ウルトラストリートファイターIV Ver1.05。 まことのフレームをすべて表示します。ステップなどのフレームはキャラクター基本能力へ。
名前 | 分類 | 攻撃判定 | ダメージ | スタン値 | ゲージ増加 | キャンセル | 発生 | 持続 | 硬直 | 全体フレーム | ガード硬直差 | ヒット硬直差 | 備考 | 完全無敵 | 打撃無敵 | 弾無敵 | 投げ無敵 | 空中判定 | コンボチェック | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
立弱P | 立弱P | HL | 30 | 50 | 20 | sp/su | 4 | 4 | 5 | 12 | +2 | +5 | - | - | - | - | - | 詳細 | ||
立中P | 立中P | HL | 60 | 100 | 40 | sp/su | 5 | 7 | 7 | 18 | +2 | +5 | - | - | - | - | - | 詳細 | ||
立強P | 立強P | HL | 80 | 200 | 60 | sp/su | 6 | 3 | 24 | 32 | -9 | -5 | - | - | - | - | - | 詳細 | ||
立弱K | 立弱K | HL | 40 | 50 | 20 | sp/su | 5 | 3 | 8 | 15 | 0 | +3 | All recovery frames can be canceled into a Kara... | - | - | - | - | - | 詳細 | |
立中K | 立中K | HL | 70 | 100 | 40 | sp/su | 6 | 4 | 12 | 21 | -2 | +1 | - | - | - | - | - | 詳細 | ||
立強K | 立強K | HL | 100 | 250 | 60 | su | 8 | 8 | 12 | 27 | -2 | +2 | - | - | - | - | - | 詳細 | ||
前+ 弱P | 前+ 弱P | HL | 30 | 50 | 20 | sp/su | 3 | 4 | 7 | 13 | 0 | +3 | - | - | - | - | - | 詳細 | ||
前+ 中P | 前+ 中P | HL | 90 | 100 | 40 | su | 7 | 6 | 8 | 20 | 0 | +3 | - | - | - | - | - | 詳細 | ||
前+ 強P | 前+ 強P | HL | 90 | 200 | 60 | - | 13 | 8 | 18 | 38 | -8 | -4 | - | - | - | - | - | 詳細 | ||
前+ 弱K | 前+ 弱K | HL | 40 | 50 | 20 | - | 7 | 3 | 12 | 21 | -4 | -1 | During entire startup, can cancel into a Specia... | - | - | - | - | - | 詳細 | |
前+ 中K | 前+ 中K | HL | 90 | 100 | 40 | - | 15 | 3 | 16 | 33 | -1 | +2 | - | - | - | - | - | 詳細 | ||
前+ 強K 下段 | 前+ 強K | L | 110 | 200 | 60 | - | 19 | 3 | 23 | 44 | -8 | - | Hold button to feint (total 27f) | - | - | - | - | 8~14f | 詳細 | |
屈弱P (しゃがみ) | 屈弱P | HL | 20 | 50 | 20 | ch/sp/su | 4 | 4 | 6 | 13 | +1 | +4 | - | - | - | - | - | 詳細 | ||
屈中P (しゃがみ) | 屈中P | HL | 60 | 100 | 40 | sp/su | 7 | 6 | 9 | 21 | -1 | +2 | - | - | - | - | - | 詳細 | ||
屈強P (しゃがみ) 下段 | 屈強P | L | 90 | 100 | 60 | - | 7 | 3 | 24 | 33 | -9 | - | - | - | - | - | - | 詳細 | ||
屈弱K (しゃがみ) 下段 | 屈弱K | L | 30 | 50 | 20 | sp/su | 4 | 4 | 7 | 14 | 0 | +3 | - | - | - | - | - | 詳細 | ||
屈中K (しゃがみ) | 屈中K | HL | 70 | 100 | 40 | - | 7 | 6 | 8 | 20 | 0 | +3 | - | - | - | - | - | 詳細 | ||
屈強K (しゃがみ) | 屈強K | HL | 90 | 200 | 60 | - | 9 | 4 | 17 | 29 | -3 | +1 | - | - | - | - | - | 詳細 | ||
山背 | 前+強P > 強P | HL | 50*80 | 50*100 | 20*20 | - | 7 | 3(3)5 | 18 | 35 | -5 | -1 | - | - | - | - | - | 詳細 | ||
ターゲットコンボ 1 | 弱K > 中K | HL | 50 | 100 | 40 | sp/su | 2 | 4 | 14 | 19 | -4 | -1 | - | - | - | - | - | 詳細 | ||
ターゲットコンボ 2 | 前+中K > 強K | HL | 100 | 200 | 60 | - | 8 | 7 | 14 | 28 | -3 | +1 | - | - | - | - | - | 詳細 | ||
垂直 弱P | 垂直 弱P | H | 50 | 50 | 20 | - | 4 | 9 | - | 12 | - | - | - | - | Legs: During startup | - | - | 詳細 | ||
垂直 中P | 垂直 中P | H | 80 | 100 | 40 | - | 5 | 6 | - | 10 | - | - | - | - | Legs: During startup | - | - | 詳細 | ||
垂直 強P | 垂直 強P | H | 100 | 250 | 60 | - | 8 | 2 | - | 9 | - | - | - | - | Legs: During startup | - | - | 詳細 | ||
垂直 弱K | 垂直 弱K | H | 40 | 50 | 20 | - | 4 | 9 | - | 12 | - | - | - | - | Legs: During startup | - | - | 詳細 | ||
垂直 中K | 垂直 中K | H | 80 | 100 | 40 | - | 7 | 10 | - | 16 | - | - | - | - | Legs: During startup | - | - | 詳細 | ||
垂直 強K | 垂直 強K | H | 100 | 200 | 60 | - | 7 | 5 | - | 11 | - | - | - | - | Legs: During startup | - | - | 詳細 | ||
斜めジャンプ 弱P | 斜めジャンプ 弱P | H | 50 | 50 | 20 | -- | 4 | 9 | - | 12 | - | - | - | - | Legs: During startup | - | - | 詳細 | ||
斜めジャンプ 中P | 斜めジャンプ 中P | H | 80 | 100 | 40 | - | 5 | 6 | - | 10 | - | - | - | - | Legs: During startup | - | - | 詳細 | ||
斜めジャンプ 強P | 斜めジャンプ 強P | H | 100 | 200 | 60 | - | 6 | 5 | - | 10 | - | - | - | - | Legs: During startup | - | - | 詳細 | ||
斜めジャンプ 弱K | 斜めジャンプ 弱K | H | 40 | 50 | 20 | - | 4 | 9 | - | 12 | - | - | - | - | Legs: During startup | - | - | 詳細 | ||
斜めジャンプ 中K | 斜めジャンプ 中K | H | 80 | 100 | 40 | - | 7 | 5 | - | 11 | - | - | - | - | Legs: During startup | - | - | 詳細 | ||
斜めジャンプ 強K | 斜めジャンプ 強K | H | 100 | 200 | 60 | - | 9 | 5 | - | 13 | - | - | - | - | Legs: During startup | - | - | 詳細 | ||
セービング (Level 1) | Level 1 セービング | HL | 60 | 100 | 20 | - | 10+11 | 2 | 35 | 57 | -21 | -21 | - | - | - | - | - | 詳細 | ||
セービング (Level 2) | Level 2 セービング | HL | 80 | 150 | 40 | - | 18+11 | 2 | 35 | 65 | -15 | - | - | - | - | - | - | 詳細 | ||
セービング (Level 3) | Level 3 セービング | - | 140 | 200 | 60 | - | 64 | 2 | 35 | 100 | - | - | - | - | - | - | - | 詳細 | ||
引き寄せ頭突き・塔頭 | 前投げ | 0.95 | 100 | 200 | 40 | - | 3 | 2 | 20 | 24 | - | +1 | Forces stand | - | - | - | - | - | 詳細 | |
肘落とし三連突き・荒磯 | 後投げ | 0.85 | 130 | 120 | 40 | - | 3 | 2 | 20 | 24 | - | - | Untechable knockdown | - | - | - | - | - | 詳細 | |
sp 直上正拳突き・吹上 | 直上正拳突き・吹上 弱P | HL | 90 | 160 | 30/40 | su/ju | 6 | 8 | 31 | 44 | - | - | Jump cancellable, cannot hit grounded opponents | - | - | - | - | - | 詳細 | |
sp | 直上正拳突き・吹上 中P | HL | 90 | 160 | 30/40 | su/ju | 10 | 8 | 32 | 49 | - | - | Jump cancellable, cannot hit grounded opponents | - | - | - | - | 2f | 詳細 | |
sp | 直上正拳突き・吹上 強P | HL | 90 | 160 | 30/40 | su/ju | 13 | 8 | 32 | 52 | - | - | Jump cancellable, cannot hit grounded opponents | - | - | - | - | 2~3f | 詳細 | |
sp EX 直上正拳突き・吹上 | 直上正拳突き・吹上 EX | HL | 80 | 100 | -250/0 | su/ju | 10 | 8 | 32 | 49 | - | - | Jump cancellable on hit only | - | - | - | - | 2f | 詳細 | |
sp 突進正拳突き・疾風 | 突進正拳突き・疾風 弱P (Lv1) | HL | 90 | 120 | 20/40 | su | 8 | 5 | 23 | 35 | -8 | 0 | 8f startup from button release | - | - | - | - | - | 詳細 | |
sp | 突進正拳突き・疾風 弱P (Lv2) | HL | 105 | 135 | 20/40 | su | 4+8 | 5 | 23 | 39 | -7 | +1 | Charge 4~23f, 8f startup from button release | - | - | - | - | - | 詳細 | |
sp | 突進正拳突き・疾風 弱P (Lv3) | HL | 120 | 150 | 20/40 | su | 24+8 | 5 | 23 | 59 | -6 | +2 | Charge 24~43f, 8f startup from button release | - | - | - | - | - | 詳細 | |
sp | 突進正拳突き・疾風 弱P (Lv4) | HL | 135 | 165 | 20/40 | su | 44+20 | 5 | 19 | 87 | -2 | - | Charge 44~63f, 20f startup from button release | - | - | - | - | - | 詳細 | |
sp | 突進正拳突き・疾風 弱P (Lv5) | HL | 190 | 180 | 20/40 | su | 64+11 | 5 | 19 | 98 | -2 | - | Charge 64f, 11f startup from button release | - | - | - | - | - | 詳細 | |
sp | 突進正拳突き・疾風 中P (Lv1) | HL | 100 | 120 | 20/40 | su | 15 | 5 | 21 | 40 | -7 | +1 | 15f startup from button release | - | - | - | - | - | 詳細 | |
sp | 突進正拳突き・疾風 中P (Lv2) | HL | 115 | 135 | 20/40 | su | 4+15 | 5 | 21 | 44 | -6 | +2 | Charge 4~23f, 15f startup from button release | - | - | - | - | - | 詳細 | |
sp | 突進正拳突き・疾風 中P (Lv3) | HL | 130 | 150 | 20/40 | su | 24+15 | 5 | 21 | 64 | -5 | +3 | Charge 24~43f, 15f startup from button release | - | - | - | - | - | 詳細 | |
sp | 突進正拳突き・疾風 中P (Lv4) | HL | 155 | 165 | 20/40 | su | 44+20 | 5 | 19 | 87 | -2 | - | Charge 44~63f, 20f startup from button release | - | - | - | - | - | 詳細 | |
sp | 突進正拳突き・疾風 中P (Lv5) | HL | 190 | 180 | 20/40 | su | 64+11 | 5 | 19 | 98 | -2 | - | Charge 64f, 11f startup from button release | - | - | - | - | - | 詳細 | |
sp | 突進正拳突き・疾風 強P (Lv1) | HL | 110 | 120 | 20/40 | su | 20 | 5 | 19 | 43 | -6 | +2 | 20f startup from button release | - | - | - | - | - | 詳細 | |
sp | 突進正拳突き・疾風 強P (Lv2) | HL | 125 | 135 | 20/40 | su | 4+20 | 5 | 19 | 47 | -5 | +3 | Charge 4~23f, 20f startup from button release | - | - | - | - | - | 詳細 | |
sp | 突進正拳突き・疾風 強P (Lv3) | HL | 140 | 150 | 20/40 | su | 24+20 | 5 | 19 | 67 | -4 | +4 | Charge 24~43f, 20f startup from button release | - | - | - | - | - | 詳細 | |
sp | 突進正拳突き・疾風 強P (Lv4) | HL | 155 | 165 | 20/40 | su | 44+20 | 5 | 19 | 87 | -2 | - | Charge 44~63f, 20f startup from button release | - | - | - | - | - | 詳細 | |
sp | 突進正拳突き・疾風 強P (Lv5) | HL | 190 | 180 | 20/40 | su | 64+11 | 5 | 19 | 98 | -2 | - | Charge 64f, 11f startup from button release | - | - | - | - | - | 詳細 | |
sp EX 突進正拳突き・疾風 | 突進正拳突き・疾風 EX | HL | 120 | 150 | -250/0 | su | 13 | 6 | 16 | 34 | -4 | - | - | - | - | - | - | 詳細 | ||
sp 突進正拳突き・疾風 キャンセル | 突進正拳突き・疾風 キャンセル | - | - | - | - | - | - | - | Total 12 | 12 | - | - | Fastest cancel is 16f | - | - | - | - | - | 詳細 | |
sp 打ち下ろし手刀・颪 | 打ち下ろし手刀・颪 弱P | H | 90 | 200 | 30/30 | su | 22 | 6 | 16 | 43 | -4 | +4 | +3 hit advantage on crouching opponent | - | - | - | - | - | 詳細 | |
sp | 打ち下ろし手刀・颪 中P | H | 100 | 200 | 30/30 | su | 23 | 6 | 15 | 43 | -5 | +5 | +4 hit advantage on crouching opponent | - | - | - | - | - | 詳細 | |
sp | 打ち下ろし手刀・颪 強P | H | 150 | 200 | 30/30 | su | 24 | 6 | 14 | 43 | -5 | - | - | - | - | - | - | 詳細 | ||
sp EX 打ち下ろし手刀・颪 | 打ち下ろし手刀・颪 EX | H | 120 | 200 | -250/0 | su | 18 | 6 | 19 | 42 | -4 | - | - | All: 1~12f | All: 1~12f | - | - | 詳細 | ||
sp 吊るし喉輪・唐草 | 吊るし喉輪・唐草 弱K | 0.93 | 40 | 80 | 20/40 | - | 7 | 2 | 51 | 59 | - | +12 | - | - | - | - | - | 詳細 | ||
sp | 吊るし喉輪・唐草 中K | 0.99 | 40 | 80 | 20/40 | - | 8 | 2 | 51 | 60 | - | +12 | - | - | - | - | - | 詳細 | ||
sp | 吊るし喉輪・唐草 強K | 1.06 | 40 | 80 | 20/40 | - | 9 | 2 | 51 | 61 | - | +12 | - | - | - | - | - | 詳細 | ||
sp EX 吊るし喉輪・唐草 | 吊るし喉輪・唐草 EX | 0.93 | 60 | 120 | -250/0 | - | 5 | 2 | 47 | 53 | - | +12 | - | - | - | - | - | 詳細 | ||
sp 閃空カカト落とし・剣 | 閃空カカト落とし・剣 弱K | HL | 90 | 120 | 10/40 | - | 11 | 4 | After landing 11 | 25 | - | - | - | - | - | - | - | 詳細 | ||
sp | 閃空カカト落とし・剣 中K | HL | 100 | 140 | 10/40 | - | 13 | 4 | After landing 11 | 27 | - | - | - | - | - | - | - | 詳細 | ||
sp | 閃空カカト落とし・剣 強K | HL | 150 | 200 | 10/40 | - | 15 | 4 | After landing 11 | 29 | - | - | - | - | - | - | - | 詳細 | ||
sp EX 閃空カカト落とし・剣 | 閃空カカト落とし・剣 EX | H | 60*100 | 100*120 | -250/0 | - | 15 | 1*4 | After landing 11 | 30 | - | - | - | - | All: 1~15f | - | - | 詳細 | ||
su 丹田練氣・攻めの型 | 丹田練氣・攻めの型 | HL | - | - | -1000/0 | - | 1+0 | [720] | 11 | 731 | - | - | [] refers to the life of the power up; increase... | All: 1~12f | - | - | - | - | 詳細 | |
ul 正中線五段突き | 正中線五段突き | HL | 75*365 | 0 | 0/0 | - | 0+6 | 3 | 47 | 55 | -29 | - | Can juggle, 1st hit goes into animation | All: 1~8f | - | - | - | - | 詳細 | |
ul 暴れ土佐波砕き | 暴れ土佐波砕き 弱K | HL | 105*75*60*150[60*45*45*60] | 0 | 0/0 | -*-*-*ju/dash | From wall 0 | until ground | After landing 26 | 26 | -28 | - | Startup can pass through opponent, fastest star... | - | - | All: Until landing from wall | All: Until wall | - | 詳細 | |
ul | 暴れ土佐波砕き 中K | HL | 105*75*60*150[60*45*45*60] | 0 | 0/0 | -*-*-*ju/dash | From wall 0 | until ground | After landing 26 | 26 | -28 | - | Startup can pass through opponent, fastest star... | - | - | All: Until landing from wall | All: Until wall | - | 詳細 | |
ul | 暴れ土佐波砕き 強K | HL | 105*75*60*150[60*45*45*60] | 0 | 0/0 | -*-*-*ju/dash | From wall 3 | 8 | 3+After landing 26 | 39 | -28 | - | Startup can pass through opponent, fastest star... | - | - | All: Until landing from wall | All: Until wall | - | 詳細 |
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Street Fighter IV Note. By Joro.