リュウ/(V) 強 昇龍拳 Recipes ~ SFV Note [ STREET FIGHTER V CHAMPION EDITION. SFV SF5. Setup Guild on knockdown. ]

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Frame Name
リュウ / (V) 強 昇龍拳
Version
V-TriggerI   (Change Trigger)
Wake-up Recovery Type

Framekill List

行動を選択するとフレームが消費され、結果がテーブルに反映されます。

※ジャンプ攻撃の結果をみるためにここでジャンプを選択する必要はありません。テーブル内にジャンプの結果がすでに含まれており、ここで選択すると2度ジャンプしたことになります。

 
StartupName (Active) +79 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 38F Early [+33]      
~41 Forward Jump Frames 39F Early [+34]      
1 (V) [VS2]入り身(当て身成立時) (4(※2))   78F Early [+36]
1 [VS2]入り身(当て身成立時) (4(※2))   78F Early [+36]
3 立ち弱P (2)   78F Early [+68]
3 (V) 立ち弱P (2)   78F Early [+68]
4 しゃがみ弱K (2)   77F Early [+67]
4 しゃがみ弱P (3)   76F Early [+68]
4 (V) しゃがみ弱P (3)   76F Early [+68]
4 立ち弱K (3)   76F Early [+62]
5 (V) EX 波動拳(Lv2) ( ?)   78F Early [+79]
5 (V) 波動拳(Lv2) ( ?)   78F Early [+79]
5 背負い投げ (3)   75F Early [+55]
5 巴投げ (3)   75F Early [+55]
5 立ち中P (3)   75F Early [+62]
5 (V) 立ち中P (3)   75F Early [+62]
6 (V) 波動拳(Lv3) ( ?)   77F Early [+79]
6 (V) しゃがみ強P (4)   73F Early [+46]
6 しゃがみ中K (3)   74F Early [+58]
6 しゃがみ強P (4)   73F Early [+46]
6 しゃがみ中P (3)   74F Early [+59]
6 (V) しゃがみ中P (3)   74F Early [+59]
7 しゃがみ強K (2)   74F Early [+49]
8 立ち中K (3)   72F Early [+53]
8 (V) 立ち強P (3)   72F Early [+49]
8 立ち強P (3)   72F Early [+49]
9 踵落とし (7)   67F Early [+48]
10 立ち強K (2)   71F Early [+48]
11 (V) EX 波動拳(Lv1) ( ?)   72F Early [+39]
11 EX 波動拳 ( ?)   72F Early [+37]
14 (V) 強 波動拳 ( ?)   69F Early [+37]
14 (V) 弱 波動拳 ( ?)   69F Early [+37]
14 (V) 中 波動拳 ( ?)   69F Early [+37]
17 鳩尾砕き (4)   62F Early [+41]
17 (V) 鳩尾砕き (4)   62F Early [+41]
22 鎖骨割り (4)   57F Early [+37]
22 (V) 鎖骨割り (4)   57F Early [+37]
25 (V) [VS2]入り身 (2)   56F Early [+27]
25 [VS2]入り身 (2)   56F Early [+27]
StartupName (Active) +26 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 12F Late Normals~16F Invincible~18F      
~41 Forward Jump Frames 11F Late Normals~15F Invincible~17F      
1 (V) [VS2]入り身(当て身成立時) (4(※2))   25F Early Recovery[-17]
1 [VS2]入り身(当て身成立時) (4(※2))   25F Early Recovery[-17]
3 立ち弱P (2)   25F Early [+15]
3 (V) 立ち弱P (2)   25F Early [+15]
4 しゃがみ弱K (2)   24F Early [+14]
4 しゃがみ弱P (3)   23F Early [+15]
4 (V) しゃがみ弱P (3)   23F Early [+15]
4 立ち弱K (3)   23F Early [+9]
5 (V) EX 波動拳(Lv2) ( ?)   25F Early [+26]
5 (V) 波動拳(Lv2) ( ?)   25F Early [+26]
5 背負い投げ (3)   22F Early [+2]
5 巴投げ (3)   22F Early [+2]
5 立ち中P (3)   22F Early [+9]
5 (V) 立ち中P (3)   22F Early [+9]
6 (V) 波動拳(Lv3) ( ?)   24F Early [+26]
6 (V) しゃがみ強P (4)   20F Early Recovery[-7]
6 しゃがみ中K (3)   21F Early [+5]
6 しゃがみ強P (4)   20F Early Recovery[-7]
6 しゃがみ中P (3)   21F Early [+6]
6 (V) しゃがみ中P (3)   21F Early [+6]
7 しゃがみ強K (2)   21F Early Recovery[-4]
8 立ち中K (3)   19F Early No advantage [0]
8 (V) 立ち強P (3)   19F Early Recovery[-4]
8 立ち強P (3)   19F Early Recovery[-4]
9 踵落とし (7)   14F Early Recovery[-5]
10 立ち強K (2)   18F Early Recovery[-5]
11 (V) EX 波動拳(Lv1) ( ?)   19F Early Recovery[-14]
11 EX 波動拳 ( ?)   19F Early Recovery[-16]
14 (V) 強 波動拳 ( ?)   16F Early Recovery[-16]
14 (V) 弱 波動拳 ( ?)   16F Early Recovery[-16]
14 (V) 中 波動拳 ( ?)   16F Early Recovery[-16]
17 鳩尾砕き (4)   9F Early Recovery[-12]
17 (V) 鳩尾砕き (4)   9F Early Recovery[-12]
22 鎖骨割り (4)   4F Early Recovery[-16]
22 (V) 鎖骨割り (4)   4F Early Recovery[-16]
25 (V) [VS2]入り身 (2)   3F Early Recovery[-26]
25 [VS2]入り身 (2)   3F Early Recovery[-26]
StartupName (Active) +15 Result Interruptible Frame Strike Out Block Adv Hit Adv Ch Hit Adv
~42 Neutral Jump Frames 23F Late Normals~27F Invincible~29F      
~41 Forward Jump Frames 22F Late Normals~26F Invincible~28F      
1 (V) [VS2]入り身(当て身成立時) (4(※2))   14F Early Recovery[-28]
1 [VS2]入り身(当て身成立時) (4(※2))   14F Early Recovery[-28]
3 立ち弱P (2)   14F Early [+4]
3 (V) 立ち弱P (2)   14F Early [+4]
4 しゃがみ弱K (2)   13F Early [+3]
4 しゃがみ弱P (3)   12F Early [+4]
4 (V) しゃがみ弱P (3)   12F Early [+4]
4 立ち弱K (3)   12F Early Recovery[-2]
5 (V) EX 波動拳(Lv2) ( ?)   14F Early [+15]
5 (V) 波動拳(Lv2) ( ?)   14F Early [+15]
5 背負い投げ (3)   11F Early Recovery[-9]
5 巴投げ (3)   11F Early Recovery[-9]
5 立ち中P (3)   11F Early Recovery[-2]
5 (V) 立ち中P (3)   11F Early Recovery[-2]
6 (V) 波動拳(Lv3) ( ?)   13F Early [+15]
6 (V) しゃがみ強P (4)   9F Early Recovery[-18]
6 しゃがみ中K (3)   10F Early Recovery[-6]
6 しゃがみ強P (4)   9F Early Recovery[-18]
6 しゃがみ中P (3)   10F Early Recovery[-5]
6 (V) しゃがみ中P (3)   10F Early Recovery[-5]
7 しゃがみ強K (2)   10F Early Recovery[-15]
8 立ち中K (3)   8F Early Recovery[-11]
8 (V) 立ち強P (3)   8F Early Recovery[-15]
8 立ち強P (3)   8F Early Recovery[-15]
9 踵落とし (7)   3F Early Recovery[-16]
10 立ち強K (2)   7F Early Recovery[-16]
11 (V) EX 波動拳(Lv1) ( ?)   8F Early Recovery[-25]
11 EX 波動拳 ( ?)   8F Early Recovery[-27]
14 (V) 強 波動拳 ( ?)   5F Early Recovery[-27]
14 (V) 弱 波動拳 ( ?)   5F Early Recovery[-27]
14 (V) 中 波動拳 ( ?)   5F Early Recovery[-27]
17 鳩尾砕き (4)   Overlap ~2F -2 +8 +10
17 (V) 鳩尾砕き (4)   Overlap ~2F -2 +8 +10
22 鎖骨割り (4)   4F Late ~7F -7 +1 +3
22 (V) 鎖骨割り (4)   4F Late ~7F -7 +1 +3
25 (V) [VS2]入り身 (2)   7F Late ~10F -4 D D
25 [VS2]入り身 (2)   7F Late ~10F -4 D D

使い方

  • 「Wake-up Recovery Type」を選ぶ。
  • テーブルの「残り消費Fの目安」をみつつ、赤色の「Framekill List」から適当な行動を選ぶ。
  • 重ねる攻撃が「Late・Overlap・Early」か、テーブルに表示されます。
最後に当てる技は「消費」に含める必要はありません。(前ダッシュから攻撃を重ねた結果を見る場合は、消費リストに「前ダッシュのみ」含める)
 

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SFV Note. By Joro.