リュウ/EX 波動拳 Recipes(Summarize) ~ SFV Note [ STREET FIGHTER V CHAMPION EDITION. SFV SF5. Setup Guild on knockdown. ]

Frame Name
リュウ / EX 波動拳
Version
V-TriggerII   (Change Trigger)
Wake-up Recovery Type

Framekill List

行動を選択するとフレームが消費され、結果がテーブルに反映されます。

※ジャンプ攻撃の結果をみるためにここでジャンプを選択する必要はありません。テーブル内にジャンプの結果がすでに含まれており、ここで選択すると2度ジャンプしたことになります。

 
Name (Active) +97 Result +39 Result +44 Result
Neutral Jump Frames Strike Out [+51] Overlap ~3F Invincible~5F Strike Out Recovery[-2]
Forward Jump Frames Strike Out [+52] Overlap ~2F Invincible~4F Strike Out Recovery[-1]
[VS2]入り身(当て身成立時) (4(※2))   Strike Out [+54] Strike Out Recovery[-4] Strike Out [+1]
立ち弱P (2)   Strike Out [+86] Strike Out [+28] Strike Out [+33]
しゃがみ弱K (2)   Strike Out [+85] Strike Out [+27] Strike Out [+32]
しゃがみ弱P (3)   Strike Out [+86] Strike Out [+28] Strike Out [+33]
立ち弱K (3)   Strike Out [+80] Strike Out [+22] Strike Out [+27]
背負い投げ (3)   Strike Out [+73] Strike Out [+15] Strike Out [+20]
巴投げ (3)   Strike Out [+73] Strike Out [+15] Strike Out [+20]
立ち中P (3)   Strike Out [+80] Strike Out [+22] Strike Out [+27]
しゃがみ中K (3)   Strike Out [+76] Strike Out [+18] Strike Out [+23]
しゃがみ中P (3)   Strike Out [+77] Strike Out [+19] Strike Out [+24]
しゃがみ強P (4)   Strike Out [+64] Strike Out [+6] Strike Out [+11]
しゃがみ強K (2)   Strike Out [+67] Strike Out [+9] Strike Out [+14]
立ち中K (3)   Strike Out [+71] Strike Out [+13] Strike Out [+18]
立ち強P (3)   Strike Out [+67] Strike Out [+9] Strike Out [+14]
踵落とし (7)   Strike Out [+66] Strike Out [+8] Strike Out [+13]
立ち強K (2)   Strike Out [+66] Strike Out [+8] Strike Out [+13]
EX 波動拳 ( ?)   Strike Out [+55] Strike Out Recovery[-3] Strike Out [+2]
鳩尾砕き (4)   Strike Out [+59] Strike Out [+1] Strike Out [+6]
鎖骨割り (4)   Strike Out [+55] Strike Out Recovery[-3] Strike Out [+2]
[VS2]入り身 (2)   Strike Out [+45] Strike Out Recovery[-13] Strike Out Recovery[-8]
Name (Active) +57 Result -1 Result +4 Result
Neutral Jump Frames Strike Out [+11] Interrupt ~43F Interrupt ~38F
Forward Jump Frames Strike Out [+12] Interrupt ~42F Interrupt ~37F
[VS2]入り身(当て身成立時) (4(※2))   Strike Out [+14] Overlap ~2F Strike Out Recovery[-39]
立ち弱P (2)   Strike Out [+46] Interrupt ~4F Strike Out Recovery[-7]
しゃがみ弱K (2)   Strike Out [+45] Interrupt ~5F Overlap ~1F
しゃがみ弱P (3)   Strike Out [+46] Interrupt ~5F Overlap ~1F
立ち弱K (3)   Strike Out [+40] Interrupt ~5F Overlap ~1F
背負い投げ (3)   Strike Out [+33] Interrupt ~6F Overlap ~1F
巴投げ (3)   Strike Out [+33] Interrupt ~6F Overlap ~1F
立ち中P (3)   Strike Out [+40] Interrupt ~6F Overlap ~1F
しゃがみ中K (3)   Strike Out [+36] Interrupt ~7F Overlap ~2F
しゃがみ中P (3)   Strike Out [+37] Interrupt ~7F Overlap ~2F
しゃがみ強P (4)   Strike Out [+24] Interrupt ~7F Overlap ~2F
しゃがみ強K (2)   Strike Out [+27] Interrupt ~8F Overlap ~3F
立ち中K (3)   Strike Out [+31] Interrupt ~9F Interrupt ~4F
立ち強P (3)   Strike Out [+27] Interrupt ~9F Interrupt ~4F
踵落とし (7)   Strike Out [+26] Interrupt ~10F Interrupt ~5F
立ち強K (2)   Strike Out [+26] Interrupt ~11F Interrupt ~6F
EX 波動拳 ( ?)   Strike Out [+15] Interrupt ~12F Interrupt ~7F
鳩尾砕き (4)   Strike Out [+19] Interrupt ~18F Interrupt ~13F
鎖骨割り (4)   Strike Out [+15] Interrupt ~23F Interrupt ~18F
[VS2]入り身 (2)   Strike Out [+5] Interrupt ~26F Interrupt ~21F
 

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SFV Note. By Joro.