ウルトラストリートファイターIV Ver1.05。 M.Bisonのフレームをすべて表示します。ステップなどのフレームはキャラクター基本能力へ。
名前 | 分類 | 攻撃判定 | ダメージ | スタン値 | ゲージ増加 | キャンセル | 発生 | 持続 | 硬直 | 全体フレーム | ガード硬直差 | ヒット硬直差 | 備考 | 完全無敵 | 打撃無敵 | 弾無敵 | 投げ無敵 | 空中判定 | コンボチェック | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Close LP | Close Jab | HL | 30 | 50 | 20 | ch/sp/su | 6 | 2 | 5 | 12 | +4 | +7 | - | - | - | - | - | 詳細 | ||
Close MP | Close Strong | HL | 90 | 100 | 40 | sp/su | 7 | 3 | 12 | 21 | -1 | +2 | - | - | - | - | - | 詳細 | ||
Close HP | Close Fierce | HL | 100 | 200 | 60 | sp/su | 8 | 3 | 16 | 26 | -1 | +4 | - | - | - | - | - | 詳細 | ||
Close LK | Close Short | HL | 30 | 50 | 20 | sp/su | 4 | 2 | 6 | 11 | +3 | +6 | - | - | - | - | - | 詳細 | ||
Close MK | Close Forward | HL | 90 | 100 | 40 | su | 7 | 3 | 9 | 18 | +2 | +5 | - | - | - | - | - | 詳細 | ||
Close HK | Close Roundhouse | HL | 110 | 200 | 60 | - | 6 | 3 | 16 | 24 | -1 | +3 | 90 Damage at foot | - | - | - | - | - | 詳細 | |
Far LP | Far Jab | HL | 20 | 50 | 20 | ch/sp/su | 5 | 2 | 7 | 13 | +2 | +5 | - | - | - | - | - | 詳細 | ||
Far MP | Far Strong | HL | 70 | 100 | 40 | sp/su | 6 | 3 | 12 | 20 | 0 | +3 | - | - | - | - | - | 詳細 | ||
Far HP | Far Fierce | HL | 120 | 200 | 60 | - | 11 | 2 | 19 | 31 | -3 | +1 | - | - | - | - | - | 詳細 | ||
Far LK | Far Short | HL | 30 | 50 | 20 | sp/su | 4 | 2 | 6 | 11 | +3 | +6 | - | - | - | - | - | 詳細 | ||
Far MK | Far Forward | HL | 70 | 100 | 40 | - | 6 | 3 | 14 | 22 | -3 | 0 | - | - | - | - | - | 詳細 | ||
Far HK | Far Roundhouse | HL | 110 | 200 | 60 | - | 6 | 3 | 16 | 24 | -1 | +3 | 90 Damage at foot | - | - | - | - | - | 詳細 | |
Crouch LP | Crouch Jab | HL | 30 | 50 | 20 | ch/sp/su | 4 | 2 | 7 | 12 | +2 | +5 | - | - | - | - | - | 詳細 | ||
Crouch MP | Crouch Strong | HL | 80 | 100 | 40 | sp/su | 7 | 2 | 9 | 17 | +3 | +6 | - | - | - | - | - | 詳細 | ||
Crouch HP | Crouch Fierce | HL | 110 | 200 | 60 | su | 10 | 4 | 21 | 34 | -7 | -2 | - | - | - | - | - | 詳細 | ||
Crouch LK 下段 | Crouch Short | L | 20 | 50 | 20 | sp/su | 3 | 2 | 8 | 12 | +1 | +4 | - | - | - | - | - | 詳細 | ||
Crouch MK 下段 | Crouch Forward | L | 65 | 100 | 40 | sp/su | 5 | 4 | 11 | 19 | -1 | +2 | - | - | - | - | - | 詳細 | ||
Crouch HK 下段 | Crouch Roundhouse | L | 100 | 200 | 60 | su | 15 | 12 | 16 | 42 | -10 | - | - | - | - | - | - | 詳細 | ||
Neutral Jump LP | Neutral Jump Jab | H | 50 | 50 | 20 | - | 6 | 6 | - | 11 | - | - | - | - | - | - | - | 詳細 | ||
Neutral Jump MP | Neutral Jump Strong | H | 90 | 100 | 40 | - | 7 | 7 | - | 13 | - | - | - | - | - | - | - | 詳細 | ||
Neutral Jump HP | Neutral Jump Fierce | H | 110 | 200 | 60 | - | 6 | 8 | - | 13 | - | - | - | - | - | - | - | 詳細 | ||
Neutral Jump LK | Neutral Jump Short | H | 40 | 50 | 20 | - | 6 | 12 | - | 17 | - | - | - | - | - | - | - | 詳細 | ||
Neutral Jump MK | Neutral Jump Forward | H | 80 | 100 | 40 | - | 7 | 10 | - | 16 | - | - | - | - | - | - | - | 詳細 | ||
Neutral Jump HK | Neutral Jump Roundhouse | H | 100 | 200 | 60 | - | 6 | 10 | - | 15 | - | - | - | - | - | - | - | 詳細 | ||
Diagonal Jump LP | Diagonal Jump Jab | H | 50 | 50 | 20 | - | 6 | 7 | - | 12 | - | - | - | - | - | - | - | 詳細 | ||
Diagonal Jump MP | Diagonal Jump Strong | H | 50 | 50 | 40 | - | 7 | 3 | - | 9 | - | - | Floats opponent | - | - | - | - | - | 詳細 | |
Diagonal Jump HP | Diagonal Jump Fierce | H | 110 | 200 | 60 | - | 8 | 8 | - | 15 | - | - | - | - | - | - | - | 詳細 | ||
Diagonal Jump LK | Diagonal Jump Short | H | 40 | 50 | 20 | - | 5 | 7 | - | 11 | - | - | - | - | - | - | - | 詳細 | ||
Diagonal Jump MK | Diagonal Jump Forward | H | 70 | 100 | 40 | - | 6 | 14 | - | 19 | - | - | - | - | - | - | - | 詳細 | ||
Diagonal Jump HK | Diagonal Jump Roundhouse | H | 100 | 200 | 60 | - | 7 | 6 | - | 12 | - | - | - | - | - | - | - | 詳細 | ||
Hell Attack | Air Strong > Strong | H | 30 | 50 | 20 | - | 6 | 4 | - | 9 | - | - | - | - | - | - | - | 詳細 | ||
Focus Attack (Level 1) | Level 1 Focus | HL | 60 | 100 | 20 | - | 10+12 | 2 | 34 | 57 | -20 | -20 | - | - | - | - | - | 詳細 | ||
Focus Attack (Level 2) | Level 2 Focus | HL | 90 | 150 | 40 | - | 18+12 | 2 | 34 | 65 | -14 | - | - | - | - | - | - | 詳細 | ||
Focus Attack (Level 3) | Level 3 Focus | - | 150 | 200 | 60 | - | 66 | 2 | 34 | 101 | - | - | - | - | - | - | - | 詳細 | ||
Deadly Throw | Forward Throw | 0.95 | 140 | 130 | 40 | - | 3 | 2 | 20 | 24 | - | - | Untechable knockdown | - | - | - | - | - | 詳細 | |
Death Tower | Back Throw | 0.95 | 140 | 150 | 40 | - | 3 | 2 | 20 | 24 | - | - | Untechable knockdown | - | - | - | - | - | 詳細 | |
sp Psycho Crusher | Psycho Crusher Jab | HL | 120*100 | 100 | 30/40 | su | 14 | 12*11 | 12+6 | 54 | -8 | - | 14~36f can pass through opponent, 100 damage be... | - | - | - | 37~48f | 15f~ | 詳細 | |
sp | Psycho Crusher Strong | HL | 130*100 | 150 | 30/40 | su | 14 | 12*15 | 12+10 | 62 | -14 | - | 14~40f can pass through opponent, 100 damage be... | - | - | - | 41~52f | 16f~ | 詳細 | |
sp | Psycho Crusher Fierce | HL | 140*100 | 200 | 30/40 | su | 14 | 12*21 | 12+10 | 68 | -17 | - | 14~46f can pass through opponent, 100 damage be... | - | - | - | 47~58f | 16f~ | 詳細 | |
sp EX Psycho Crusher | Psycho Crusher EX | HL | 75*60 | 100*100 | -250/0 | su | 14 | 23 | 12+6 | 54 | -16 | - | 14~36f passes through opponent, charge 55f | All: 1~13f | - | - | 37~48f | 15f~ | 詳細 | |
sp Double Knee Press | Scissor Kick Short | HL | 60*40 | 100*50 | 20/16*16 | su*- | 10 | 2(1)4 | 17 | 33 | -1 | - | Charge 55f | - | - | - | 5~14f | 12~16f | 詳細 | |
sp | Scissor Kick Forward | HL | 60*60 | 100*50 | 20/16*16 | su*- | 13 | 2(1)4 | 22 | 41 | -5 | - | Charge 55f | - | - | - | 7~17f | 15~19f | 詳細 | |
sp | Scissor Kick Roundhouse | HL | 70*70 | 100*50 | 20/16*16 | su*- | 16 | 2(1)4 | 25 | 47 | -8 | - | Charge 55f | - | - | - | 9~20f | 18~22f | 詳細 | |
sp EX Double Knee Press | Scissor Kick EX | HL | 70*80 | 100*50 | -250/0 | su*- | 13 | 2(1)4 | 25 | 44 | -8 | - | Charge 55f | All: 1~12f | - | 13~19f | 13~17f | 15~19f | 詳細 | |
sp Head Press | Head Stomp | H | 120 | 100 | 20/30 | - | 20 | Until ground | After landing 16 | 36 | - | - | Listed startup is when opponent is point blank,... | - | - | - | - | 1f~ | 詳細 | |
sp EX Head Press | Head Stomp EX | H | 180 | 200 | -250/0 | - | 22 | Until ground | After landing 16 | 38 | - | - | Listed startup is when opponent is point blank,... | All: During startup | - | - | - | 1f~ | 詳細 | |
sp Head Press Follow Up | Head Stomp Followup | - | - | - | 0/0 | - | - | - | After landing 4 | 4 | - | - | Performed after connected headstomp or EX heads... | - | - | - | - | - | 詳細 | |
sp Somersault Skull Diver | Skull Diver | H | 120 | 100 | 20/30 | - | 35+7 | 3 | After landing 13 | 57 | +10 | +13 | Listed frame advantage is for Skull Diver perfo... | - | - | - | - | - | 詳細 | |
sp EX Somersault Skull Diver | Skull Diver EX | H | 80*80 | 100*100 | -250/0 | - | 35+7 | 3 | After landing 13 | 57 | +10 | +13 | Listed frame advantage is for EX Skull Diver pe... | - | - | - | - | - | 詳細 | |
sp Empty Devil Reverse | Empty Devil Reverse | - | - | - | - | - | - | - | Total 48 | 48 | - | - | Tracks opponent on startup, 14~38f can cancel i... | - | - | - | - | 1~44f | 詳細 | |
sp EX Empty Devil Reverse | EX Empty Devil Reverse | - | - | - | - | - | - | - | Total 48 | 48 | - | - | Tracks opponent on startup, 14~38f can cancel i... | All: 1~13f | - | - | - | 1~44f | 詳細 | |
sp Devil Reverse | Devil Reverse | H | 110 | 150 | 20/30 | - | 13+34 | Until ground | After landing 16 | 63 | - | - | - | - | - | - | - | 詳細 | ||
sp EX Devil Reverse | Devil Reverse EX | H | 80*80 | 100*100 | -250/0 | - | 13+34 | Until ground | After landing 16 | 63 | - | - | - | - | - | - | - | 詳細 | ||
sp Bison Warp | Teleport | - | - | - | 0/0 | - | - | - | Total 47 | 47 | - | - | 1~29f Invincible, teleport complete on 12f | All: 1~29f | - | - | - | - | 詳細 | |
su Knee Press Nightmare | Super Combo Short | HLx4*L | 60x4*100 | 0 | -1000/0 | - | 1+6 | 2(1)2(11)2*2(8)18 | 30 | 82 | -27 | - | 34~60f can pass through opponent, charge 55f | All: 1~7f | - | 9f until end of active frames | - | - | 詳細 | |
su | Super Combo Forward | HLx4*L | 60x4*100 | 0 | -1000/0 | - | 1+11 | 2(1)2(11)2*2(8)18 | 30 | 87 | -27 | - | 39~65f can pass through opponent, charge 55f | All: 1~9f | - | 11f until end of active frames | - | - | 詳細 | |
su | Super Combo Roundhouse | HLx4*L | 60x4*100 | 0 | -1000/0 | - | 1+15 | 2(1)2(11)2*2(8)18 | 30 | 91 | -27 | - | 44~70f can pass through opponent, charge 55f | All: 1~11f | - | 13f until end of active frames | - | - | 詳細 | |
ul Nightmare Booster | Nightmare Booster | HL | 48x4*60*240 | 0 | 0/0 | - | 0+10 | 4*2(12)2*2(16)12x3 | 30+18 | 131 | -35 | - | 61~114f can pass through opponent, 5th Hit trig... | All: 1~15f | - | - | - | 47f~ | 詳細 | |
ul Psycho Punisher | Psycho Punisher | H | 90*330 | 0 | 0/0 | - | 0+22 | 2 | After landing 42 | 65 | -23 | - | Can control movement with joystick, charge 40f | All: 1~2f | - | All: 3~23f | - | 1f~ airborne | 詳細 |
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Street Fighter IV Note. By Joro.