ウルトラストリートファイターIV Ver1.05。 Juriのフレームをすべて表示します。ステップなどのフレームはキャラクター基本能力へ。
名前 | 分類 | 攻撃判定 | ダメージ | スタン値 | ゲージ増加 | キャンセル | 発生 | 持続 | 硬直 | 全体フレーム | ガード硬直差 | ヒット硬直差 | 備考 | 完全無敵 | 打撃無敵 | 弾無敵 | 投げ無敵 | 空中判定 | コンボチェック | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Close LP | Close Jab | HL | 30 | 50 | 20 | ch/sp/su | 4 | 3 | 5 | 11 | +3 | +7 | - | - | - | - | - | 詳細 | ||
Close MP | Close Strong | HL | 70 | 100 | 40 | sp/su | 3 | 4 | 14 | 20 | -4 | -1 | - | - | - | - | - | 詳細 | ||
Close HP | Close Fierce | HL | 100 | 200 | 60 | sp | 6 | 4 | 26 | 35 | -12 | - | 24f~ cancellable | - | - | - | - | 3~22f | 詳細 | |
Close LK | Close Short | HL | 30 | 50 | 20 | ch/sp/su | 3 | 3 | 5 | 10 | +3 | +6 | - | - | - | - | - | 詳細 | ||
Close MK | Close Forward | HL | 30*35 | 40*40 | 40*20 | sp/su | 6 | 3(6)2 | 19 | 35 | -7 | -4 | - | - | - | 1~6f | - | 詳細 | ||
Close HK | Close Roundhouse | HL | 40*70 | 125*75 | 60*20 | sp/su*- | 11 | 2(2)2 | 20 | 36 | -4 | +1 | +0 on hit vs. crouching opponents | - | - | - | - | - | 詳細 | |
Far LP | Far Jab | HL | 30 | 50 | 20 | ch/sp/su | 4 | 3 | 5 | 11 | +3 | +7 | - | - | - | - | - | 詳細 | ||
Far MP | Far Strong | HL | 80 | 100 | 40 | sp/su | 6 | 4 | 11 | 20 | -1 | +2 | - | - | - | - | - | 詳細 | ||
Far HP | Far Fierce | HL | 120 | 200 | 60 | - | 10 | 3 | 20 | 32 | -5 | -1 | - | - | - | - | - | 詳細 | ||
Far LK | Far Short | HL | 40 | 50 | 20 | ch/sp/su | 5 | 3 | 7 | 14 | +1 | +4 | - | - | - | - | - | 詳細 | ||
Far MK | Far Forward | HL | 30*70 | 30*70 | 20*40 | - | 5 | 5 | 14 | 23 | -4 | -1 | - | - | - | - | - | 詳細 | ||
Far HK | Far Roundhouse | HL | 110 | 200 | 60 | - | 15 | 4 | 19 | 37 | -5 | -1 | - | - | - | - | 6~23f | 詳細 | ||
Crouch LP | Crouch Jab | HL | 30 | 50 | 20 | ch/sp/su | 4 | 2 | 9 | 14 | 0 | +3 | - | - | - | - | - | 詳細 | ||
Crouch MP | Crouch Strong | HL | 70 | 100 | 40 | sp/su | 6 | 6 | 9 | 20 | -1 | +2 | - | - | - | - | - | 詳細 | ||
Crouch HP | Crouch Fierce | HL | 100 | 200 | 60 | sp/su | 7 | 4 | 20 | 30 | -6 | -1 | Forces stand | - | - | - | - | - | 詳細 | |
Crouch LK 下段 | Crouch Short | L | 20 | 50 | 20 | ch/sp/su | 4 | 4 | 5 | 12 | +2 | +5 | - | - | - | - | - | 詳細 | ||
Crouch MK 下段 | Crouch Forward | L | 60 | 100 | 40 | sp/su | 6 | 2 | 17 | 24 | -5 | -2 | - | - | - | - | - | 詳細 | ||
Crouch HK 下段 | Crouch Roundhouse | L | 90 | 100 | 60 | - | 8 | 2 | 25 | 34 | -9 | - | Hard knockdown | - | - | - | - | - | 詳細 | |
Sekku | Right+Forward | H | 70 | 70 | 40 | - | 20 | 2 | 17 | 38 | -2 | +2 | +1 on hit vs. crouching opponents | - | - | - | - | 12~16f | 詳細 | |
Neutral Jump LP | Neutral Jump Jab | H | 50 | 50 | 20 | - | 4 | 8 | - | 11 | - | - | - | - | - | - | - | 詳細 | ||
Neutral Jump MP | Neutral Jump Strong | H | 80 | 100 | 40 | - | 5 | 7 | - | 11 | - | - | - | - | - | - | - | 詳細 | ||
Neutral Jump HP | Neutral Jump Fierce | H | 100 | 200 | 60 | - | 8 | 4 | - | 11 | - | - | - | - | - | - | - | 詳細 | ||
Neutral Jump LK | Neutral Jump Short | H | 40 | 50 | 20 | - | 5 | 10 | - | 14 | - | - | - | - | - | - | - | 詳細 | ||
Neutral Jump MK | Neutral Jump Forward | H | 80 | 100 | 40 | - | 5 | 5 | - | 9 | - | - | - | - | - | - | - | 詳細 | ||
Neutral Jump HK | Neutral Jump Roundhouse | H | 100 | 200 | 60 | - | 8 | 4 | - | 11 | - | - | - | - | - | - | - | 詳細 | ||
Diagonal Jump LP | Diagonal Jump Jab | H | 50 | 50 | 20 | - | 4 | 11 | - | 14 | - | - | - | - | - | - | - | 詳細 | ||
Diagonal Jump MP | Diagonal Jump Strong | H | 50 | 50 | 40 | sp | 5 | 6 | - | 10 | - | - | - | - | - | - | - | 詳細 | ||
Diagonal Jump HP | Diagonal Jump Fierce | H | 90 | 100 | 60 | - | 7 | 4 | - | 10 | - | - | - | - | - | - | - | 詳細 | ||
Diagonal Jump LK | Diagonal Jump Short | H | 40 | 50 | 20 | - | 5 | 6 | - | 10 | - | - | - | - | - | - | - | 詳細 | ||
Diagonal Jump MK | Diagonal Jump Forward | H | 70 | 100 | 40 | - | 5 | 6 | - | 10 | - | - | - | - | - | - | - | 詳細 | ||
Diagonal Jump HK | Diagonal Jump Roundhouse | H | 100 | 200 | 60 | - | 6 | 6 | - | 11 | - | - | - | - | - | - | - | 詳細 | ||
Focus Attack (Level 1) | Level 1 Focus | HL | 60 | 100 | 20 | - | 10+11 | 2 | 35 | 57 | -21 | -21 | - | - | - | - | - | 詳細 | ||
Focus Attack (Level 2) | Level 2 Focus | HL | 80 | 150 | 40 | - | 18+11 | 2 | 35 | 65 | -15 | - | - | - | - | - | - | 詳細 | ||
Focus Attack (Level 3) | Level 3 Focus | - | 140 | 200 | 60 | - | 65 | 2 | 35 | 101 | - | - | - | - | - | - | - | 詳細 | ||
Karen Kick | Forward Throw | 0.83 | 130 | 140 | 40 | - | 3 | 2 | 20 | 24 | - | - | Hard knockdown | - | - | - | - | - | 詳細 | |
Assatsu Kick | Back Throw | 0.83 | 120 | 160 | 40 | - | 3 | 2 | 20 | 24 | - | - | Hard knockdown | - | - | - | - | - | 詳細 | |
sp Fuhajin | Fuhajin | HL | 30*50 | 50*50 | 10/10*30 | -*su | 9 | 6(24)[52] | 23 | 113 | +4 | - | [] refers to the life of the Projectile, 41~43 ... | - | - | - | - | - | 詳細 | |
sp Fuhajin (Store) | Fuhajin (Store) | HL | 50 | 50 | 10/10 | - | 9 | 6 | 16 | 30 | -1 | - | - | - | - | - | - | 詳細 | ||
sp Fuhajin (Release) | Fuhajin (Release) Short | HL | 50 | 50 | 0/30 | su | 11 | [52] | 22 | 84 | +4 | +10 | [] refers to the life of the Projectile, 13~15f... | - | - | - | - | - | 詳細 | |
sp | Fuhajin (Release) Forward | HL | 50 | 50 | 0/30 | su | 11 | [52] | 22 | 84 | +4 | +10 | [] refers to the life of the Projectile, 13~15f... | - | - | - | - | 4~16f | 詳細 | |
sp | Fuhajin (Release) Roundhouse | HL | 50 | 50 | 0/30 | su | 11 | [52] | 22 | 84 | +6 | +10 | [] refers to the life of the Projectile, 13~15f... | - | - | - | - | 4~15f | 詳細 | |
sp EX Fuhajin | Fuhajin EX (Short+Forward) | HL | 50*50 | 50*50 | -250/0 | su | 13 | [49] | 26 | 87 | +5 | - | [] refers to the life of the Projectile, 16~18f... | - | - | - | - | - | 詳細 | |
sp | Fuhajin EX (Forward+Roundhouse) | HL | 50*50 | 50*50 | -250/0 | su | 15 | [49] | 24 | 87 | +7 | - | [] refers to the life of the Projectile, 18~20f... | - | - | - | - | 4~16f | 詳細 | |
sp | Fuhajin EX (Short+Roundhouse) | HL | 60*60 | 50*50 | -250/0 | su | 13 | [49] | 26 | 87 | +5 | - | [] refers to the life of the Projectile, 17~19f... | - | - | - | - | 4~15f | 詳細 | |
sp Shikusen | Shikusen Short | HL | 40 | 50 | 10/40 | - | 14 | until ground | After landing 17 | 31 | -2 | - | Cannot perform during back jump, block advantag... | - | - | - | - | - | 詳細 | |
sp | Shikusen Forward | HL | 40 | 50 | 10/40 | - | 14 | until ground | After landing 18 | 32 | -3 | - | Cannot perform during back jump, block advantag... | - | - | - | - | - | 詳細 | |
sp | Shikusen Roundhouse | HL | 40 | 50 | 10/40 | - | 14 | until ground | After landing 19 | 33 | -4 | - | Cannot perform during back jump, block advantag... | - | - | - | - | - | 詳細 | |
sp Second Impact | Second Impact | HL | 20*20 | 20*20 | 0/20*20 | - | 9 | 4(5)2 | After landing 28 | 47 | - | - | - | - | - | - | - | 詳細 | ||
sp Third Strike | Third Strike | HL | 80 | 90 | 0/40 | - | 21 | 2 | After landing 19 | 41 | - | - | - | - | - | - | - | 詳細 | ||
sp EX Shikusen | Shikusen EX | HL | 50 | 50 | -250/0 | - | 14 | until ground(8) | After landing 14 | 35 | +3 | - | Block advantage is based on lowest possible jum... | - | - | - | - | - | 詳細 | |
sp EX Second Impact | EX Second Impact | HL | 25*25 | 20*20 | 0 | - | 9 | 4(5)2 | After landing 28 | 47 | - | - | - | - | - | - | - | 詳細 | ||
sp EX Third Strike | EX Third Strike | HL | 60 | 50 | 0 | - | 21 | 2 | After landing 18 | 40 | - | - | - | - | - | - | - | 詳細 | ||
sp Senpusha | Senpusha Short | HL | 60*40 | 40*40 | 20/20*20 | su*- | 7 | 3(1)4 | 4 + After landing 17 | 35 | -4 | +1 | 2nd hit cannot hit crouching opponents | - | - | - | - | 9f~ | 詳細 | |
sp | Senpusha Forward | HL | 45*25x3 | 40*30x3 | 20/15x4 | su(x2)*-(x2) | 9 | 3(1)4(6)3(1)3 | 5 + After landing 21 | 55 | -8 | - | 11f~ airborne | - | - | - | - | 11f~ | 詳細 | |
sp | Senpusha Roundhouse | HL | 50*30x3 | 50*35x3 | 20/15x4 | su(x2)*-(x2) | 14 | 3(1)4(6)3(1)3 | 5 + After landing 24 | 63 | -11 | - | 16f~ airborne | - | - | - | - | 16f~ | 詳細 | |
sp EX Senpusha | Senpusha EX | HL | 30x8 | 30x5*35 | -250/0 | su(x2)*-(x6) | 7 | 3(1)4(3)3*3(1)3(4)3*3(1)3 | 5 + After landing 27 | 73 | -15 | - | 3rd & 6th Hit hit backwards, 2nd, 5th, and ... | All: 1~7f, [Ultra 1] All: 1~8f | Legs: 9f | All: 7f~46f | 7~8f | 8f~ | 詳細 | |
sp Kasatushi | Kasatushi | - | - | - | 10/- | - | 3 | 29 | 17 | 48 | - | - | 3~31f triggers when hit with strike or projecti... | - | - | - | - | - | 詳細 | |
sp EX Kasatushi | Kasatushi EX | - | - | - | -250/- | - | 1 | 31 | 17 | 48 | - | - | 3~31f triggers when hit with strike or projecti... | - | - | - | - | - | 詳細 | |
sp Kasatushi Followup | Kasatushi Followup (Forward) | - | - | - | -/5 | - | - | - | Total 29 | 29 | - | - | 3~18f can pass through opponent, 21f~ cancellable | - | All: 1~20f | All: 1~20f | - | - | 詳細 | |
sp | Kasatushi Followup (Backward) | - | - | - | -/5 | - | - | - | Total 28 | 28 | - | - | 16f~ cancellable | - | All: 1~17f | All: 1~17f | - | - | 詳細 | |
sp | Kasatushi Followup (Upward) | - | - | - | -/5 | - | - | - | Total 54 | 54 | - | - | 9f~ cancellable, 10 grounded recovery frames if... | - | All: 1~20f | All: 1~20f | - | 8f~ | 詳細 | |
su Fuharenjin | Fuharenjin Short | HL | 60x5*70 | 0 | -1000/0 | - | 1+8 | 65 | 143 | 216 | -25 | - | Active frames refer to duration of 1 projectile... | All: 1~8f | - | - | - | 9~30f, 56~72f, 86~104f | 詳細 | |
su | Fuharenjin Forward | HL | 60x5*70 | 0 | -1000/0 | - | 1+8 | 65 | 143 | 216 | -25 | - | Active frames refer to duration of 1 projectile... | All: 1~6f | - | - | - | 9~30f, 56~72f, 86~104f | 詳細 | |
su | Fuharenjin Roundhouse | HL | 60x5*70 | 0 | -1000/0 | - | 1+11 | 65 | 143 | 219 | -25 | - | Active frames refer to duration of 1 projectile... | All: 1~11f | - | - | - | 9~30f, 56~72f, 86~104f | 詳細 | |
ul Feng Shui Engine | Feng Shui Engine | - | - | - | - | - | 0+1 | 900 | Total 6 | 906 | - | - | Allows chaining of Normal Moves, lasts 900f at ... | All: 1~2f | - | - | - | - | 詳細 | |
ul Kaisen Dankairaku | Kaisen Dankairaku | HL | 15x8*360 | 0 | 0/0 | - | 0+10 | 4(10)3(5)3(1)3(1)3(1)3(2)3(1)2 | 60 + After landing 33 | 147 | -103 | - | 1st Hit triggers animation, guard advantage bas... | All: 1~13f | - | - | - | 32f~ | 詳細 |
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Street Fighter IV Note. By Joro.