リュウ/(V) EX 波動拳(Lv2) Recipes ~ SFV Note [ STREET FIGHTER V CHAMPION EDITION. SFV SF5. Setup Guild on knockdown. ]

This page is old. you can edit this. Edit
Frame Name
リュウ / (V) EX 波動拳(Lv2)
Version
V-TriggerI   (Change Trigger)
Wake-up Recovery Type

Framekill List

行動を選択するとフレームが消費され、結果がテーブルに反映されます。

※ジャンプ攻撃の結果をみるためにここでジャンプを選択する必要はありません。テーブル内にジャンプの結果がすでに含まれており、ここで選択すると2度ジャンプしたことになります。

 
StartupName (Active) +97 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 56F Early [+51]      
~41 Forward Jump Frames 57F Early [+52]      
1 (V) [VS2]入り身(当て身成立時) (4(※2))   96F Early [+54]
1 [VS2]入り身(当て身成立時) (4(※2))   96F Early [+54]
3 立ち弱P (2)   96F Early [+86]
3 (V) 立ち弱P (2)   96F Early [+86]
4 しゃがみ弱K (2)   95F Early [+85]
4 しゃがみ弱P (3)   94F Early [+86]
4 (V) しゃがみ弱P (3)   94F Early [+86]
4 立ち弱K (3)   94F Early [+80]
5 (V) EX 波動拳(Lv2) ( ?)   96F Early [+97]
5 (V) 波動拳(Lv2) ( ?)   96F Early [+97]
5 背負い投げ (3)   93F Early [+73]
5 巴投げ (3)   93F Early [+73]
5 立ち中P (3)   93F Early [+80]
5 (V) 立ち中P (3)   93F Early [+80]
6 (V) 波動拳(Lv3) ( ?)   95F Early [+97]
6 (V) しゃがみ強P (4)   91F Early [+64]
6 しゃがみ中K (3)   92F Early [+76]
6 しゃがみ強P (4)   91F Early [+64]
6 しゃがみ中P (3)   92F Early [+77]
6 (V) しゃがみ中P (3)   92F Early [+77]
7 しゃがみ強K (2)   92F Early [+67]
8 立ち中K (3)   90F Early [+71]
8 (V) 立ち強P (3)   90F Early [+67]
8 立ち強P (3)   90F Early [+67]
9 踵落とし (7)   85F Early [+66]
10 立ち強K (2)   89F Early [+66]
11 (V) EX 波動拳(Lv1) ( ?)   90F Early [+57]
11 EX 波動拳 ( ?)   90F Early [+55]
14 (V) 強 波動拳 ( ?)   87F Early [+55]
14 (V) 弱 波動拳 ( ?)   87F Early [+55]
14 (V) 中 波動拳 ( ?)   87F Early [+55]
17 鳩尾砕き (4)   80F Early [+59]
17 (V) 鳩尾砕き (4)   80F Early [+59]
22 鎖骨割り (4)   75F Early [+55]
22 (V) 鎖骨割り (4)   75F Early [+55]
25 (V) [VS2]入り身 (2)   74F Early [+45]
25 [VS2]入り身 (2)   74F Early [+45]
StartupName (Active) +71 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 30F Early [+25]      
~41 Forward Jump Frames 31F Early [+26]      
1 (V) [VS2]入り身(当て身成立時) (4(※2))   70F Early [+28]
1 [VS2]入り身(当て身成立時) (4(※2))   70F Early [+28]
3 立ち弱P (2)   70F Early [+60]
3 (V) 立ち弱P (2)   70F Early [+60]
4 しゃがみ弱K (2)   69F Early [+59]
4 しゃがみ弱P (3)   68F Early [+60]
4 (V) しゃがみ弱P (3)   68F Early [+60]
4 立ち弱K (3)   68F Early [+54]
5 (V) EX 波動拳(Lv2) ( ?)   70F Early [+71]
5 (V) 波動拳(Lv2) ( ?)   70F Early [+71]
5 背負い投げ (3)   67F Early [+47]
5 巴投げ (3)   67F Early [+47]
5 立ち中P (3)   67F Early [+54]
5 (V) 立ち中P (3)   67F Early [+54]
6 (V) 波動拳(Lv3) ( ?)   69F Early [+71]
6 (V) しゃがみ強P (4)   65F Early [+38]
6 しゃがみ中K (3)   66F Early [+50]
6 しゃがみ強P (4)   65F Early [+38]
6 しゃがみ中P (3)   66F Early [+51]
6 (V) しゃがみ中P (3)   66F Early [+51]
7 しゃがみ強K (2)   66F Early [+41]
8 立ち中K (3)   64F Early [+45]
8 (V) 立ち強P (3)   64F Early [+41]
8 立ち強P (3)   64F Early [+41]
9 踵落とし (7)   59F Early [+40]
10 立ち強K (2)   63F Early [+40]
11 (V) EX 波動拳(Lv1) ( ?)   64F Early [+31]
11 EX 波動拳 ( ?)   64F Early [+29]
14 (V) 強 波動拳 ( ?)   61F Early [+29]
14 (V) 弱 波動拳 ( ?)   61F Early [+29]
14 (V) 中 波動拳 ( ?)   61F Early [+29]
17 鳩尾砕き (4)   54F Early [+33]
17 (V) 鳩尾砕き (4)   54F Early [+33]
22 鎖骨割り (4)   49F Early [+29]
22 (V) 鎖骨割り (4)   49F Early [+29]
25 (V) [VS2]入り身 (2)   48F Early [+19]
25 [VS2]入り身 (2)   48F Early [+19]
StartupName (Active) +60 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 19F Early [+14]      
~41 Forward Jump Frames 20F Early [+15]      
1 (V) [VS2]入り身(当て身成立時) (4(※2))   59F Early [+17]
1 [VS2]入り身(当て身成立時) (4(※2))   59F Early [+17]
3 立ち弱P (2)   59F Early [+49]
3 (V) 立ち弱P (2)   59F Early [+49]
4 しゃがみ弱K (2)   58F Early [+48]
4 しゃがみ弱P (3)   57F Early [+49]
4 (V) しゃがみ弱P (3)   57F Early [+49]
4 立ち弱K (3)   57F Early [+43]
5 (V) EX 波動拳(Lv2) ( ?)   59F Early [+60]
5 (V) 波動拳(Lv2) ( ?)   59F Early [+60]
5 背負い投げ (3)   56F Early [+36]
5 巴投げ (3)   56F Early [+36]
5 立ち中P (3)   56F Early [+43]
5 (V) 立ち中P (3)   56F Early [+43]
6 (V) 波動拳(Lv3) ( ?)   58F Early [+60]
6 (V) しゃがみ強P (4)   54F Early [+27]
6 しゃがみ中K (3)   55F Early [+39]
6 しゃがみ強P (4)   54F Early [+27]
6 しゃがみ中P (3)   55F Early [+40]
6 (V) しゃがみ中P (3)   55F Early [+40]
7 しゃがみ強K (2)   55F Early [+30]
8 立ち中K (3)   53F Early [+34]
8 (V) 立ち強P (3)   53F Early [+30]
8 立ち強P (3)   53F Early [+30]
9 踵落とし (7)   48F Early [+29]
10 立ち強K (2)   52F Early [+29]
11 (V) EX 波動拳(Lv1) ( ?)   53F Early [+20]
11 EX 波動拳 ( ?)   53F Early [+18]
14 (V) 強 波動拳 ( ?)   50F Early [+18]
14 (V) 弱 波動拳 ( ?)   50F Early [+18]
14 (V) 中 波動拳 ( ?)   50F Early [+18]
17 鳩尾砕き (4)   43F Early [+22]
17 (V) 鳩尾砕き (4)   43F Early [+22]
22 鎖骨割り (4)   38F Early [+18]
22 (V) 鎖骨割り (4)   38F Early [+18]
25 (V) [VS2]入り身 (2)   37F Early [+8]
25 [VS2]入り身 (2)   37F Early [+8]
StartupName (Active) +49 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 8F Early [+3]      
~41 Forward Jump Frames 9F Early [+4]      
1 (V) [VS2]入り身(当て身成立時) (4(※2))   48F Early [+6]
1 [VS2]入り身(当て身成立時) (4(※2))   48F Early [+6]
3 立ち弱P (2)   48F Early [+38]
3 (V) 立ち弱P (2)   48F Early [+38]
4 しゃがみ弱K (2)   47F Early [+37]
4 しゃがみ弱P (3)   46F Early [+38]
4 (V) しゃがみ弱P (3)   46F Early [+38]
4 立ち弱K (3)   46F Early [+32]
5 (V) EX 波動拳(Lv2) ( ?)   48F Early [+49]
5 (V) 波動拳(Lv2) ( ?)   48F Early [+49]
5 背負い投げ (3)   45F Early [+25]
5 巴投げ (3)   45F Early [+25]
5 立ち中P (3)   45F Early [+32]
5 (V) 立ち中P (3)   45F Early [+32]
6 (V) 波動拳(Lv3) ( ?)   47F Early [+49]
6 (V) しゃがみ強P (4)   43F Early [+16]
6 しゃがみ中K (3)   44F Early [+28]
6 しゃがみ強P (4)   43F Early [+16]
6 しゃがみ中P (3)   44F Early [+29]
6 (V) しゃがみ中P (3)   44F Early [+29]
7 しゃがみ強K (2)   44F Early [+19]
8 立ち中K (3)   42F Early [+23]
8 (V) 立ち強P (3)   42F Early [+19]
8 立ち強P (3)   42F Early [+19]
9 踵落とし (7)   37F Early [+18]
10 立ち強K (2)   41F Early [+18]
11 (V) EX 波動拳(Lv1) ( ?)   42F Early [+9]
11 EX 波動拳 ( ?)   42F Early [+7]
14 (V) 強 波動拳 ( ?)   39F Early [+7]
14 (V) 弱 波動拳 ( ?)   39F Early [+7]
14 (V) 中 波動拳 ( ?)   39F Early [+7]
17 鳩尾砕き (4)   32F Early [+11]
17 (V) 鳩尾砕き (4)   32F Early [+11]
22 鎖骨割り (4)   27F Early [+7]
22 (V) 鎖骨割り (4)   27F Early [+7]
25 (V) [VS2]入り身 (2)   26F Early Recovery[-3]
25 [VS2]入り身 (2)   26F Early Recovery[-3]

使い方

  • 「Wake-up Recovery Type」を選ぶ。
  • テーブルの「残り消費Fの目安」をみつつ、赤色の「Framekill List」から適当な行動を選ぶ。
  • 重ねる攻撃が「Late・Overlap・Early」か、テーブルに表示されます。
最後に当てる技は「消費」に含める必要はありません。(前ダッシュから攻撃を重ねた結果を見る場合は、消費リストに「前ダッシュのみ」含める)
 

LINE Tweet Add Note

Go Top

 

SFV Note. By Joro.