ウルトラストリートファイターIV Ver1.05。 Blankaのフレームをすべて表示します。ステップなどのフレームはキャラクター基本能力へ。
| 名前 | 分類 | 攻撃判定 | ダメージ | スタン値 | ゲージ増加 | キャンセル | 発生 | 持続 | 硬直 | 全体フレーム | ガード硬直差 | ヒット硬直差 | 備考 | 完全無敵 | 打撃無敵 | 弾無敵 | 投げ無敵 | 空中判定 | コンボチェック | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Close LP | Close Jab | HL | 30 | 50 | 20 | sp/su | 4 | 2 | 10 | 15 | -1 | +2 | - | - | - | - | - | 詳細 | ||
| Close MP | Close Strong | HL | 80 | 100 | 40 | su | 6 | 2 | 10 | 17 | +2 | +5 | - | - | - | - | - | 詳細 | ||
| Close HP | Close Fierce | HL | 110[90] | 200[150] | 60 | su | 7 | 4 | 22 | 32 | -7 | -1 | - | - | - | - | - | 詳細 | ||
| Close LK | Close Short | HL | 40 | 50 | 20 | sp/su | 4 | 3 | 10 | 16 | -2 | +1 | - | Feet: 3~12f | Feet: 3~12f | - | - | 詳細 | ||
| Close MK | Close Forward | HL | 40*40 | 50*50 | 40*20 | su*- | 5 | 2(3)2 | 12 | 23 | 0 | +3 | - | Feet: 4~18f | Feet: 4~18f | - | 3~5f | 詳細 | ||
| Close HK | Close Roundhouse | HL | 100[80] | 200[150] | 60 | su | 7 | 6 | 19 | 31 | -6 | -1 | [] refers to active frames 3~6 | - | Feet: 6~8f | Feet: 6~8f | - | - | 詳細 | |
| Far LP | Far Jab | HL | 30 | 50 | 20 | sp/su | 3 | 2 | 9 | 13 | 0 | +3 | - | - | - | - | - | 詳細 | ||
| Far MP | Far Strong | HL | 80 | 100 | 40 | su | 7 | 4 | 9 | 19 | +1 | +4 | - | - | - | - | - | 詳細 | ||
| Far HP | Far Fierce | HL | 120 | 200 | 60 | - | 7 | 6 | 20 | 32 | -6 | -1 | Hit advantage is based on 2nd active frame | - | - | - | - | - | 詳細 | |
| Far LK | Far Short | HL | 30 | 50 | 20 | su | 5 | 2 | 12 | 18 | -3 | 0 | - | - | - | - | - | 詳細 | ||
| Far MK | Far Forward | HL | 90 | 100 | 40 | su | 5 | 2 | 19 | 25 | -7 | -4 | - | - | - | - | - | 詳細 | ||
| Far HK | Far Roundhouse | HL | 100[80] | 200[150] | 60 | - | 3 | 6 | 23 | 31 | -10 | -5 | [] refers to active frames 3~6 | - | Feet: 4~8f | Feet: 4~8f | - | - | 詳細 | |
| Crouch LP | Crouch Jab | HL | 30 | 50 | 20 | sp/su | 4 | 2 | 9 | 14 | 0 | +3 | - | - | - | - | - | 詳細 | ||
| Crouch MP | Crouch Strong | HL | 90 | 100 | 40 | su | 7 | 4 | 15 | 25 | -5 | -2 | - | - | - | - | - | 詳細 | ||
| Crouch HP | Crouch Fierce | HL | 100 | 200 | 60 | su | 8 | 4 | 25 | 36 | -10 | -4 | - | - | - | - | - | 詳細 | ||
| Crouch LK 下段 | Crouch Short | L | 30 | 50 | 20 | sp/su | 4 | 3 | 7 | 13 | +1 | +4 | - | - | - | - | - | 詳細 | ||
| Crouch MK 下段 | Crouch Forward | L | 70 | 100 | 40 | sp/su | 4 | 2 | 11 | 16 | +1 | +4 | - | - | - | - | - | 詳細 | ||
| Crouch HK 下段 | Crouch Roundhouse | L | 90 | 150 | 60 | su | 6 | 5 | 21 | 31 | -7 | - | opponent gets up 48F after recovery if hit on f... | - | - | - | - | - | 詳細 | |
| Rock Crusher | Left or Right+Strong(close) | HL | 50*40 | 50*50 | 40*20 | sp/su*- | 7 | 2(1)5 | 11 | 25 | -2 | +3 | Only +1 on hit vs crouching opponents | - | - | - | - | - | 詳細 | |
| Rock Crusher Overhead | Left or Right+Strong(close) | H | 50*40 | 50*50 | 40*20 | - | 25 | 2(1)4 | 11 | 42 | -1 | +5 | Hold button 15f | - | - | - | - | - | 詳細 | |
| Amazon River Run | Downright+Fierce | L | 100 | 200 | 60 | - | 10 | 16 | 16 | 41 | -11 | - | - | - | - | - | - | 詳細 | ||
| Coward Crouch | Coward Crouch | - | - | - | - | sp/su | - | - | Total 53 | 53 | - | - | 29~32f cancellable, duration can be extended | - | Upper body: 1~31f | Upper body: 1~31f | All: 1~31f | 32~40f | 詳細 | |
| Coward Crouch (Max) | Coward Crouch (Max) | - | - | - | - | sp/su | - | - | Total 90 | 90 | - | - | 29~65f cancellable | - | Upper body: 1~64f | Upper body: 1~64f | All: 1~64f | 69~77f | 詳細 | |
| Neutral Jump LP | Neutral Jump Jab | H | 40 | 50 | 20 | - | 5 | 7 | - | 11 | - | - | - | - | - | - | - | 詳細 | ||
| Neutral Jump MP | Neutral Jump Strong | H | 70 | 100 | 40 | - | 6 | 3 | - | 8 | - | - | - | - | - | - | - | 詳細 | ||
| Neutral Jump HP | Neutral Jump Fierce | H | 120 | 200 | 60 | - | 4 | 3 | - | 6 | - | - | - | - | - | - | - | 詳細 | ||
| Neutral Jump LK | Neutral Jump Short | H | 40 | 50 | 20 | - | 4 | 3 | - | 6 | - | - | - | - | - | - | - | 詳細 | ||
| Neutral Jump MK | Neutral Jump Forward | H | 60 | 100 | 40 | - | 5 | 5 | - | 9 | - | - | - | - | - | - | - | 詳細 | ||
| Neutral Jump HK | Neutral Jump Roundhouse | H | 120 | 200 | 60 | - | 7 | 7 | - | 13 | - | - | - | - | - | - | - | 詳細 | ||
| Diagonal Jump LP | Diagonal Jump Jab | H | 40 | 50 | 20 | - | 5 | 7 | - | 11 | - | - | - | - | - | - | - | 詳細 | ||
| Diagonal Jump MP | Diagonal Jump Strong | H | 70 | 100 | 40 | - | 6 | 5 | - | 10 | - | - | - | - | - | - | - | 詳細 | ||
| Diagonal Jump HP | Diagonal Jump Fierce | H | 90 | 200 | 60 | - | 5 | 4 | - | 8 | - | - | - | - | - | - | - | 詳細 | ||
| Diagonal Jump LK | Diagonal Jump Short | H | 40 | 50 | 20 | - | 5 | 5 | - | 9 | - | - | - | - | - | - | - | 詳細 | ||
| Diagonal Jump MK | Diagonal Jump Forward | H | 60 | 100 | 40 | - | 5 | 5 | - | 9 | - | - | - | - | - | - | - | 詳細 | ||
| Diagonal Jump HK | Diagonal Jump Roundhouse | H | 110 | 200 | 60 | - | 7 | 6 | - | 12 | - | - | - | - | - | - | - | 詳細 | ||
| Focus Attack (Level 1) | Level 1 Focus | HL | 60 | 100 | 20 | - | 10+10 | 2 | 38 | 59 | -24 | -24 | - | - | - | - | - | 詳細 | ||
| Focus Attack (Level 2) | Level 2 Focus | HL | 90 | 150 | 40 | - | 18+10 | 2 | 38 | 67 | -18 | - | - | - | - | - | - | 詳細 | ||
| Focus Attack (Level 3) | Level 3 Focus | - | 150 | 200 | 60 | - | 63 | 2 | 39 | 103 | - | - | - | - | - | - | - | 詳細 | ||
| Wild Fang | Forward Throw | 0.93 | 130 | 140 | 40 | - | 3 | 2 | 20 | 24 | - | - | Opponent gets up 81f after throw recovers | - | - | - | - | - | 詳細 | |
| Jungle Wheel | Back Throw | 0.93 | 120 | 120 | 40 | - | 3 | 2 | 20 | 24 | - | - | Opponent gets up 54f after throw recovers | - | - | - | - | - | 詳細 | |
| sp Rolling Attack | Blanka Ball Jab | HL | 110 | 100 | 30/30 | su | 6 | 18 | 4 + After landing 2 [36+5] | 29 | -22 | -15 | Charge 55f, [] refers to on hit/block | - | - | - | - | 8f~ | 詳細 | |
| sp | Blanka Ball Strong | HL | 120 | 150 | 30/30 | su | 6 | 33 | 4+2 [36+5] | 44 | -22 | -15 | Charge 55f, [] refers to on hit/block | - | - | - | - | 7f~ | 詳細 | |
| sp | Blanka Ball Fierce | HL | 130 | 200 | 30/30 | su | 6 | 33 | 4+3 [36+5] | 45 | -22 | -15 | Charge 55f, [] refers to on hit/block | - | - | - | - | 7f~ | 詳細 | |
| sp EX Rolling Attack | Blanka Ball EX | HL | 120 | 150 | -250/0 | su | 6 | 33 | 4+3[36+5] | 45 | -22 | -15 | Charge 55f, [] refers to on hit/block | - | - | Until end of active frames | - | 7f~ | 詳細 | |
| sp Backstep Ball | Rainbow Ball Short | HL | 110 | 200 | 30/40 | - | 28 | 25 | After landing 6 | 58 | - | - | Charge 55f | - | - | - | - | 1f~ | 詳細 | |
| sp | Rainbow Ball Forward | HL | 120 | 200 | 30/40 | - | 28 | 29 | After landing 6 | 62 | - | - | Charge 55f | - | - | - | - | 1f~ | 詳細 | |
| sp | Rainbow Ball Roundhouse | HL | 130 | 200 | 30/40 | - | 28 | 33 | After landing 6 | 66 | - | - | Charge 55f | - | - | - | - | 1f~ | 詳細 | |
| sp EX Backstep Ball | Rainbow Ball EX | HL | 120 | 200 | -250/0 | - | 28 | 33 | After landing 6 | 66 | - | - | Charge 55f, direction can be controlled | All: 1~22f | - | - | 23~27f | 1f~ | 詳細 | |
| sp Vertical Roll | Vertical Roll Short | HL | 100 | 200 | 30/30 | su | 4 | 18 | 40+5 [36+5] | 66 | -21 | -17 | Charge 55f, [] refers to on hit/block | - | - | - | - | 3f~ | 詳細 | |
| sp | Vertical Roll Forward | HL | 110 | 200 | 30/30 | su | 4 | 15 | 42+10 [36+5] | 70 | -21 | -17 | Charge 55f, [] refers to on hit/block | - | - | - | - | 3f~ | 詳細 | |
| sp | Vertical Roll Roundhouse | HL | 120 | 200 | 30/30 | su | 4 | 12 | 46+4 [36+5] | 65 | -21 | -17 | Charge 55f, [] refers to on hit/block | - | - | - | - | 3f~ | 詳細 | |
| sp EX Vertical Roll | Vertical Roll EX | HL | 120 | 200 | -250/0 | su | 4 | 18 | 47+10 [36+10] | 78 | -26 | -17 | Charge 55f, [] refers to on hit/block | All: 1~5f | - | - | - | 3f~ | 詳細 | |
| sp Electric Thunder | Electric Thunder Jab | HL | 120 | 200 | 20/20 | su | 5 | {4(4)}x3*4 | 9 | 41 | +5 | - | 1st hit on block does not stop immediately, can... | - | - | - | - | - | 詳細 | |
| sp | Electric Thunder Strong | HL | 130 | 200 | 20/20 | su | 7 | {2(2)}x7*2 | 9 | 45 | +8 | - | 1st hit on block does not stop immediately, can... | - | - | - | - | - | 詳細 | |
| sp | Electric Thunder Fierce | HL | 140 | 200 | 20/20 | su | 10 | {1(1)}x16*2 | 9 | 52 | +10 | - | 1st hit on block does not stop immediately, can... | - | - | - | - | - | 詳細 | |
| sp EX Electric Thunder | Electric Thunder EX | HL | 150 | 200 | -250/0 | su | 5 | {1(1)}x16*2 | 11 | 49 | +8 | - | 1st hit on block does not stop immediately | - | - | - | - | - | 詳細 | |
| Surprise Forward | Surprise Forward | - | - | - | - | - | - | - | Total 22 | 22 | - | - | 5~18f can pass through opponent, treated as a s... | - | - | - | - | 5~18f | 詳細 | |
| Surprise Back | Surprise Back | - | - | - | - | - | - | - | Total 29 | 29 | - | - | Treated as a special move | - | - | - | - | 4~21f | 詳細 | |
| su Ground Shave Roll | Ground Shave Roll | HL | 100x5 | 0 | -1000/0 | - | 1+4 | 16*1x14 | 12 [38+5] | 46 | -32 | - | Charge 55f, [] refers to on hit/block | All: 1~5f | - | - | - | - | 詳細 | |
| ul Lightning Cannonball | Lightning Cannonball | L*H*HLx4 | 0*120*125x4 | 0 | 0/0 | - | 0+4 | 2(20)26*1x20 | 17 [39+5] | 88 | -41 | - | 1st hit cannot hit airborne opponents & can... | All: 1~27f | - | - | - | 26~51f | 詳細 | |
| ul Shout of Earth (Anti-Air) | Shout of Earth (Anti-Air) | - | 30*195[470] | 0 | 0/0 | - | 0+7 | 55(10)6 | 80 | 157 | - | - | 2nd hit cannot hit crouching opponents, can del... | All: 1~7f | - | All: 1~62f | - | - | 詳細 | |
| ul Shout of Earth (Anti-Ground) | Shout of Earth (Anti-ground) | L | 120x2*90x3 | 0 | 0/0 | - | 0+12 | 2(7)2(33)90 | 31 | 176 | -57 | - | Charge 42f | All: 1~11f | - | All: 12~145f | - | - | 詳細 |
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Street Fighter IV Note. By Joro.