Early Recovery[-16]
22 鎖骨割り (4)   Overlap ~1F -7 +1 +3
22 (V) 鎖骨割り (4)   Overlap ~1F -7 +1 +3
25 (V) [VS2]入り身 (2)   Overlap ※あいうち判定 ~3F -4 D D
25 [VS2]入り身 (2)   Overlap ※あいうち判定 ~3F -4 D D
StartupName (Active) +2 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 36F Late Normals~40F Invincible~42F      
~41 Forward Jump Frames 35F Late Normals~39F Invincible~41F      
1 (V) [VS2]入り身(当て身成立時) (4(※2))   Overlap ~1F +4 D D
1 [VS2]入り身(当て身成立時) (4(※2))   Overlap ~1F +4 D D
3 立ち弱P (2)   Overlap ~1F +2 +4 +6
3 (V) 立ち弱P (2)   Overlap ~1F +2 +6 +8
4 しゃがみ弱K (2)   Overlap ~2F +1 +2 +4
4 しゃがみ弱P (3)   Overlap ~2F +2 +3 +5
4 (V) しゃがみ弱P (3)   Overlap ~2F +2 +5 +7
4 立ち弱K (3)   Overlap ~2F -2 -1 +1
5 (V) EX 波動拳(Lv2) ( ?)   Overlap ※あいうち判定 ~3F GB D D
5 (V) 波動拳(Lv2) ( ?)   Overlap ※あいうち判定 ~3F 0 D D
5 背負い投げ (3)   Overlap ~3F
5 巴投げ (3)   Overlap ~3F
5 立ち中P (3)   Overlap ~3F +2 +6 +8
5 (V) 立ち中P (3)   Overlap ~3F +2 +8 +10
6 (V) 波動拳(Lv3) ( ?)   1F Late ~4F GB D D
6 (V) しゃがみ強P (4)   1F Late ~4F -10 -5 -3
6 しゃがみ中K (3)   1F Late ~4F -1 +2 +4
6 しゃがみ強P (4)   1F Late ~4F -10 -7 -5
6 しゃがみ中P (3)   1F Late ~4F +2 +4 +6
6 (V) しゃがみ中P (3)   1F Late ~4F +2 +6 +8
7 しゃがみ強K (2)   2F Late ~5F -11 D D
8 立ち中K (3)   3F Late ~6F -2 +2 +4
8 (V) 立ち強P (3)   3F Late ~6F -1 +5 D
8 立ち強P (3)   3F Late ~6F -1 +3 D
9 踵落とし (7)   4F Late ~7F -2 +4 +6
10 立ち強K (2)   5F Late ~8F -1 +4 +16
11 (V) EX 波動拳(Lv1) ( ?)   6F Late ~9F +2 D D
11 EX 波動拳 ( ?)   6F Late ~9F +2 D D
14 (V) 強 波動拳 ( ?)   9F Late ~12F -2 D D
14 (V) 弱 波動拳 ( ?)   9F Late ~12F -2 D D
14 (V) 中 波動拳 ( ?)   9F Late ~12F -2 D D
17 鳩尾砕き (4)   12F Late ~15F -2 +8 +10
17 (V) 鳩尾砕き (4)   12F Late ~15F -2 +8 +10
22 鎖骨割り (4)   17F Late ~20F -7 +1 +3
22 (V) 鎖骨割り (4)   17F Late ~20F -7 +1 +3
25 (V) [VS2]入り身 (2)   20F Late ~23F -4 D D
25 [VS2]入り身 (2)   20F Late ~23F -4 D D

使い方

  • 「Wake-up Recovery Type」を選ぶ。
  • テーブルの「残り消費Fの目安」をみつつ、赤色の「Framekill List」から適当な行動を選ぶ。
  • 重ねる攻撃が「Late・Overlap・Early」か、テーブルに表示されます。
最後に当てる技は「消費」に含める必要はありません。(前ダッシュから攻撃を重ねた結果を見る場合は、消費リストに「前ダッシュのみ」含める)
 

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SFV Note. By Joro.